My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

1 problems Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Dark Prince Executioner Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Dark Prince Sparky
Giant Snowball
Zap
Dark Prince Sparky
Barbarian Barrel
Dark Prince Executioner Electro Wizard Sparky
The Log
Dark Prince Sparky
Earthquake
Arrows
Royal Delivery
Dark Prince Executioner Electro Wizard Sparky
Fireball
Executioner Electro Wizard Sparky
Poison
Executioner Electro Wizard Sparky
Lightning
Dark Prince Executioner Electro Wizard Sparky
Rocket
Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Dark Prince Poison Executioner Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Dark Prince Poison Executioner Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Dark Prince Poison Electro Wizard Giant Executioner Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tornado Dark Prince Poison

Attack Synergies 9 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Tornado Electro Wizard Sparky Dark Prince Poison Executioner
Giant
Zap Dark Prince Poison Sparky Tornado Executioner Electro Wizard
Tornado
Zap Executioner Sparky Giant Dark Prince Poison
Dark Prince
Giant Zap Tornado Poison Executioner Electro Wizard Sparky
Poison
Giant Zap Tornado Dark Prince
Executioner
Tornado Zap Giant Dark Prince
Electro Wizard
Zap Giant Dark Prince Sparky
Sparky
Zap Giant Tornado Dark Prince Electro Wizard

Defense Synergies 3 14

Zap
Electro Wizard Tornado Dark Prince Poison Executioner Sparky
Giant
Tornado
Executioner Sparky Zap Dark Prince Poison Electro Wizard Sparky
Dark Prince
Zap Tornado Poison Executioner Electro Wizard
Poison
Zap Tornado Dark Prince Electro Wizard Sparky
Executioner
Tornado Zap Dark Prince
Electro Wizard
Zap Tornado Dark Prince Poison
Sparky
Tornado Zap Tornado Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner Electro Wizard Sparky
Sparky Zap Dark Prince Executioner Electro Wizard
Tornado Sparky Dark Prince Executioner Electro Wizard
Sparky Dark Prince Electro Wizard
Tornado Dark Prince Poison Sparky
Tornado Zap Dark Prince Executioner Electro Wizard
Tornado Electro Wizard Zap Poison Executioner
Zap Poison Electro Wizard Sparky
Sparky Tornado
Tornado Dark Prince Electro Wizard Sparky
Poison Executioner Electro Wizard Zap Tornado Dark Prince
Executioner Zap Tornado Poison Electro Wizard
Sparky Zap Dark Prince Electro Wizard
Executioner Sparky Zap Tornado Dark Prince Poison Electro Wizard
Sparky Electro Wizard
Tornado Zap Electro Wizard Sparky
Sparky Tornado Dark Prince Poison Executioner Electro Wizard
Zap Tornado Dark Prince Executioner Electro Wizard
Zap Tornado Poison Executioner Dark Prince Electro Wizard
Sparky Tornado Electro Wizard
Dark Prince Poison Executioner Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Dark Prince Electro Wizard Sparky
Poison Electro Wizard Zap Executioner
Zap Dark Prince Electro Wizard Sparky
Dark Prince Zap Tornado Electro Wizard Sparky
Dark Prince Executioner Sparky
Poison Executioner Zap Tornado Electro Wizard
Dark Prince Sparky Electro Wizard
Dark Prince Sparky
Zap Electro Wizard Tornado Dark Prince Poison Sparky
Sparky
Dark Prince Sparky
Zap Tornado Dark Prince Poison Electro Wizard
Dark Prince Executioner Sparky
Executioner Sparky
Electro Wizard Sparky Zap Tornado Dark Prince Poison Executioner
Poison Executioner Zap Dark Prince Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Sparky
Poison Zap Tornado Executioner Electro Wizard
Poison Sparky
Dark Prince Poison Sparky
Poison Executioner Zap Dark Prince Sparky
Poison Executioner Zap Tornado
Tornado Poison Executioner Sparky
Poison Zap Tornado Executioner
Poison Zap Tornado
Tornado Poison Electro Wizard Sparky
Poison Zap Tornado Dark Prince Electro Wizard Sparky
Poison Zap Tornado Executioner
Poison Executioner Sparky
Poison
Zap Poison Sparky
Zap Poison Executioner Sparky
Poison Executioner Sparky
Tornado Poison Sparky
Sparky
Zap Dark Prince Poison Executioner Electro Wizard Sparky
Zap Tornado Poison
Poison Sparky
Tornado Poison
Tornado Sparky
Zap Poison
Zap Tornado Poison Dark Prince Executioner Sparky
Poison Zap Tornado Executioner Electro Wizard Sparky
Zap Tornado Poison Sparky
Poison Zap Tornado Sparky
Poison Zap Tornado Executioner Electro Wizard Sparky
Zap Electro Wizard Poison
Sparky
Poison Zap Sparky
Zap Poison Electro Wizard Sparky
Sparky
Poison Sparky
Zap Electro Wizard Dark Prince
Poison Zap Tornado Executioner Electro Wizard
Poison Dark Prince Executioner Electro Wizard Sparky
Zap Poison Executioner
Zap Tornado Poison Sparky
Dark Prince Executioner Sparky
Zap Tornado Poison Electro Wizard Sparky
Zap Tornado Poison Executioner Electro Wizard
Poison Zap Tornado Dark Prince Executioner Electro Wizard Sparky

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