My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Goblin Hut Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Goblin Hut Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Guards Night Witch
Giant Snowball
Mega Minion Goblin Hut Guards Lumberjack Night Witch
Zap
Goblin Hut Guards Night Witch
Barbarian Barrel
Goblin Hut Guards Lumberjack Night Witch
The Log
Goblin Hut Guards Lumberjack
Earthquake
Goblin Hut Guards
Arrows
Goblin Hut Guards Night Witch
Royal Delivery
Mega Minion Goblin Hut Guards Lumberjack Night Witch
Fireball
Mega Minion Goblin Hut Lumberjack Night Witch
Poison
Mega Minion Goblin Hut Guards Night Witch
Lightning
Mega Minion Goblin Hut Lumberjack Night Witch
Rocket
Goblin Hut Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Guards Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Guards Fireball Lumberjack Night Witch Giant Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Mega Minion Guards Fireball

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Giant Goblin Hut Guards Lumberjack Night Witch
Mega Minion
Zap Giant Fireball
Fireball
Zap Mega Minion Giant
Giant
Zap Mega Minion Night Witch Fireball Goblin Hut Guards Lumberjack
Goblin Hut
Zap Giant Lumberjack
Guards
Zap Giant Lumberjack
Lumberjack
Zap Giant Goblin Hut Guards Night Witch
Night Witch
Giant Zap Lumberjack

Defense Synergies 2 12

Zap
Mega Minion Fireball Goblin Hut Guards Lumberjack Night Witch
Mega Minion
Zap Goblin Hut Guards Lumberjack Night Witch
Fireball
Zap Goblin Hut Lumberjack
Giant
Goblin Hut
Zap Mega Minion Fireball Lumberjack
Guards
Zap Mega Minion Lumberjack
Lumberjack
Zap Mega Minion Fireball Goblin Hut Guards
Night Witch
Zap Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Fireball Goblin Hut
Lumberjack Zap Mega Minion Goblin Hut Night Witch
Goblin Hut Lumberjack Mega Minion Night Witch
Goblin Hut Lumberjack Night Witch Mega Minion Guards
Fireball Lumberjack
Fireball Zap Mega Minion Guards Lumberjack Night Witch
Mega Minion Zap Fireball Goblin Hut Night Witch
Zap Fireball
Goblin Hut Lumberjack Night Witch
Guards Lumberjack Night Witch
Guards Zap Mega Minion Fireball Goblin Hut Lumberjack Night Witch
Mega Minion Zap Fireball Goblin Hut Night Witch
Goblin Hut Lumberjack Night Witch Zap Fireball Guards
Fireball Zap Mega Minion Goblin Hut Guards Lumberjack Night Witch
Goblin Hut Lumberjack
Zap Fireball Goblin Hut Lumberjack
Fireball Goblin Hut Lumberjack Night Witch
Fireball Zap Mega Minion Goblin Hut Guards Lumberjack Night Witch
Zap Mega Minion Fireball Goblin Hut Guards Lumberjack
Goblin Hut Lumberjack
Fireball Guards Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Zap Fireball Goblin Hut
Fireball Zap Mega Minion Lumberjack
Guards Lumberjack Zap Goblin Hut
Guards Lumberjack Zap Fireball Night Witch
Goblin Hut Guards Lumberjack Night Witch
Fireball Zap Goblin Hut
Guards Mega Minion Fireball Goblin Hut Lumberjack Night Witch
Lumberjack
Zap Mega Minion Fireball Goblin Hut
Mega Minion Goblin Hut Guards
Mega Minion Goblin Hut Guards Lumberjack
Zap Fireball Guards
Fireball Guards Lumberjack Night Witch
Fireball
Goblin Hut Guards Zap Mega Minion Fireball Lumberjack Night Witch
Zap Mega Minion Fireball Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards
Fireball Zap
Fireball Goblin Hut
Fireball Guards
Fireball Zap
Fireball Zap Mega Minion
Fireball Zap
Fireball Zap
Fireball Guards Lumberjack Night Witch
Zap Fireball
Fireball Zap
Fireball Goblin Hut
Fireball
Zap Fireball Goblin Hut
Zap Fireball Goblin Hut
Fireball Goblin Hut
Fireball
Night Witch
Zap Mega Minion Fireball
Zap Fireball
Fireball Night Witch
Fireball
Zap Fireball
Zap Fireball
Mega Minion
Fireball Zap
Fireball Zap
Fireball Zap
Zap Fireball Night Witch
Zap Mega Minion Fireball Goblin Hut Guards
Mega Minion Fireball Night Witch
Zap Fireball Night Witch
Zap Fireball
Fireball
Zap Fireball Goblin Hut Guards Night Witch
Fireball Zap Mega Minion
Fireball
Fireball Mega Minion Lumberjack
Zap Fireball
Zap Fireball
Mega Minion
Zap Fireball Guards
Zap Fireball
Zap Fireball

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