My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Good

2 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Guards Graveyard
Giant Snowball
Archers Goblin Gang Goblin Hut Guards Graveyard
Zap
Archers Goblin Gang Goblin Hut Guards Graveyard
Barbarian Barrel
Archers Knight Goblin Gang Goblin Hut Guards Graveyard
The Log
Archers Goblin Gang Goblin Hut Guards Graveyard
Earthquake
Archers Goblin Gang Goblin Hut Guards Graveyard
Arrows
Archers Goblin Gang Goblin Hut Guards Graveyard
Royal Delivery
Archers Knight Goblin Gang Goblin Hut Guards Graveyard
Fireball
Archers Goblin Gang Goblin Hut
Poison
Archers Goblin Gang Goblin Hut Guards Graveyard
Lightning
Knight Goblin Hut
Rocket
Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Guards Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Knight Goblin Gang Guards Poison Goblin Hut Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Knight Goblin Gang

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Arrows Goblin Hut Graveyard
Arrows
Graveyard Archers Knight
Knight
Archers Goblin Gang Graveyard Arrows Goblin Hut Poison
Goblin Gang
Knight Goblin Hut
Goblin Hut
Archers Knight Goblin Gang Graveyard
Guards
Graveyard
Poison
Graveyard Knight
Graveyard
Arrows Knight Poison Archers Goblin Hut Guards

Defense Synergies 2 10

Archers
Knight Goblin Gang Goblin Hut Guards
Arrows
Knight Goblin Hut
Knight
Archers Goblin Gang Arrows Goblin Hut Poison
Goblin Gang
Knight Archers Goblin Hut Guards
Goblin Hut
Archers Arrows Knight Goblin Gang
Guards
Archers Goblin Gang Poison
Poison
Knight Guards
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Goblin Hut
Knight Goblin Gang Goblin Hut
Goblin Gang Goblin Hut Archers Knight
Goblin Hut Knight Goblin Gang Guards
Arrows Poison
Arrows Goblin Gang Archers Guards
Archers Arrows Goblin Gang Goblin Hut Poison
Arrows Poison
Goblin Gang Goblin Hut
Knight Goblin Gang Guards Archers
Archers Goblin Gang Guards Poison Arrows Knight Goblin Hut
Arrows Archers Goblin Gang Goblin Hut Poison
Goblin Hut Knight Goblin Gang Guards
Arrows Goblin Gang Goblin Hut Guards Poison
Knight Goblin Gang Goblin Hut
Goblin Gang Goblin Hut
Arrows Knight Goblin Gang Goblin Hut Poison
Arrows Archers Knight Goblin Gang Goblin Hut Guards
Arrows Poison Archers Knight Goblin Hut Guards
Goblin Hut
Goblin Gang Archers Arrows Knight Guards Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Guards Archers Goblin Hut
Poison Archers Arrows Knight Goblin Gang
Goblin Gang Guards Knight Goblin Hut
Goblin Gang Guards Knight
Knight Goblin Gang Goblin Hut Guards
Arrows Poison Archers Goblin Gang Goblin Hut
Goblin Gang Guards Archers Knight Goblin Hut
Knight
Knight Goblin Hut Poison
Goblin Gang Goblin Hut Guards
Knight Goblin Hut Guards
Arrows Guards Poison
Knight Goblin Gang Guards
Archers
Goblin Gang Goblin Hut Guards Archers Knight Poison
Arrows Poison Archers Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight Guards
Arrows Poison
Arrows Goblin Hut Poison
Arrows Knight Guards Poison
Poison Arrows
Arrows Poison
Archers Arrows Poison
Arrows Poison
Arrows Poison
Goblin Gang Guards Poison
Poison Arrows Knight
Poison Archers Arrows
Poison Knight Goblin Hut
Arrows Poison
Arrows Goblin Hut Poison
Arrows Goblin Hut Poison
Arrows Goblin Hut Poison
Arrows Poison
Archers Arrows Poison
Arrows Poison
Poison
Arrows Poison
Arrows Poison
Arrows Poison
Arrows Poison
Arrows Poison
Poison Arrows
Poison Archers Arrows
Goblin Hut Guards Poison
Poison Arrows
Arrows Poison
Arrows Poison
Archers Goblin Gang Goblin Hut Guards
Poison Archers Arrows
Arrows
Poison Knight Goblin Gang
Arrows Poison
Arrows Poison
Goblin Gang Guards Poison
Poison
Poison

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