My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Mega Minion Musketeer Miner
Zap
Barbarian Barrel
Musketeer Valkyrie Bomb Tower
The Log
Mini P.E.K.K.A Musketeer
Earthquake
Bomb Tower
Arrows
Royal Delivery
Mega Minion Mini P.E.K.K.A Musketeer Valkyrie Miner
Fireball
Mega Minion Musketeer Bomb Tower
Poison
Mega Minion Musketeer Bomb Tower
Lightning
Mega Minion Mini P.E.K.K.A Musketeer Valkyrie Bomb Tower
Rocket
Musketeer Valkyrie Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Bomb Tower Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Mini P.E.K.K.A Valkyrie Freeze Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mega Minion Miner Mini P.E.K.K.A Musketeer Valkyrie Bomb Tower Freeze

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Mega Minion Miner Mini P.E.K.K.A

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Minion Mini P.E.K.K.A Freeze Miner
Mega Minion
Arrows Valkyrie Miner
Mini P.E.K.K.A
Arrows Musketeer Valkyrie
Musketeer
Valkyrie Mini P.E.K.K.A Miner
Valkyrie
Musketeer Mega Minion Mini P.E.K.K.A
Bomb Tower
Freeze
Arrows
Miner
Arrows Mega Minion Musketeer

Defense Synergies 1 17

Arrows
Mega Minion Mini P.E.K.K.A Valkyrie Bomb Tower
Mega Minion
Arrows Musketeer Valkyrie Bomb Tower Freeze Miner
Mini P.E.K.K.A
Arrows Musketeer Valkyrie Bomb Tower Freeze
Musketeer
Valkyrie Mega Minion Mini P.E.K.K.A Bomb Tower Miner
Valkyrie
Musketeer Arrows Mega Minion Mini P.E.K.K.A Bomb Tower Freeze
Bomb Tower
Arrows Mega Minion Mini P.E.K.K.A Musketeer Valkyrie
Freeze
Mega Minion Mini P.E.K.K.A Valkyrie
Miner
Mega Minion Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Musketeer Valkyrie
Mini P.E.K.K.A Bomb Tower Mega Minion Musketeer Valkyrie
Mini P.E.K.K.A Bomb Tower Mega Minion Musketeer Valkyrie Freeze
Mini P.E.K.K.A Bomb Tower Mega Minion Musketeer Valkyrie
Arrows Mini P.E.K.K.A Valkyrie Bomb Tower
Arrows Freeze Mega Minion Musketeer Valkyrie Bomb Tower
Mega Minion Musketeer Arrows Bomb Tower Freeze
Arrows Musketeer Valkyrie Bomb Tower
Mini P.E.K.K.A Musketeer Bomb Tower
Mini P.E.K.K.A Musketeer Valkyrie Miner
Valkyrie Arrows Mega Minion Musketeer Bomb Tower Freeze
Arrows Mega Minion Musketeer
Mini P.E.K.K.A Bomb Tower Musketeer Valkyrie Freeze
Valkyrie Bomb Tower Arrows Mega Minion Mini P.E.K.K.A Freeze
Mini P.E.K.K.A Bomb Tower
Bomb Tower Mini P.E.K.K.A Freeze
Bomb Tower Arrows Mini P.E.K.K.A Musketeer Valkyrie
Arrows Bomb Tower Mega Minion Musketeer Valkyrie
Arrows Valkyrie Bomb Tower Freeze Mega Minion Musketeer
Mini P.E.K.K.A Musketeer Bomb Tower
Valkyrie Arrows Mini P.E.K.K.A Musketeer Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie
Arrows Mega Minion Mini P.E.K.K.A Musketeer Valkyrie Bomb Tower Miner
Mini P.E.K.K.A Musketeer Valkyrie Bomb Tower
Mini P.E.K.K.A Valkyrie Musketeer
Mini P.E.K.K.A Musketeer Valkyrie
Arrows Musketeer Bomb Tower Freeze
Mini P.E.K.K.A Mega Minion Musketeer Valkyrie Bomb Tower
Mini P.E.K.K.A Valkyrie Bomb Tower
Freeze Mega Minion Mini P.E.K.K.A Valkyrie Bomb Tower
Mega Minion Musketeer
Mega Minion Mini P.E.K.K.A Musketeer Valkyrie Bomb Tower
Arrows Valkyrie
Mini P.E.K.K.A Valkyrie Bomb Tower
Musketeer Valkyrie Bomb Tower
Mega Minion Mini P.E.K.K.A Musketeer Valkyrie Bomb Tower Freeze
Arrows Valkyrie Mega Minion Mini P.E.K.K.A Musketeer Bomb Tower Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie Freeze
Arrows Musketeer Miner
Arrows Miner
Arrows Musketeer Valkyrie Freeze
Arrows Valkyrie
Arrows Mega Minion Musketeer Freeze
Arrows Musketeer
Arrows Freeze
Arrows Miner
Mini P.E.K.K.A Musketeer
Miner Arrows Musketeer Valkyrie
Arrows Musketeer
Musketeer Miner
Arrows Musketeer Freeze
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Freeze
Mini P.E.K.K.A
Arrows Mega Minion Mini P.E.K.K.A Musketeer
Arrows Valkyrie Miner
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Freeze Valkyrie
Mega Minion
Arrows Miner Musketeer
Arrows Musketeer Miner
Miner Arrows Musketeer
Arrows Musketeer
Mega Minion Musketeer Freeze
Mega Minion Mini P.E.K.K.A
Arrows Musketeer Miner
Arrows Freeze
Arrows
Musketeer Freeze
Arrows Mega Minion Musketeer
Freeze
Arrows
Miner Mega Minion Mini P.E.K.K.A Musketeer Valkyrie
Arrows Musketeer
Arrows
Mega Minion Musketeer
Musketeer Freeze
Musketeer
Musketeer Freeze Miner

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