My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Furnace Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Furnace Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Mega Minion Hog Rider Furnace Skeleton Army
Zap
Furnace Skeleton Army
Barbarian Barrel
Furnace Skeleton Army Ice Wizard
The Log
Hog Rider Furnace Skeleton Army
Earthquake
Hog Rider Furnace Skeleton Army
Arrows
Furnace Skeleton Army
Royal Delivery
Mega Minion Hog Rider Skeleton Army Ice Wizard
Fireball
Mega Minion Hog Rider Furnace Skeleton Army Ice Wizard
Poison
Mega Minion Furnace Skeleton Army Ice Wizard
Lightning
Mega Minion Furnace Ice Wizard
Rocket
Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Tornado The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Skeleton Army Tornado Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mega Minion Skeleton Army Tornado Ice Wizard Fireball Hog Rider Furnace

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Mega Minion Skeleton Army Tornado

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Fireball Furnace
Fireball
Hog Rider Tornado Mega Minion The Log
Hog Rider
Fireball The Log Furnace Tornado
Furnace
Mega Minion Hog Rider
Skeleton Army
Tornado
Fireball Hog Rider The Log Ice Wizard
The Log
Hog Rider Fireball Tornado
Ice Wizard
Tornado

Defense Synergies 3 13

Mega Minion
Furnace Skeleton Army Tornado The Log Ice Wizard
Fireball
Tornado The Log Ice Wizard
Hog Rider
Furnace
Mega Minion Skeleton Army Tornado Ice Wizard
Skeleton Army
Mega Minion Furnace The Log Ice Wizard
Tornado
Fireball Ice Wizard Mega Minion Furnace The Log
The Log
Fireball Mega Minion Skeleton Army Tornado Ice Wizard
Ice Wizard
Tornado Mega Minion Fireball Furnace Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball The Log
Skeleton Army Mega Minion Furnace The Log Ice Wizard
Furnace Skeleton Army Tornado Mega Minion Ice Wizard
Skeleton Army Mega Minion Furnace Ice Wizard
Fireball Skeleton Army Tornado The Log
Fireball Skeleton Army Tornado The Log Mega Minion Furnace Ice Wizard
Mega Minion Furnace Tornado Fireball Ice Wizard
Fireball The Log
Furnace Skeleton Army Tornado Ice Wizard
Skeleton Army Tornado Ice Wizard
Skeleton Army Ice Wizard Mega Minion Fireball Furnace Tornado The Log
Mega Minion Fireball Furnace Tornado Ice Wizard
Furnace Skeleton Army Fireball The Log Ice Wizard
Fireball Skeleton Army Mega Minion Furnace Tornado The Log
Skeleton Army Furnace
Skeleton Army Tornado Fireball Furnace The Log
Fireball Furnace Skeleton Army Tornado
Fireball Mega Minion Furnace Skeleton Army Tornado The Log Ice Wizard
Furnace Tornado The Log Mega Minion Fireball Ice Wizard
Tornado
Skeleton Army Fireball Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball Furnace
Fireball Mega Minion The Log
Skeleton Army Furnace The Log
Skeleton Army Fireball Tornado The Log
Skeleton Army
Fireball Furnace Tornado Ice Wizard
Skeleton Army Mega Minion Fireball Furnace Ice Wizard
Skeleton Army
Mega Minion Fireball Skeleton Army Tornado The Log
Mega Minion Skeleton Army
Mega Minion
Skeleton Army Fireball Tornado The Log
Skeleton Army Fireball
Fireball Furnace Skeleton Army
Skeleton Army Mega Minion Fireball Furnace Tornado The Log
Mega Minion Fireball The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Tornado The Log Ice Wizard
Fireball The Log
Fireball The Log
Fireball Furnace The Log
Fireball Mega Minion Furnace Tornado Ice Wizard
Furnace Tornado The Log
Fireball The Log Tornado Ice Wizard
Fireball The Log Tornado
Fireball Tornado
Fireball Tornado The Log
Fireball Tornado
Fireball The Log
Fireball
Fireball Furnace The Log
Fireball Furnace The Log
Fireball Furnace The Log
Fireball Tornado
Mega Minion Fireball The Log
Fireball Tornado The Log
Fireball The Log
Fireball Tornado
Tornado The Log
Fireball The Log
Tornado The Log Fireball Furnace Ice Wizard
Mega Minion
Fireball The Log Tornado Ice Wizard
Fireball Tornado The Log
Fireball Tornado The Log
Fireball Furnace Tornado Ice Wizard
Mega Minion Fireball
Mega Minion Fireball
Fireball The Log
Fireball
Fireball The Log
Fireball Skeleton Army
Fireball Mega Minion Tornado Ice Wizard
The Log Fireball
Fireball Mega Minion
The Log Fireball
Fireball Tornado
Mega Minion
Fireball Tornado The Log
Fireball Tornado
Fireball Tornado The Log

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