My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Good

1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Royal Ghost Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Hog Rider Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Goblin Barrel Bandit
Giant Snowball
Fire Spirit Goblin Gang Musketeer Hog Rider Goblin Barrel
Zap
Fire Spirit Goblin Gang Goblin Barrel Bandit
Barbarian Barrel
Fire Spirit Goblin Gang Musketeer Goblin Barrel Royal Ghost Bandit
The Log
Fire Spirit Goblin Gang Musketeer Hog Rider Goblin Barrel Bandit
Earthquake
Goblin Gang Hog Rider Goblin Barrel
Arrows
Fire Spirit Goblin Gang Goblin Barrel
Royal Delivery
Fire Spirit Goblin Gang Musketeer Hog Rider Goblin Barrel Royal Ghost Bandit
Fireball
Goblin Gang Musketeer Hog Rider Goblin Barrel Bandit
Poison
Goblin Gang Musketeer
Lightning
Musketeer Bandit
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Goblin Gang Goblin Barrel Royal Ghost Bandit Musketeer Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Goblin Gang Goblin Barrel

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Goblin Barrel Bandit
Zap
Hog Rider Fire Spirit Musketeer Royal Ghost Bandit
Goblin Gang
Hog Rider Goblin Barrel Royal Ghost Bandit
Musketeer
Hog Rider Zap Royal Ghost Bandit
Hog Rider
Fire Spirit Zap Goblin Gang Musketeer Goblin Barrel Bandit
Goblin Barrel
Goblin Gang Fire Spirit Hog Rider Royal Ghost Bandit
Royal Ghost
Zap Goblin Gang Musketeer Goblin Barrel Bandit
Bandit
Fire Spirit Zap Goblin Gang Musketeer Hog Rider Goblin Barrel Royal Ghost

Defense Synergies 1 8

Fire Spirit
Zap
Zap
Fire Spirit Goblin Gang Musketeer Royal Ghost Bandit
Goblin Gang
Musketeer Zap Bandit
Musketeer
Goblin Gang Zap Royal Ghost Bandit
Hog Rider
Goblin Barrel
Royal Ghost
Zap Musketeer
Bandit
Zap Goblin Gang Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer
Zap Goblin Gang Musketeer Bandit
Goblin Gang Fire Spirit Musketeer Bandit
Goblin Gang Musketeer Bandit
Goblin Gang Fire Spirit Zap Musketeer Royal Ghost Bandit
Musketeer Fire Spirit Zap Goblin Gang
Zap Musketeer Bandit
Goblin Gang Musketeer
Goblin Gang Fire Spirit Musketeer Royal Ghost Bandit
Goblin Gang Zap Musketeer Royal Ghost Bandit
Musketeer Zap Goblin Gang
Fire Spirit Zap Goblin Gang Musketeer Bandit
Fire Spirit Zap Goblin Gang Royal Ghost
Goblin Gang Bandit
Zap Goblin Gang Bandit
Goblin Gang Musketeer
Fire Spirit Zap Goblin Gang Musketeer Royal Ghost Bandit
Zap Fire Spirit Musketeer Royal Ghost Bandit
Musketeer
Goblin Gang Royal Ghost Fire Spirit Musketeer Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Royal Ghost Bandit
Bandit Zap Goblin Gang Musketeer Royal Ghost
Goblin Gang Bandit Zap Musketeer
Goblin Gang Zap Musketeer Bandit
Goblin Gang Musketeer Bandit
Fire Spirit Zap Goblin Gang Musketeer
Goblin Gang Musketeer Bandit
Zap Bandit
Goblin Gang Musketeer
Musketeer
Zap
Goblin Gang Bandit
Musketeer
Goblin Gang Zap Musketeer
Zap Musketeer Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Royal Ghost Bandit
Zap Musketeer Royal Ghost Bandit
Bandit
Musketeer
Fire Spirit Zap
Fire Spirit Zap Musketeer
Fire Spirit Musketeer
Fire Spirit Zap
Zap Bandit
Fire Spirit Goblin Gang Musketeer
Zap Musketeer Bandit
Fire Spirit Zap Musketeer
Fire Spirit Musketeer Bandit
Musketeer Bandit
Zap Musketeer
Zap Musketeer Bandit
Musketeer Bandit
Fire Spirit Zap Musketeer Bandit
Fire Spirit Zap
Musketeer
Musketeer
Zap Musketeer
Zap Fire Spirit
Zap Musketeer Royal Ghost Bandit
Zap Musketeer Bandit
Zap Musketeer Bandit
Fire Spirit Zap Musketeer
Zap Musketeer
Zap Musketeer Bandit
Zap
Zap Fire Spirit Goblin Gang Musketeer Bandit
Fire Spirit Zap Musketeer
Goblin Gang Musketeer
Zap Musketeer
Zap
Musketeer
Zap Goblin Gang Musketeer
Zap Musketeer
Zap Musketeer Royal Ghost Bandit

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