My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Battle Ram Wizard Elixir Collector Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Battle Ram
Giant Snowball
Skeletons Battle Ram
Zap
Skeletons Battle Ram
Barbarian Barrel
Skeletons Battle Ram Wizard Executioner
The Log
Skeletons Battle Ram
Earthquake
Skeletons Elixir Collector
Arrows
Skeletons
Royal Delivery
Skeletons Battle Ram Wizard Executioner P.E.K.K.A
Fireball
Battle Ram Wizard Elixir Collector Executioner
Poison
Wizard Elixir Collector Executioner
Lightning
Battle Ram Wizard Elixir Collector Executioner
Rocket
Wizard Elixir Collector Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Elixir Collector Tornado Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Tornado Battle Ram Wizard Executioner Elixir Collector P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons The Log Tornado Battle Ram

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Battle Ram
The Log Tornado P.E.K.K.A
Wizard
Tornado P.E.K.K.A
Elixir Collector
Tornado
Wizard Executioner P.E.K.K.A Battle Ram The Log
Executioner
Tornado P.E.K.K.A The Log
P.E.K.K.A
Tornado Battle Ram Wizard Executioner The Log
The Log
Battle Ram Tornado Executioner P.E.K.K.A

Defense Synergies 4 9

Skeletons
Wizard Tornado Executioner P.E.K.K.A The Log
Battle Ram
Wizard
Tornado Skeletons P.E.K.K.A The Log
Elixir Collector
Tornado
Wizard Executioner P.E.K.K.A Skeletons The Log
Executioner
Tornado Skeletons The Log
P.E.K.K.A
Tornado The Log Skeletons Wizard
The Log
P.E.K.K.A Skeletons Wizard Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Executioner The Log
P.E.K.K.A Skeletons Executioner The Log
Tornado P.E.K.K.A Skeletons Executioner
P.E.K.K.A Skeletons
Tornado P.E.K.K.A The Log
Tornado The Log Skeletons Executioner
Tornado Wizard Executioner
P.E.K.K.A The Log
P.E.K.K.A Skeletons Tornado
Tornado Skeletons
Executioner Skeletons Wizard Tornado The Log
Executioner Wizard Tornado
P.E.K.K.A Skeletons Wizard The Log
Wizard Executioner Tornado P.E.K.K.A The Log
P.E.K.K.A
Tornado P.E.K.K.A The Log
Wizard Skeletons Tornado Executioner P.E.K.K.A
Wizard Tornado Executioner The Log
Wizard Tornado Executioner The Log
P.E.K.K.A Tornado
Wizard Executioner P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons P.E.K.K.A
Wizard Executioner The Log
P.E.K.K.A Skeletons The Log
P.E.K.K.A Tornado The Log
P.E.K.K.A Skeletons Executioner
Wizard Executioner Skeletons Tornado
P.E.K.K.A Skeletons
P.E.K.K.A
P.E.K.K.A Skeletons Tornado The Log
P.E.K.K.A Skeletons
P.E.K.K.A
P.E.K.K.A Tornado The Log
P.E.K.K.A Skeletons Wizard Executioner
Wizard Executioner
Skeletons Tornado Executioner P.E.K.K.A The Log
Executioner Wizard P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Tornado Executioner The Log
The Log
The Log
Wizard Executioner The Log
Wizard Executioner Tornado
Wizard Tornado Executioner The Log
The Log Wizard Tornado Executioner
The Log Wizard Tornado
Tornado
Wizard Tornado The Log
Wizard Tornado Executioner
Executioner The Log
The Log
Wizard Executioner The Log
Wizard Executioner The Log
Tornado
Wizard Executioner The Log
Wizard Tornado The Log
The Log
Wizard Tornado
Tornado The Log
The Log
Tornado The Log Wizard Executioner
The Log Wizard Tornado Executioner
Wizard Tornado The Log
Tornado The Log
Wizard Tornado Executioner
Wizard
Wizard The Log
P.E.K.K.A
Wizard The Log
Wizard Tornado Executioner
The Log
Wizard Executioner
The Log Wizard Executioner
Tornado
Executioner P.E.K.K.A
Tornado The Log
Tornado Executioner
Tornado Executioner The Log

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