My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Executioner Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Witch Bowler Executioner Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Witch
Zap
Witch
Barbarian Barrel
Witch Executioner Ice Wizard Electro Wizard
The Log
Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Witch Bowler Executioner Ice Wizard Electro Wizard
Fireball
Witch Bowler Executioner Ice Wizard Electro Wizard
Poison
Witch Executioner Ice Wizard Electro Wizard
Lightning
Witch Bowler Executioner Ice Wizard Electro Wizard
Rocket
Witch Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Witch Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Bowler Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Bowler Executioner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Ice Wizard Fireball Electro Wizard Giant Witch Bowler Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Tornado Ice Wizard Fireball Electro Wizard

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Tornado Giant Electro Wizard
Giant
Fireball Tornado Witch Bowler Executioner Ice Wizard Electro Wizard
Tornado
Fireball Executioner Giant Witch Bowler Ice Wizard
Witch
Giant Tornado Bowler
Bowler
Giant Tornado Witch Executioner Ice Wizard Electro Wizard
Executioner
Tornado Giant Bowler
Ice Wizard
Giant Tornado Bowler
Electro Wizard
Fireball Giant Bowler

Defense Synergies 4 9

Fireball
Tornado Ice Wizard Electro Wizard
Giant
Tornado
Fireball Bowler Executioner Ice Wizard Witch Electro Wizard
Witch
Tornado Bowler Ice Wizard Electro Wizard
Bowler
Tornado Witch Ice Wizard Electro Wizard
Executioner
Tornado
Ice Wizard
Tornado Fireball Witch Bowler
Electro Wizard
Fireball Tornado Witch Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Fireball Executioner Electro Wizard
Witch Executioner Ice Wizard Electro Wizard
Tornado Witch Bowler Executioner Ice Wizard Electro Wizard
Witch Bowler Ice Wizard Electro Wizard
Fireball Tornado Bowler
Fireball Tornado Bowler Executioner Ice Wizard Electro Wizard
Tornado Electro Wizard Fireball Witch Executioner Ice Wizard
Bowler Fireball Electro Wizard
Witch Tornado Ice Wizard
Tornado Bowler Ice Wizard Electro Wizard
Witch Executioner Ice Wizard Electro Wizard Fireball Tornado Bowler
Executioner Fireball Tornado Witch Ice Wizard Electro Wizard
Bowler Fireball Witch Ice Wizard Electro Wizard
Fireball Bowler Executioner Tornado Witch Electro Wizard
Electro Wizard
Tornado Fireball Bowler Electro Wizard
Fireball Tornado Witch Bowler Executioner Electro Wizard
Fireball Tornado Witch Bowler Executioner Ice Wizard Electro Wizard
Tornado Witch Executioner Fireball Bowler Ice Wizard Electro Wizard
Tornado Electro Wizard
Bowler Fireball Witch Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Witch Bowler Electro Wizard
Fireball Electro Wizard Bowler Executioner
Witch Bowler Electro Wizard
Bowler Fireball Tornado Electro Wizard
Witch Bowler Executioner
Fireball Executioner Tornado Witch Ice Wizard Electro Wizard
Fireball Witch Bowler Ice Wizard Electro Wizard
Electro Wizard Fireball Tornado Witch
Witch
Witch Bowler
Fireball Tornado Bowler Electro Wizard
Bowler Fireball Witch Executioner
Fireball Witch Bowler Executioner
Witch Electro Wizard Fireball Tornado Bowler Executioner
Bowler Executioner Fireball Witch Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Tornado Bowler Executioner Ice Wizard Electro Wizard
Fireball
Fireball
Fireball Executioner Bowler
Fireball Executioner Tornado Witch Ice Wizard
Tornado Witch Bowler Executioner
Fireball Tornado Bowler Executioner Ice Wizard
Fireball Tornado
Fireball Tornado Bowler Electro Wizard
Fireball Tornado Bowler Electro Wizard
Fireball Tornado Executioner
Fireball Bowler Executioner
Fireball
Fireball
Fireball Witch Bowler Executioner
Fireball Bowler Executioner
Fireball Tornado
Fireball Bowler Executioner Electro Wizard
Fireball Tornado Witch Bowler
Fireball Bowler
Fireball Tornado
Tornado Bowler
Fireball
Tornado Fireball Witch Bowler Executioner Ice Wizard
Witch
Fireball Tornado Witch Bowler Executioner Ice Wizard Electro Wizard
Fireball Tornado Witch Bowler
Fireball Tornado
Fireball Tornado Witch Executioner Ice Wizard Electro Wizard
Electro Wizard Fireball Witch
Fireball Bowler
Fireball
Fireball Electro Wizard
Fireball Bowler
Electro Wizard Fireball Witch
Fireball Tornado Witch Executioner Ice Wizard Electro Wizard
Fireball
Fireball Bowler Executioner Electro Wizard
Fireball Bowler Executioner
Fireball Tornado
Executioner
Fireball Tornado Witch Bowler Electro Wizard
Fireball Tornado Witch Executioner Electro Wizard
Fireball Tornado Witch Bowler Executioner Electro Wizard

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