My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Giant Wizard Elixir Collector Witch Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Inferno Dragon
Giant Snowball
Witch Inferno Dragon
Zap
Witch Inferno Dragon
Barbarian Barrel
Knight Wizard Witch
The Log
Witch
Earthquake
Elixir Collector Witch
Arrows
Witch
Royal Delivery
Knight Wizard Witch Inferno Dragon
Fireball
Wizard Elixir Collector Witch Inferno Dragon
Poison
Wizard Elixir Collector Witch
Lightning
Knight Wizard Elixir Collector Witch Inferno Dragon
Rocket
Wizard Elixir Collector Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Collector Rage Tornado Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Knight Tornado Inferno Dragon Giant Wizard Witch Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Knight Tornado Inferno Dragon

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Wizard Witch
Giant
Rage Wizard Tornado Witch
Wizard
Tornado Knight Giant Rage
Elixir Collector
Rage
Giant Witch Wizard
Tornado
Wizard Giant Witch
Witch
Rage Knight Giant Tornado
Inferno Dragon

Defense Synergies 1 5

Knight
Wizard Tornado Witch
Giant
Wizard
Tornado Knight
Elixir Collector
Rage
Tornado
Wizard Knight Witch Inferno Dragon
Witch
Knight Tornado
Inferno Dragon
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard
Inferno Dragon Knight Witch
Tornado Witch Knight Inferno Dragon
Witch Inferno Dragon Knight
Tornado
Tornado
Tornado Inferno Dragon Wizard Witch
Witch Inferno Dragon Tornado
Knight Tornado
Witch Knight Wizard Tornado
Inferno Dragon Wizard Tornado Witch
Knight Wizard Witch
Wizard Tornado Witch
Inferno Dragon Knight
Tornado Inferno Dragon
Wizard Knight Tornado Witch
Knight Wizard Tornado Witch
Wizard Tornado Witch Knight Inferno Dragon
Tornado Inferno Dragon
Wizard Knight Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Witch
Knight Wizard Inferno Dragon
Knight Witch
Knight Tornado
Knight Witch Inferno Dragon
Wizard Tornado Witch
Knight Witch
Knight Inferno Dragon
Knight Tornado Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Knight Witch
Tornado
Knight Wizard Witch
Wizard Witch
Witch Knight Tornado Inferno Dragon
Wizard Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Tornado
Knight
Wizard
Wizard Tornado Witch
Wizard Tornado Witch
Wizard Tornado
Wizard Tornado
Tornado
Knight Wizard Tornado
Wizard Tornado
Knight
Wizard Witch
Wizard
Tornado
Wizard
Wizard Tornado Witch
Wizard Tornado
Tornado
Tornado Wizard Witch
Witch Inferno Dragon
Wizard Tornado Witch
Wizard Tornado Witch
Tornado
Wizard Tornado Witch
Wizard Witch
Wizard
Wizard
Witch
Wizard Tornado Witch
Knight Wizard
Wizard
Tornado
Tornado Witch
Tornado Witch
Tornado Witch

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