My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarians Minion Horde Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Inferno Dragon
Giant Snowball
Goblins Barbarians Minion Horde Hog Rider Inferno Dragon
Zap
Goblins Minion Horde Inferno Dragon
Barbarian Barrel
Goblins Barbarians Bomb Tower
The Log
Goblins Barbarians Hog Rider
Earthquake
Barbarians Bomb Tower Hog Rider
Arrows
Goblins Minion Horde
Royal Delivery
Goblins Barbarians Minion Horde Hog Rider Inferno Dragon
Fireball
Barbarians Minion Horde Bomb Tower Hog Rider Inferno Dragon
Poison
Barbarians Minion Horde Bomb Tower
Lightning
Bomb Tower Inferno Dragon
Rocket
Barbarians Minion Horde Bomb Tower Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bomb Tower Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Bomb Tower Hog Rider Freeze Inferno Dragon Barbarians Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblins Arrows Bomb Tower Hog Rider

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider
Arrows
Hog Rider Freeze
Barbarians
Hog Rider
Minion Horde
Hog Rider Freeze
Bomb Tower
Hog Rider
Goblins Arrows Freeze Barbarians Minion Horde
Freeze
Hog Rider Arrows Minion Horde
Inferno Dragon

Defense Synergies 0 6

Goblins
Minion Horde Freeze
Arrows
Barbarians Bomb Tower
Barbarians
Arrows Minion Horde
Minion Horde
Goblins Barbarians Freeze
Bomb Tower
Arrows
Hog Rider
Freeze
Goblins Minion Horde
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde
Barbarians Minion Horde Bomb Tower Inferno Dragon Goblins
Barbarians Minion Horde Bomb Tower Goblins Freeze Inferno Dragon
Barbarians Minion Horde Bomb Tower Inferno Dragon Goblins
Arrows Barbarians Bomb Tower
Arrows Freeze Goblins Bomb Tower
Minion Horde Inferno Dragon Arrows Bomb Tower Freeze
Arrows Barbarians Bomb Tower
Barbarians Minion Horde Inferno Dragon Goblins Bomb Tower
Goblins Barbarians Minion Horde
Goblins Barbarians Minion Horde Arrows Bomb Tower Freeze
Arrows Minion Horde Inferno Dragon
Barbarians Minion Horde Bomb Tower Freeze
Bomb Tower Goblins Arrows Barbarians Minion Horde Freeze
Barbarians Inferno Dragon Minion Horde Bomb Tower
Barbarians Minion Horde Bomb Tower Freeze Inferno Dragon
Barbarians Minion Horde Bomb Tower Goblins Arrows
Arrows Bomb Tower Goblins Barbarians Minion Horde
Arrows Bomb Tower Freeze Barbarians Inferno Dragon
Barbarians Bomb Tower Inferno Dragon
Goblins Arrows Barbarians Minion Horde Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Goblins
Arrows Bomb Tower Inferno Dragon
Barbarians Goblins Minion Horde Bomb Tower
Barbarians Minion Horde
Barbarians Minion Horde Inferno Dragon
Arrows Minion Horde Bomb Tower Freeze
Goblins Barbarians Minion Horde Bomb Tower
Barbarians Minion Horde Bomb Tower Inferno Dragon
Minion Horde Freeze Goblins Barbarians Bomb Tower Inferno Dragon
Barbarians Minion Horde Inferno Dragon
Inferno Dragon Barbarians Minion Horde Bomb Tower
Arrows Barbarians
Barbarians Minion Horde Bomb Tower
Barbarians Minion Horde Bomb Tower
Barbarians Goblins Minion Horde Bomb Tower Freeze Inferno Dragon
Arrows Barbarians Minion Horde Bomb Tower Freeze Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Freeze
Arrows
Arrows Minion Horde
Arrows Barbarians Freeze
Arrows Minion Horde
Arrows Minion Horde Freeze
Arrows Minion Horde
Arrows Freeze
Arrows
Goblins Minion Horde
Arrows Minion Horde
Arrows
Arrows Minion Horde Freeze
Arrows
Arrows Minion Horde
Arrows Minion Horde
Arrows Freeze
Minion Horde
Arrows
Arrows
Minion Horde
Arrows
Arrows Barbarians Minion Horde
Arrows Freeze
Minion Horde Inferno Dragon
Arrows
Arrows
Arrows
Arrows Minion Horde
Minion Horde Freeze
Minion Horde
Arrows Minion Horde
Arrows Minion Horde Freeze
Minion Horde
Arrows
Minion Horde Barbarians Freeze
Arrows
Freeze
Arrows
Minion Horde
Arrows
Arrows
Minion Horde
Minion Horde Freeze
Freeze

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