My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Hog Rider P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Hog Rider
Giant Snowball
Goblin Gang Minion Horde Hog Rider Witch Lumberjack
Zap
Goblin Gang Minion Horde Witch
Barbarian Barrel
Goblin Gang Wizard Witch Lumberjack
The Log
Goblin Gang Hog Rider Witch Lumberjack
Earthquake
Goblin Gang Hog Rider Witch
Arrows
Goblin Gang Minion Horde Witch
Royal Delivery
Goblin Gang Minion Horde Hog Rider Wizard Witch P.E.K.K.A Lumberjack
Fireball
Goblin Gang Minion Horde Hog Rider Wizard Witch Lumberjack
Poison
Goblin Gang Minion Horde Wizard Witch
Lightning
Wizard Witch Lumberjack
Rocket
Minion Horde Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Hog Rider Lumberjack Minion Horde Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Hog Rider Lumberjack

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider P.E.K.K.A Minion Horde Witch Lumberjack
Goblin Gang
Hog Rider P.E.K.K.A
Minion Horde
Zap Hog Rider Lumberjack
Hog Rider
Zap Goblin Gang Minion Horde Wizard Witch Lumberjack
Wizard
Hog Rider P.E.K.K.A Lumberjack
Witch
Zap Hog Rider P.E.K.K.A Lumberjack
P.E.K.K.A
Zap Goblin Gang Wizard Witch Lumberjack
Lumberjack
Zap Minion Horde Hog Rider Wizard Witch P.E.K.K.A

Defense Synergies 0 10

Zap
Goblin Gang Minion Horde Witch P.E.K.K.A Lumberjack
Goblin Gang
Zap P.E.K.K.A Lumberjack
Minion Horde
Zap
Hog Rider
Wizard
P.E.K.K.A Lumberjack
Witch
Zap Lumberjack
P.E.K.K.A
Zap Goblin Gang Wizard
Lumberjack
Zap Goblin Gang Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Wizard
Minion Horde P.E.K.K.A Lumberjack Zap Goblin Gang Witch
Goblin Gang Minion Horde Witch P.E.K.K.A Lumberjack
Minion Horde Witch P.E.K.K.A Lumberjack Goblin Gang
P.E.K.K.A Lumberjack
Goblin Gang Zap Lumberjack
Minion Horde Zap Goblin Gang Wizard Witch
Zap P.E.K.K.A
Minion Horde Witch P.E.K.K.A Goblin Gang Lumberjack
Goblin Gang Minion Horde Lumberjack
Goblin Gang Minion Horde Witch Zap Wizard Lumberjack
Minion Horde Zap Goblin Gang Wizard Witch
Minion Horde P.E.K.K.A Lumberjack Zap Goblin Gang Wizard Witch
Wizard Zap Goblin Gang Minion Horde Witch P.E.K.K.A Lumberjack
P.E.K.K.A Goblin Gang Minion Horde Lumberjack
Minion Horde Zap Goblin Gang P.E.K.K.A Lumberjack
Minion Horde Wizard Goblin Gang Witch P.E.K.K.A Lumberjack
Zap Goblin Gang Minion Horde Wizard Witch Lumberjack
Zap Wizard Witch Lumberjack
P.E.K.K.A Lumberjack
Goblin Gang Wizard Minion Horde Witch P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Witch P.E.K.K.A
Zap Goblin Gang Wizard Lumberjack
Goblin Gang P.E.K.K.A Lumberjack Zap Minion Horde Witch
Goblin Gang P.E.K.K.A Lumberjack Zap Minion Horde
P.E.K.K.A Goblin Gang Minion Horde Witch Lumberjack
Wizard Zap Goblin Gang Minion Horde Witch
Goblin Gang P.E.K.K.A Minion Horde Witch Lumberjack
P.E.K.K.A Minion Horde Lumberjack
Zap Minion Horde P.E.K.K.A Witch
Witch P.E.K.K.A Goblin Gang Minion Horde
P.E.K.K.A Minion Horde Witch Lumberjack
P.E.K.K.A Zap
P.E.K.K.A Goblin Gang Minion Horde Wizard Witch Lumberjack
Wizard Minion Horde Witch
Goblin Gang Witch Zap Minion Horde P.E.K.K.A Lumberjack
Zap Minion Horde Wizard Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Zap
Minion Horde
Wizard Zap Minion Horde
Wizard Zap Minion Horde Witch
Minion Horde Wizard Witch
Zap Wizard
Zap Wizard
Goblin Gang Minion Horde Lumberjack
Zap Minion Horde Wizard
Zap Wizard
Minion Horde
Zap
Zap Minion Horde Wizard Witch
Minion Horde Wizard
Minion Horde
Zap Wizard
Zap Wizard Witch
Minion Horde
Wizard
Zap Minion Horde
Zap Wizard Witch
Minion Horde Witch
Zap Wizard Witch
Zap Wizard Witch
Zap
Zap Minion Horde Wizard Witch
Zap Minion Horde Wizard Witch
Minion Horde
Zap Minion Horde Wizard
Zap Minion Horde
P.E.K.K.A Minion Horde
Wizard
Zap Minion Horde Goblin Gang Witch
Zap Wizard Witch
Goblin Gang Minion Horde Wizard Lumberjack
Zap Wizard
Zap
Minion Horde P.E.K.K.A
Zap Goblin Gang Minion Horde Witch
Zap Witch
Zap Witch

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