My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Dark Prince Prince Golem Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Dark Prince Prince Inferno Dragon
Giant Snowball
Skeleton Army Inferno Dragon
Zap
Skeleton Army Dark Prince Prince Inferno Dragon
Barbarian Barrel
Tesla Skeleton Army Dark Prince
The Log
Skeleton Army Dark Prince Prince
Earthquake
Tesla Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Skeleton Army Dark Prince Prince Inferno Dragon
Fireball
Tesla Skeleton Army Inferno Dragon
Poison
Skeleton Army
Lightning
Tesla Dark Prince Prince Inferno Dragon
Rocket
Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Dark Prince Prince Golem Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Tesla Dark Prince Inferno Dragon Prince Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Skeleton Army Tesla Dark Prince

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Prince Dark Prince Golem
Tesla
Skeleton Army
Dark Prince
Prince Zap Lightning Golem
Prince
Zap Dark Prince Lightning Golem
Lightning
Golem Dark Prince Prince
Golem
Lightning Zap Dark Prince Prince
Inferno Dragon

Defense Synergies 0 12

Zap
Tesla Skeleton Army Dark Prince Prince Inferno Dragon
Tesla
Zap Skeleton Army Dark Prince Prince Inferno Dragon
Skeleton Army
Zap Tesla Prince Inferno Dragon
Dark Prince
Zap Tesla Prince
Prince
Zap Tesla Skeleton Army Dark Prince
Lightning
Golem
Inferno Dragon
Zap Tesla Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Tesla
Skeleton Army Inferno Dragon Zap Tesla Dark Prince Prince
Tesla Skeleton Army Prince Dark Prince Lightning Inferno Dragon
Tesla Skeleton Army Prince Inferno Dragon Dark Prince
Lightning Skeleton Army Dark Prince Prince
Skeleton Army Zap Tesla Dark Prince
Tesla Lightning Inferno Dragon Zap
Lightning Zap Tesla
Tesla Inferno Dragon Skeleton Army Prince
Skeleton Army Tesla Dark Prince Prince
Skeleton Army Zap Tesla Dark Prince
Tesla Inferno Dragon Zap
Tesla Skeleton Army Prince Zap Dark Prince Lightning
Skeleton Army Zap Tesla Dark Prince Prince
Skeleton Army Inferno Dragon Tesla Prince
Skeleton Army Zap Tesla Prince Lightning Inferno Dragon
Tesla Skeleton Army Dark Prince Prince
Tesla Zap Skeleton Army Dark Prince Prince
Zap Tesla Dark Prince Inferno Dragon
Tesla Prince Inferno Dragon
Skeleton Army Dark Prince Tesla Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Tesla Dark Prince Prince
Zap Tesla Prince Lightning Inferno Dragon
Skeleton Army Zap Dark Prince Prince Lightning
Skeleton Army Dark Prince Prince Lightning Zap Tesla
Tesla Skeleton Army Dark Prince Prince Inferno Dragon
Zap Tesla
Skeleton Army Dark Prince Prince Tesla Lightning
Tesla Skeleton Army Dark Prince Prince Inferno Dragon
Zap Lightning Skeleton Army Dark Prince Prince Inferno Dragon
Tesla Skeleton Army Inferno Dragon
Inferno Dragon Tesla Dark Prince Prince
Skeleton Army Lightning Zap Dark Prince Prince
Skeleton Army Dark Prince Prince Lightning Tesla
Tesla Skeleton Army
Tesla Skeleton Army Zap Dark Prince Prince Lightning Inferno Dragon
Zap Tesla Dark Prince Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Zap
Lightning
Lightning Dark Prince Prince
Zap Dark Prince
Zap
Zap Lightning
Zap Lightning
Lightning Prince
Lightning Zap Dark Prince Prince
Lightning Zap
Lightning
Lightning
Lightning Zap Prince
Lightning Zap
Lightning
Lightning
Lightning
Lightning Zap Dark Prince Prince
Lightning Zap
Lightning Prince
Lightning
Prince Lightning
Lightning Zap
Zap Dark Prince
Inferno Dragon
Zap Lightning
Lightning Zap Prince
Lightning Zap
Lightning Zap
Zap Lightning
Lightning
Lightning Zap
Zap Lightning
Prince
Lightning
Zap Lightning Skeleton Army Dark Prince Prince
Lightning Zap
Lightning Dark Prince Prince
Zap Lightning
Lightning Zap
Dark Prince Prince
Zap Lightning
Zap Lightning
Lightning Zap Dark Prince Prince

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