My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Witch Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Hog Rider Furnace Witch Inferno Dragon
Zap
Furnace Witch Inferno Dragon
Barbarian Barrel
Furnace Witch
The Log
Mini P.E.K.K.A Hog Rider Furnace Witch
Earthquake
Hog Rider Furnace Witch
Arrows
Furnace Witch
Royal Delivery
Mini P.E.K.K.A Hog Rider Witch Inferno Dragon
Fireball
Hog Rider Furnace Witch Inferno Dragon
Poison
Furnace Witch
Lightning
Mini P.E.K.K.A Furnace Witch Inferno Dragon
Rocket
Hog Rider Furnace Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Tornado Fireball Mini P.E.K.K.A Hog Rider Furnace Inferno Dragon Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Tornado Fireball Mini P.E.K.K.A

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider Mirror Tornado
Mini P.E.K.K.A
Hog Rider Furnace Mirror Tornado
Hog Rider
Fireball Mini P.E.K.K.A Furnace Mirror Tornado Witch
Furnace
Mini P.E.K.K.A Hog Rider Mirror
Mirror
Fireball Mini P.E.K.K.A Hog Rider Furnace Tornado
Tornado
Fireball Mini P.E.K.K.A Hog Rider Mirror Witch
Witch
Hog Rider Tornado
Inferno Dragon

Defense Synergies 4 9

Fireball
Mirror Tornado Mini P.E.K.K.A
Mini P.E.K.K.A
Fireball Furnace Mirror Tornado Witch
Hog Rider
Furnace
Mirror Mini P.E.K.K.A Tornado
Mirror
Fireball Furnace Tornado Mini P.E.K.K.A Inferno Dragon
Tornado
Fireball Mirror Mini P.E.K.K.A Furnace Witch Inferno Dragon
Witch
Mini P.E.K.K.A Tornado
Inferno Dragon
Mirror Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball
Mini P.E.K.K.A Inferno Dragon Furnace Witch
Mini P.E.K.K.A Furnace Tornado Witch Inferno Dragon
Mini P.E.K.K.A Witch Inferno Dragon Furnace
Fireball Mini P.E.K.K.A Tornado
Fireball Tornado Furnace
Furnace Tornado Inferno Dragon Fireball Witch
Fireball
Mini P.E.K.K.A Witch Inferno Dragon Furnace Tornado
Tornado Mini P.E.K.K.A
Witch Fireball Furnace Tornado
Inferno Dragon Fireball Furnace Tornado Witch
Mini P.E.K.K.A Furnace Fireball Witch
Fireball Mini P.E.K.K.A Furnace Tornado Witch
Mini P.E.K.K.A Inferno Dragon Furnace
Tornado Fireball Mini P.E.K.K.A Furnace Inferno Dragon
Fireball Mini P.E.K.K.A Furnace Tornado Witch
Fireball Furnace Tornado Witch
Furnace Tornado Witch Fireball Inferno Dragon
Mini P.E.K.K.A Tornado Inferno Dragon
Fireball Mini P.E.K.K.A Furnace Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball Furnace Witch
Fireball Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A Furnace Witch
Mini P.E.K.K.A Fireball Tornado
Mini P.E.K.K.A Witch Inferno Dragon
Fireball Furnace Tornado Witch
Mini P.E.K.K.A Fireball Furnace Witch
Mini P.E.K.K.A Inferno Dragon
Fireball Mini P.E.K.K.A Tornado Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Witch
Fireball Tornado
Mini P.E.K.K.A Fireball Witch
Fireball Furnace Witch
Witch Fireball Mini P.E.K.K.A Furnace Tornado Inferno Dragon
Fireball Mini P.E.K.K.A Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Tornado
Fireball
Fireball
Fireball Furnace
Fireball Furnace Tornado Witch
Furnace Tornado Witch
Fireball Tornado
Fireball Tornado
Fireball Mini P.E.K.K.A Tornado
Fireball Tornado
Fireball Tornado
Fireball
Fireball
Fireball Furnace
Fireball Furnace Witch
Fireball Furnace
Fireball Tornado
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A
Fireball Tornado Witch
Fireball
Fireball Tornado
Tornado
Fireball
Tornado Fireball Furnace Witch
Witch Inferno Dragon
Fireball Tornado Witch
Fireball Tornado Witch
Fireball Tornado
Fireball Furnace Tornado Witch
Fireball Witch
Fireball Mini P.E.K.K.A
Fireball
Fireball
Fireball
Fireball Witch
Fireball Tornado Witch
Fireball
Fireball Mini P.E.K.K.A
Fireball
Fireball Tornado
Fireball Tornado Witch
Fireball Tornado Witch
Fireball Tornado Witch

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