My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Goblin Barrel
Giant Snowball
Goblin Gang Goblin Barrel
Zap
Goblin Gang Goblin Barrel
Barbarian Barrel
Goblin Gang Wizard Goblin Barrel Executioner
The Log
Goblin Gang Goblin Barrel
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Goblin Gang Wizard Goblin Barrel Executioner
Fireball
Goblin Gang Wizard Goblin Barrel Executioner
Poison
Goblin Gang Wizard Executioner
Lightning
Wizard Executioner
Rocket
Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Goblin Barrel Tornado Fireball Giant Wizard Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Goblin Barrel Tornado

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Giant
Fireball
Tornado Giant The Log
Giant
Goblin Barrel Goblin Gang Fireball Wizard Tornado Executioner The Log
Wizard
Tornado Giant
Goblin Barrel
Goblin Gang Giant
Tornado
Fireball Wizard Executioner Giant The Log
Executioner
Tornado Giant The Log
The Log
Fireball Giant Tornado Executioner

Defense Synergies 4 4

Goblin Gang
The Log
Fireball
Tornado The Log
Giant
Wizard
Tornado The Log
Goblin Barrel
Tornado
Fireball Wizard Executioner The Log
Executioner
Tornado The Log
The Log
Fireball Goblin Gang Wizard Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard Executioner The Log
Goblin Gang Executioner The Log
Goblin Gang Tornado Executioner
Goblin Gang
Fireball Tornado The Log
Goblin Gang Fireball Tornado The Log Executioner
Tornado Goblin Gang Fireball Wizard Executioner
Fireball The Log
Goblin Gang Tornado
Goblin Gang Tornado
Goblin Gang Executioner Fireball Wizard Tornado The Log
Executioner Goblin Gang Fireball Wizard Tornado
Goblin Gang Fireball Wizard The Log
Fireball Wizard Executioner Goblin Gang Tornado The Log
Goblin Gang
Tornado Goblin Gang Fireball The Log
Wizard Goblin Gang Fireball Tornado Executioner
Fireball Goblin Gang Wizard Tornado Executioner The Log
Wizard Tornado Executioner The Log Fireball
Tornado
Goblin Gang Wizard Fireball Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball
Fireball Goblin Gang Wizard Executioner The Log
Goblin Gang The Log
Goblin Gang Fireball Tornado The Log
Goblin Gang Executioner
Fireball Wizard Executioner Goblin Gang Tornado
Goblin Gang Fireball
Fireball Tornado The Log
Goblin Gang
Fireball Tornado The Log
Goblin Gang Fireball Wizard Executioner
Wizard Fireball Executioner
Goblin Gang Fireball Tornado Executioner The Log
Executioner Fireball Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Tornado Executioner The Log
Fireball The Log
Fireball The Log
Fireball Wizard Executioner The Log
Fireball Wizard Executioner Tornado
Wizard Tornado Executioner The Log
Fireball The Log Wizard Tornado Executioner
Fireball The Log Wizard Tornado
Goblin Gang Fireball Tornado
Fireball Wizard Tornado The Log
Fireball Wizard Tornado Executioner
Fireball Executioner The Log
Fireball
Fireball The Log
Fireball Wizard Executioner The Log
Fireball Wizard Executioner The Log
Fireball Tornado
Fireball Wizard Executioner The Log
Fireball Wizard Tornado The Log
Fireball The Log
Fireball Wizard Tornado
Tornado The Log
Fireball The Log
Tornado The Log Fireball Wizard Executioner
Fireball The Log Wizard Tornado Executioner
Fireball Wizard Tornado The Log
Fireball Tornado The Log
Fireball Wizard Tornado Executioner
Fireball Wizard
Fireball
Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Goblin Gang Fireball
Fireball Wizard Tornado Executioner
The Log Fireball
Fireball Goblin Gang Wizard Executioner
The Log Fireball Wizard Executioner
Fireball Tornado
Executioner
Goblin Gang Fireball Tornado The Log
Fireball Tornado Executioner
Fireball Tornado Executioner The Log

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