My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Mega Minion Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Mini P.E.K.K.A Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Dark Prince
Giant Snowball
Archers Mega Minion
Zap
Archers Mortar Dark Prince
Barbarian Barrel
Archers Mortar Dark Prince
The Log
Archers Mini P.E.K.K.A Dark Prince
Earthquake
Archers Mortar
Arrows
Archers
Royal Delivery
Archers Mega Minion Mini P.E.K.K.A Dark Prince
Fireball
Archers Mortar Mega Minion
Poison
Archers Mortar Mega Minion
Lightning
Mortar Mega Minion Mini P.E.K.K.A Dark Prince
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Rocket Tornado Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Rocket Tornado Dark Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Archers Mega Minion Tornado Mortar Mini P.E.K.K.A Dark Prince Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Archers Mega Minion Tornado

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Mortar Mini P.E.K.K.A Dark Prince
Mortar
Archers Mega Minion Rocket Tornado Dark Prince
Mega Minion
Mortar
Mini P.E.K.K.A
Archers Mirror Tornado Dark Prince
Rocket
Tornado Mortar Mirror
Mirror
Mini P.E.K.K.A Rocket Tornado
Tornado
Rocket Mortar Mini P.E.K.K.A Mirror Dark Prince
Dark Prince
Archers Mortar Mini P.E.K.K.A Tornado

Defense Synergies 2 13

Archers
Mortar Mega Minion Mini P.E.K.K.A Tornado Dark Prince
Mortar
Archers Mega Minion Mirror Tornado
Mega Minion
Archers Mortar Tornado Dark Prince
Mini P.E.K.K.A
Archers Mirror Tornado
Rocket
Tornado
Mirror
Tornado Mortar Mini P.E.K.K.A
Tornado
Rocket Mirror Archers Mortar Mega Minion Mini P.E.K.K.A Dark Prince
Dark Prince
Archers Mega Minion Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mortar Mega Minion
Mini P.E.K.K.A Mortar Mega Minion Dark Prince
Mortar Mini P.E.K.K.A Rocket Tornado Archers Mega Minion Dark Prince
Mini P.E.K.K.A Mortar Mega Minion Dark Prince
Mini P.E.K.K.A Rocket Tornado Dark Prince
Tornado Archers Mega Minion Dark Prince
Mega Minion Rocket Tornado Archers Mortar
Rocket
Mini P.E.K.K.A Mortar Tornado
Tornado Archers Mini P.E.K.K.A Dark Prince
Archers Mega Minion Tornado Dark Prince
Mega Minion Archers Tornado
Mortar Mini P.E.K.K.A Rocket Dark Prince
Rocket Mortar Mega Minion Mini P.E.K.K.A Tornado Dark Prince
Mini P.E.K.K.A Mortar
Rocket Tornado Mortar Mini P.E.K.K.A
Mortar Mini P.E.K.K.A Tornado Dark Prince
Mortar Archers Mega Minion Tornado Dark Prince
Mortar Tornado Archers Mega Minion Dark Prince
Mini P.E.K.K.A Mortar Tornado
Dark Prince Archers Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Dark Prince
Archers Mortar Mega Minion Mini P.E.K.K.A Rocket
Mini P.E.K.K.A Rocket Dark Prince
Mini P.E.K.K.A Rocket Dark Prince Tornado
Mini P.E.K.K.A Dark Prince
Rocket Archers Tornado
Mini P.E.K.K.A Rocket Dark Prince Archers Mega Minion
Mini P.E.K.K.A Dark Prince
Rocket Mortar Mega Minion Mini P.E.K.K.A Tornado Dark Prince
Mega Minion
Mega Minion Mini P.E.K.K.A Dark Prince
Rocket Tornado Dark Prince
Mini P.E.K.K.A Rocket Dark Prince
Archers
Archers Mortar Mega Minion Mini P.E.K.K.A Rocket Tornado Dark Prince
Archers Mega Minion Mini P.E.K.K.A Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Rocket
Mortar Tornado
Rocket
Rocket Dark Prince
Rocket Mortar Dark Prince
Mega Minion Rocket Tornado
Archers Mortar Tornado
Tornado
Mortar Tornado
Rocket Mini P.E.K.K.A Tornado
Rocket Mortar Tornado Dark Prince
Archers Rocket Tornado
Rocket Mortar
Mortar Rocket
Mortar
Rocket Mortar
Mortar Rocket
Mortar Rocket Tornado
Mini P.E.K.K.A Rocket
Rocket Archers Mortar Mega Minion Mini P.E.K.K.A Dark Prince
Rocket Mortar Tornado
Rocket
Rocket Tornado
Rocket Tornado
Rocket Mortar
Tornado Mortar Dark Prince
Mega Minion
Mortar Tornado
Mortar Tornado
Rocket Mortar Tornado
Archers Tornado
Rocket Mega Minion
Mega Minion Mini P.E.K.K.A
Mortar Rocket
Rocket
Rocket
Archers Rocket Dark Prince
Rocket Archers Mega Minion Tornado
Mega Minion Mini P.E.K.K.A Rocket Dark Prince
Mortar
Rocket Tornado
Mega Minion Dark Prince
Rocket Tornado
Rocket Tornado
Mortar Rocket Tornado Dark Prince

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