My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 6 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Goblin Hut Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Furnace Giant Goblin Hut Wizard Barbarian Hut Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant
Giant Snowball
Bomber Furnace Goblin Hut
Zap
Bomber Furnace Goblin Hut
Barbarian Barrel
Bomber Furnace Goblin Hut Wizard Barbarian Hut Executioner
The Log
Bomber Furnace Goblin Hut Barbarian Hut
Earthquake
Bomber Furnace Goblin Hut Barbarian Hut
Arrows
Bomber Furnace Goblin Hut
Royal Delivery
Bomber Goblin Hut Wizard Executioner
Fireball
Bomber Furnace Goblin Hut Wizard Barbarian Hut Executioner
Poison
Bomber Furnace Goblin Hut Wizard Barbarian Hut Executioner
Lightning
Furnace Goblin Hut Wizard Barbarian Hut Executioner
Rocket
Furnace Goblin Hut Wizard Barbarian Hut Executioner

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Furnace Wizard Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Furnace Giant Goblin Hut Wizard Executioner Barbarian Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Bomber Furnace Giant Goblin Hut

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Barbarian Hut Mega Knight
Furnace
Giant Goblin Hut Barbarian Hut
Giant
Bomber Furnace Goblin Hut Wizard Barbarian Hut Executioner
Goblin Hut
Furnace Giant Barbarian Hut Mega Knight
Wizard
Giant Mega Knight
Barbarian Hut
Bomber Furnace Giant Goblin Hut
Executioner
Giant Mega Knight
Mega Knight
Bomber Goblin Hut Wizard Executioner

Defense Synergies 0 7

Bomber
Barbarian Hut
Furnace
Goblin Hut Barbarian Hut
Giant
Goblin Hut
Furnace Wizard Barbarian Hut
Wizard
Goblin Hut Mega Knight
Barbarian Hut
Bomber Furnace Goblin Hut
Executioner
Mega Knight
Mega Knight
Wizard Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Bomber Goblin Hut Wizard Executioner
Barbarian Hut Bomber Furnace Goblin Hut Executioner Mega Knight
Furnace Goblin Hut Barbarian Hut Mega Knight Bomber Executioner
Goblin Hut Barbarian Hut Bomber Furnace Mega Knight
Bomber Mega Knight
Bomber Furnace Executioner Mega Knight
Furnace Goblin Hut Wizard Barbarian Hut Executioner
Barbarian Hut Mega Knight
Barbarian Hut Furnace Goblin Hut
Bomber Mega Knight
Executioner Bomber Furnace Goblin Hut Wizard Mega Knight
Executioner Furnace Goblin Hut Wizard Barbarian Hut
Furnace Goblin Hut Barbarian Hut Mega Knight Bomber Wizard
Bomber Wizard Barbarian Hut Executioner Mega Knight Furnace Goblin Hut
Barbarian Hut Furnace Goblin Hut Mega Knight
Barbarian Hut Furnace Goblin Hut Mega Knight
Wizard Barbarian Hut Mega Knight Bomber Furnace Goblin Hut Executioner
Mega Knight Bomber Furnace Goblin Hut Wizard Barbarian Hut Executioner
Furnace Wizard Executioner Bomber Goblin Hut Barbarian Hut Mega Knight
Barbarian Hut Goblin Hut
Bomber Wizard Mega Knight Furnace Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Mega Knight Furnace Goblin Hut
Bomber Wizard Executioner Mega Knight
Mega Knight Furnace Goblin Hut Barbarian Hut
Mega Knight Barbarian Hut
Barbarian Hut Goblin Hut Executioner Mega Knight
Furnace Wizard Executioner Goblin Hut
Furnace Goblin Hut Barbarian Hut
Mega Knight Barbarian Hut
Mega Knight Goblin Hut Barbarian Hut
Goblin Hut Barbarian Hut
Mega Knight Goblin Hut
Mega Knight
Mega Knight Wizard Barbarian Hut Executioner
Wizard Bomber Furnace Barbarian Hut Executioner Mega Knight
Goblin Hut Bomber Furnace Barbarian Hut Executioner
Executioner Mega Knight Bomber Goblin Hut Wizard Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Hut
Executioner
Goblin Hut Barbarian Hut
Barbarian Hut
Bomber Wizard Executioner Furnace Mega Knight
Wizard Executioner Furnace
Bomber Furnace Wizard Executioner
Wizard Barbarian Hut Executioner
Wizard
Wizard
Wizard Executioner
Goblin Hut Barbarian Hut Executioner
Furnace Goblin Hut Barbarian Hut
Bomber Furnace Goblin Hut Wizard Barbarian Hut Executioner
Furnace Goblin Hut Wizard Barbarian Hut Executioner Mega Knight
Bomber
Bomber Wizard Executioner Mega Knight
Bomber Wizard Mega Knight
Mega Knight
Wizard
Barbarian Hut
Bomber Furnace Wizard Executioner Mega Knight
Wizard Executioner
Wizard Mega Knight
Furnace Wizard Executioner
Goblin Hut Wizard
Bomber Wizard Mega Knight
Mega Knight
Wizard
Goblin Hut Barbarian Hut
Wizard Executioner
Wizard Executioner Mega Knight
Bomber Wizard Executioner
Executioner Mega Knight
Executioner
Executioner Mega Knight

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