My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Royal Giant Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Royal Giant Elite Barbarians Hog Rider
Giant Snowball
Goblin Gang Minion Horde Mega Minion Hog Rider
Zap
Goblin Gang Minion Horde Royal Giant
Barbarian Barrel
Goblin Gang Elite Barbarians
The Log
Goblin Gang Royal Giant Elite Barbarians Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang Minion Horde
Royal Delivery
Goblin Gang Minion Horde Elite Barbarians Mega Minion Hog Rider
Fireball
Goblin Gang Minion Horde Elite Barbarians Mega Minion Hog Rider
Poison
Goblin Gang Minion Horde Mega Minion
Lightning
Elite Barbarians Mega Minion
Rocket
Minion Horde Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Mega Minion Hog Rider Minion Horde Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Goblin Gang Mega Minion

Attack Synergies 8 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Elite Barbarians Mega Minion Hog Rider Minion Horde Royal Giant
Arrows
Zap Royal Giant Elite Barbarians Hog Rider Mega Minion
Goblin Gang
Hog Rider Royal Giant
Minion Horde
Zap Royal Giant Hog Rider
Royal Giant
Arrows Zap Goblin Gang Minion Horde Elite Barbarians Mega Minion Hog Rider
Elite Barbarians
Zap Arrows Royal Giant Hog Rider
Mega Minion
Zap Arrows Royal Giant
Hog Rider
Zap Arrows Goblin Gang Minion Horde Royal Giant Elite Barbarians

Defense Synergies 1 6

Zap
Mega Minion Arrows Goblin Gang Minion Horde Elite Barbarians
Arrows
Zap Mega Minion
Goblin Gang
Zap
Minion Horde
Zap
Royal Giant
Elite Barbarians
Zap Mega Minion
Mega Minion
Zap Arrows Elite Barbarians
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Mega Minion
Minion Horde Elite Barbarians Zap Goblin Gang Mega Minion
Goblin Gang Minion Horde Elite Barbarians Mega Minion
Minion Horde Elite Barbarians Goblin Gang Mega Minion
Arrows Elite Barbarians
Arrows Goblin Gang Zap Mega Minion
Minion Horde Mega Minion Zap Arrows Goblin Gang
Zap Arrows
Minion Horde Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Minion Horde
Goblin Gang Minion Horde Zap Arrows Mega Minion
Arrows Minion Horde Mega Minion Zap Goblin Gang
Minion Horde Zap Goblin Gang Elite Barbarians
Zap Arrows Goblin Gang Minion Horde Mega Minion
Elite Barbarians Goblin Gang Minion Horde
Minion Horde Zap Goblin Gang Elite Barbarians
Minion Horde Arrows Goblin Gang Elite Barbarians
Arrows Zap Goblin Gang Minion Horde Elite Barbarians Mega Minion
Zap Arrows Mega Minion
Elite Barbarians
Goblin Gang Arrows Minion Horde Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians
Zap Arrows Goblin Gang Elite Barbarians Mega Minion
Goblin Gang Zap Minion Horde Elite Barbarians
Goblin Gang Zap Minion Horde Elite Barbarians
Goblin Gang Minion Horde Elite Barbarians
Arrows Zap Goblin Gang Minion Horde
Goblin Gang Minion Horde Elite Barbarians Mega Minion
Minion Horde Elite Barbarians
Zap Minion Horde Elite Barbarians Mega Minion
Goblin Gang Minion Horde Mega Minion
Minion Horde Elite Barbarians Mega Minion
Zap Arrows Elite Barbarians
Elite Barbarians Goblin Gang Minion Horde
Minion Horde
Goblin Gang Elite Barbarians Zap Minion Horde Mega Minion
Arrows Zap Minion Horde Elite Barbarians Mega Minion

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde
Arrows Zap
Arrows Minion Horde
Arrows
Zap Arrows Minion Horde
Arrows Zap Minion Horde Mega Minion
Arrows Minion Horde
Arrows Zap
Arrows Zap
Goblin Gang Minion Horde Elite Barbarians
Zap Arrows Minion Horde
Zap Arrows
Elite Barbarians
Arrows Minion Horde
Zap Arrows Elite Barbarians
Zap Arrows Minion Horde
Arrows Minion Horde
Arrows
Minion Horde
Zap Arrows Mega Minion
Zap Arrows
Minion Horde
Arrows
Zap Arrows Minion Horde
Zap Arrows
Minion Horde Mega Minion
Arrows Zap
Zap Arrows
Zap Arrows
Elite Barbarians Zap Arrows Minion Horde
Zap Minion Horde Mega Minion
Minion Horde Elite Barbarians Mega Minion
Zap Arrows Minion Horde
Zap Arrows Minion Horde
Minion Horde
Arrows
Zap Minion Horde Goblin Gang
Zap Arrows Mega Minion
Arrows
Goblin Gang Minion Horde Mega Minion
Arrows Zap
Zap Arrows
Minion Horde Elite Barbarians Mega Minion
Zap Goblin Gang Minion Horde Elite Barbarians
Zap
Zap

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