My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Furnace Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Fire Spirit Goblins Bats Hog Rider Furnace
Zap
Fire Spirit Goblins Bats Furnace Inferno Tower
Barbarian Barrel
Fire Spirit Goblins Furnace Inferno Tower
The Log
Fire Spirit Goblins Hog Rider Furnace
Earthquake
Hog Rider Furnace Inferno Tower
Arrows
Fire Spirit Goblins Bats Furnace
Royal Delivery
Fire Spirit Goblins Bats Hog Rider
Fireball
Hog Rider Furnace Inferno Tower
Poison
Bats Furnace Inferno Tower
Lightning
Furnace Inferno Tower
Rocket
Hog Rider Furnace Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Furnace Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Inferno Tower Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Bats The Log Hog Rider Furnace Poison Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Goblins Bats The Log

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Furnace
Goblins
Hog Rider
Bats
Hog Rider
Hog Rider
Fire Spirit Goblins Bats The Log Furnace Poison
Furnace
Fire Spirit Hog Rider
Inferno Tower
Poison
Hog Rider The Log
The Log
Hog Rider Poison

Defense Synergies 1 9

Fire Spirit
Inferno Tower The Log
Goblins
Inferno Tower Poison The Log
Bats
Inferno Tower The Log
Hog Rider
Furnace
Inferno Tower
The Log Fire Spirit Goblins Bats Poison
Poison
Goblins Inferno Tower The Log
The Log
Inferno Tower Fire Spirit Goblins Bats Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower The Log
Inferno Tower Goblins Bats Furnace The Log
Furnace Inferno Tower Fire Spirit Goblins Bats
Inferno Tower Goblins Bats Furnace
Poison The Log
The Log Fire Spirit Goblins Bats Furnace
Bats Furnace Inferno Tower Fire Spirit Poison
Inferno Tower Poison The Log
Inferno Tower Goblins Furnace
Fire Spirit Goblins Inferno Tower
Goblins Bats Poison Furnace The Log
Inferno Tower Bats Furnace Poison
Furnace Inferno Tower Fire Spirit Bats The Log
Fire Spirit Goblins Bats Furnace Poison The Log
Inferno Tower Furnace
Inferno Tower Furnace The Log
Goblins Bats Furnace Inferno Tower Poison
Fire Spirit Goblins Bats Furnace The Log
Furnace Poison The Log Fire Spirit Bats
Inferno Tower
Fire Spirit Goblins Bats Furnace Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Furnace Inferno Tower
Poison The Log
Goblins Bats Furnace Inferno Tower The Log
Bats Inferno Tower The Log
Inferno Tower
Fire Spirit Furnace Poison Bats
Goblins Bats Furnace Inferno Tower
Inferno Tower
Goblins Bats Inferno Tower Poison The Log
Inferno Tower
Bats Inferno Tower
Poison The Log
Inferno Tower
Furnace
Inferno Tower Goblins Bats Furnace Poison The Log
Bats Poison Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log
Poison The Log
Poison The Log
Poison The Log
Poison Fire Spirit Furnace The Log
Poison Fire Spirit Bats Furnace
Fire Spirit Furnace Poison The Log
Poison The Log Fire Spirit
Poison The Log
Fire Spirit Goblins Bats Poison
Poison The Log
Poison Fire Spirit
Poison Fire Spirit The Log
Poison
Furnace Poison The Log
Furnace Poison The Log
Furnace Poison The Log
Poison
Bats
Fire Spirit Poison The Log
Fire Spirit Poison The Log
Poison The Log
Poison
The Log
Poison The Log
Poison The Log Fire Spirit Furnace
Poison The Log
Poison The Log
Poison The Log
Poison Fire Spirit Bats Furnace
Bats Poison
Poison The Log
Poison
Poison The Log
Fire Spirit Bats
Poison Fire Spirit
The Log
Poison
The Log Poison
Poison
Bats Poison The Log
Bats Poison
Poison The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: