My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Minion Horde Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Prince
Giant Snowball
Fire Spirit Barbarians Minion Horde Hog Rider Goblin Hut
Zap
Fire Spirit Minion Horde Goblin Hut Prince
Barbarian Barrel
Fire Spirit Barbarians Goblin Hut Wizard
The Log
Fire Spirit Barbarians Hog Rider Goblin Hut Prince
Earthquake
Barbarians Hog Rider Goblin Hut
Arrows
Fire Spirit Minion Horde Goblin Hut
Royal Delivery
Fire Spirit Barbarians Minion Horde Hog Rider Goblin Hut Wizard Prince
Fireball
Barbarians Minion Horde Hog Rider Goblin Hut Wizard
Poison
Barbarians Minion Horde Goblin Hut Wizard
Lightning
Goblin Hut Wizard Prince
Rocket
Barbarians Minion Horde Hog Rider Goblin Hut Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Minion Horde Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Fireball Hog Rider Barbarians Minion Horde Goblin Hut Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Fire Spirit Fireball Hog Rider Barbarians

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Prince
Barbarians
Hog Rider
Minion Horde
Hog Rider Prince
Fireball
Hog Rider
Hog Rider
Fire Spirit Fireball Barbarians Minion Horde Goblin Hut Wizard Prince
Goblin Hut
Hog Rider Prince
Wizard
Hog Rider Prince
Prince
Fire Spirit Minion Horde Hog Rider Goblin Hut Wizard

Defense Synergies 0 4

Fire Spirit
Barbarians
Minion Horde
Minion Horde
Barbarians
Fireball
Goblin Hut
Hog Rider
Goblin Hut
Fireball Wizard
Wizard
Goblin Hut Prince
Prince
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Goblin Hut Wizard
Barbarians Minion Horde Goblin Hut Prince
Barbarians Minion Horde Goblin Hut Prince Fire Spirit
Barbarians Minion Horde Goblin Hut Prince
Barbarians Fireball Prince
Fireball Fire Spirit
Minion Horde Fire Spirit Fireball Goblin Hut Wizard
Barbarians Fireball
Barbarians Minion Horde Goblin Hut Prince
Fire Spirit Barbarians Minion Horde Prince
Barbarians Minion Horde Fireball Goblin Hut Wizard
Minion Horde Fireball Goblin Hut Wizard
Barbarians Minion Horde Goblin Hut Prince Fire Spirit Fireball Wizard
Fire Spirit Fireball Wizard Barbarians Minion Horde Goblin Hut Prince
Barbarians Minion Horde Goblin Hut Prince
Barbarians Minion Horde Fireball Goblin Hut Prince
Barbarians Minion Horde Wizard Fireball Goblin Hut Prince
Fire Spirit Fireball Barbarians Minion Horde Goblin Hut Wizard Prince
Wizard Fire Spirit Barbarians Fireball Goblin Hut
Barbarians Goblin Hut Prince
Wizard Fire Spirit Barbarians Minion Horde Fireball Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball Goblin Hut Prince
Fireball Wizard Prince
Barbarians Minion Horde Goblin Hut Prince
Prince Barbarians Minion Horde Fireball
Barbarians Minion Horde Goblin Hut Prince
Fire Spirit Fireball Wizard Minion Horde Goblin Hut
Prince Barbarians Minion Horde Fireball Goblin Hut
Barbarians Minion Horde Prince
Minion Horde Barbarians Fireball Goblin Hut Prince
Barbarians Minion Horde Goblin Hut
Barbarians Minion Horde Goblin Hut Prince
Barbarians Fireball Prince
Barbarians Prince Minion Horde Fireball Wizard
Wizard Barbarians Minion Horde Fireball
Barbarians Goblin Hut Minion Horde Fireball Prince
Barbarians Minion Horde Fireball Goblin Hut Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball
Minion Horde Fireball Goblin Hut
Barbarians Fireball Prince
Fireball Wizard Fire Spirit Minion Horde
Fireball Wizard Fire Spirit Minion Horde
Fire Spirit Minion Horde Wizard
Fireball Fire Spirit Wizard
Fireball Wizard
Fire Spirit Minion Horde Fireball Prince
Minion Horde Fireball Wizard Prince
Fireball Fire Spirit Wizard
Fire Spirit Fireball Goblin Hut
Minion Horde Fireball
Fireball Goblin Hut Prince
Minion Horde Fireball Goblin Hut Wizard
Minion Horde Fireball Goblin Hut Wizard
Fireball
Minion Horde
Fire Spirit Fireball Wizard Prince
Fire Spirit Fireball Wizard
Minion Horde Fireball Prince
Fireball Wizard
Prince
Barbarians Minion Horde Fireball
Fire Spirit Fireball Wizard
Minion Horde
Fireball Wizard
Fireball Wizard Prince
Fireball
Fire Spirit Minion Horde Fireball Wizard
Minion Horde Fireball Goblin Hut Wizard
Minion Horde Fireball
Minion Horde Fireball Wizard
Minion Horde Fireball
Minion Horde Prince
Fireball Wizard
Minion Horde Fire Spirit Barbarians Fireball Goblin Hut Prince
Fireball Fire Spirit Wizard
Fireball
Fireball Minion Horde Wizard Prince
Fireball Wizard
Fireball
Minion Horde Prince
Minion Horde Fireball
Fireball
Fireball Prince

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