My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Three Musketeers Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Giant Wizard Three Musketeers Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant Three Musketeers Inferno Dragon
Giant Snowball
Minion Horde Three Musketeers Inferno Dragon Lumberjack
Zap
Minion Horde Three Musketeers Inferno Dragon
Barbarian Barrel
Knight Wizard Three Musketeers Lumberjack
The Log
Three Musketeers Lumberjack
Earthquake
Arrows
Minion Horde
Royal Delivery
Knight Minion Horde Wizard Three Musketeers Inferno Dragon Lumberjack
Fireball
Minion Horde Wizard Three Musketeers Inferno Dragon Lumberjack
Poison
Minion Horde Wizard Three Musketeers
Lightning
Knight Wizard Three Musketeers Inferno Dragon Lumberjack
Rocket
Minion Horde Wizard Three Musketeers Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Tornado Inferno Dragon Lumberjack Minion Horde Giant Wizard Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Tornado Inferno Dragon Lumberjack

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Three Musketeers Minion Horde Wizard Lumberjack
Minion Horde
Knight Giant Lumberjack
Giant
Minion Horde Wizard Three Musketeers Tornado Lumberjack
Wizard
Tornado Knight Giant Lumberjack
Three Musketeers
Knight Giant Tornado
Tornado
Wizard Giant Three Musketeers
Inferno Dragon
Lumberjack
Knight Minion Horde Giant Wizard

Defense Synergies 1 9

Knight
Minion Horde Wizard Three Musketeers Tornado Lumberjack
Minion Horde
Knight Tornado
Giant
Wizard
Tornado Knight Lumberjack
Three Musketeers
Knight Tornado
Tornado
Wizard Knight Minion Horde Three Musketeers Inferno Dragon
Inferno Dragon
Tornado
Lumberjack
Knight Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minion Horde Wizard
Minion Horde Inferno Dragon Lumberjack Knight Three Musketeers
Minion Horde Three Musketeers Tornado Lumberjack Knight Inferno Dragon
Minion Horde Three Musketeers Inferno Dragon Lumberjack Knight
Tornado Lumberjack
Tornado Lumberjack
Minion Horde Three Musketeers Tornado Inferno Dragon Wizard
Minion Horde Three Musketeers Inferno Dragon Tornado Lumberjack
Knight Tornado Minion Horde Lumberjack
Minion Horde Knight Wizard Tornado Lumberjack
Minion Horde Three Musketeers Inferno Dragon Wizard Tornado
Minion Horde Lumberjack Knight Wizard Three Musketeers
Wizard Three Musketeers Minion Horde Tornado Lumberjack
Inferno Dragon Knight Minion Horde Three Musketeers Lumberjack
Minion Horde Tornado Three Musketeers Inferno Dragon Lumberjack
Minion Horde Wizard Three Musketeers Knight Tornado Lumberjack
Knight Minion Horde Wizard Three Musketeers Tornado Lumberjack
Wizard Tornado Knight Inferno Dragon Lumberjack
Three Musketeers Tornado Inferno Dragon Lumberjack
Wizard Knight Minion Horde Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack
Knight Wizard Inferno Dragon Lumberjack
Lumberjack Knight Minion Horde
Lumberjack Knight Minion Horde Tornado
Knight Minion Horde Three Musketeers Inferno Dragon Lumberjack
Wizard Minion Horde Three Musketeers Tornado
Knight Minion Horde Lumberjack
Knight Minion Horde Inferno Dragon Lumberjack
Minion Horde Knight Tornado Inferno Dragon
Minion Horde Three Musketeers Inferno Dragon
Inferno Dragon Knight Minion Horde Lumberjack
Tornado
Knight Minion Horde Wizard Three Musketeers Lumberjack
Wizard Minion Horde Three Musketeers
Knight Minion Horde Three Musketeers Tornado Inferno Dragon Lumberjack
Minion Horde Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Minion Horde
Tornado
Minion Horde
Knight
Wizard Minion Horde
Wizard Minion Horde Tornado
Minion Horde Wizard Tornado
Wizard Tornado
Wizard Tornado
Minion Horde Three Musketeers Tornado Lumberjack
Knight Minion Horde Wizard Tornado
Wizard Tornado
Knight Three Musketeers
Minion Horde
Minion Horde Wizard Three Musketeers
Minion Horde Wizard Three Musketeers
Three Musketeers Tornado
Minion Horde
Wizard Three Musketeers
Wizard Tornado
Minion Horde
Wizard Tornado
Tornado
Minion Horde
Tornado Wizard
Minion Horde Inferno Dragon
Wizard Tornado
Wizard Tornado
Tornado
Minion Horde Wizard Tornado
Minion Horde Wizard
Minion Horde
Minion Horde Wizard
Minion Horde
Minion Horde
Wizard
Minion Horde
Wizard Three Musketeers Tornado
Knight Minion Horde Wizard Three Musketeers Lumberjack
Wizard
Tornado
Minion Horde Three Musketeers
Minion Horde Tornado
Tornado
Tornado

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