My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 problems Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Witch Electro Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Night Witch Graveyard
Giant Snowball
Witch Night Witch Graveyard
Zap
Witch Night Witch Graveyard
Barbarian Barrel
Witch Electro Wizard Night Witch Graveyard
The Log
Mini P.E.K.K.A Witch Graveyard
Earthquake
Witch Graveyard
Arrows
Witch Night Witch Graveyard
Royal Delivery
Mini P.E.K.K.A Witch Electro Wizard Night Witch Graveyard
Fireball
Witch Electro Wizard Night Witch
Poison
Witch Electro Wizard Night Witch Graveyard
Lightning
Mini P.E.K.K.A Witch Electro Wizard Night Witch
Rocket
Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Fireball Mini P.E.K.K.A Electro Wizard Night Witch Giant Witch Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Fireball Mini P.E.K.K.A Electro Wizard

Attack Synergies 9 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Electro Wizard Graveyard Mini P.E.K.K.A Witch Night Witch
Fireball
Zap Graveyard Giant Electro Wizard
Mini P.E.K.K.A
Giant Zap Electro Wizard Graveyard
Giant
Zap Mini P.E.K.K.A Night Witch Graveyard Fireball Witch Electro Wizard
Witch
Zap Giant Graveyard
Electro Wizard
Zap Graveyard Fireball Mini P.E.K.K.A Giant
Night Witch
Giant Zap Graveyard
Graveyard
Zap Fireball Giant Electro Wizard Mini P.E.K.K.A Witch Night Witch

Defense Synergies 4 7

Zap
Fireball Mini P.E.K.K.A Electro Wizard Witch Night Witch
Fireball
Zap Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Zap Electro Wizard Fireball Witch
Giant
Witch
Zap Mini P.E.K.K.A Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Fireball Witch Night Witch
Night Witch
Zap Electro Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Electro Wizard
Mini P.E.K.K.A Zap Witch Electro Wizard Night Witch
Mini P.E.K.K.A Witch Electro Wizard Night Witch
Mini P.E.K.K.A Witch Night Witch Electro Wizard
Fireball Mini P.E.K.K.A
Fireball Zap Electro Wizard Night Witch
Electro Wizard Zap Fireball Witch Night Witch
Zap Fireball Electro Wizard
Mini P.E.K.K.A Witch Night Witch
Mini P.E.K.K.A Electro Wizard Night Witch
Witch Electro Wizard Zap Fireball Night Witch
Zap Fireball Witch Electro Wizard Night Witch
Mini P.E.K.K.A Night Witch Zap Fireball Witch Electro Wizard
Fireball Zap Mini P.E.K.K.A Witch Electro Wizard Night Witch
Mini P.E.K.K.A Electro Wizard
Zap Fireball Mini P.E.K.K.A Electro Wizard
Fireball Mini P.E.K.K.A Witch Electro Wizard Night Witch
Fireball Zap Witch Electro Wizard Night Witch
Zap Witch Fireball Electro Wizard
Mini P.E.K.K.A Electro Wizard
Fireball Mini P.E.K.K.A Witch Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Fireball Witch Electro Wizard
Fireball Electro Wizard Zap Mini P.E.K.K.A
Zap Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A Zap Fireball Electro Wizard Night Witch
Mini P.E.K.K.A Witch Night Witch
Fireball Zap Witch Electro Wizard
Mini P.E.K.K.A Fireball Witch Electro Wizard Night Witch
Mini P.E.K.K.A
Zap Electro Wizard Fireball Mini P.E.K.K.A Witch
Witch
Mini P.E.K.K.A Witch
Zap Fireball Electro Wizard
Mini P.E.K.K.A Fireball Witch Night Witch
Fireball Witch
Witch Electro Wizard Zap Fireball Mini P.E.K.K.A Night Witch
Zap Fireball Mini P.E.K.K.A Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Electro Wizard
Fireball
Fireball
Fireball Zap
Fireball Zap Witch
Witch
Fireball Zap
Fireball Zap
Fireball Mini P.E.K.K.A Electro Wizard Night Witch
Zap Fireball Electro Wizard
Fireball Zap
Fireball
Fireball
Zap Fireball
Zap Fireball Witch
Fireball
Fireball
Mini P.E.K.K.A Night Witch
Zap Fireball Mini P.E.K.K.A Electro Wizard
Zap Fireball Witch
Fireball Night Witch
Fireball
Zap Fireball
Zap Fireball Witch
Witch
Fireball Zap Witch Electro Wizard
Fireball Zap Witch
Fireball Zap
Zap Fireball Witch Electro Wizard Night Witch
Zap Electro Wizard Fireball Witch
Fireball Mini P.E.K.K.A Night Witch
Zap Fireball Night Witch
Zap Fireball Electro Wizard
Fireball
Zap Electro Wizard Fireball Witch Night Witch
Fireball Zap Witch Electro Wizard
Fireball
Fireball Mini P.E.K.K.A Electro Wizard
Zap Fireball
Zap Fireball
Zap Fireball Witch Electro Wizard
Zap Fireball Witch Electro Wizard
Zap Fireball Witch Electro Wizard

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