My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Three Musketeers Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone Battle Ram Three Musketeers Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Three Musketeers
Giant Snowball
Bats Tombstone Battle Ram Three Musketeers
Zap
Bats Tombstone Battle Ram Three Musketeers
Barbarian Barrel
Tombstone Battle Ram Three Musketeers Executioner
The Log
Tombstone Battle Ram Three Musketeers
Earthquake
Tombstone
Arrows
Bats Tombstone
Royal Delivery
Bats Battle Ram Three Musketeers Executioner P.E.K.K.A
Fireball
Tombstone Battle Ram Three Musketeers Executioner
Poison
Bats Tombstone Three Musketeers Executioner
Lightning
Tombstone Battle Ram Three Musketeers Executioner
Rocket
Three Musketeers Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Battle Ram Tornado Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Tombstone Tornado Battle Ram Executioner P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Tombstone Tornado

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Battle Ram P.E.K.K.A
Zap
Battle Ram Tornado P.E.K.K.A Bats Three Musketeers Executioner
Tombstone
Battle Ram
Zap Bats Three Musketeers Tornado P.E.K.K.A
Three Musketeers
Zap Battle Ram Tornado
Tornado
Zap Executioner P.E.K.K.A Battle Ram Three Musketeers
Executioner
Tornado Zap P.E.K.K.A
P.E.K.K.A
Zap Tornado Bats Battle Ram Executioner

Defense Synergies 2 8

Bats
Zap P.E.K.K.A
Zap
Bats Tombstone Three Musketeers Tornado Executioner P.E.K.K.A
Tombstone
Zap
Battle Ram
Three Musketeers
Zap Tornado
Tornado
Executioner P.E.K.K.A Zap Three Musketeers
Executioner
Tornado Zap
P.E.K.K.A
Tornado Bats Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Executioner
P.E.K.K.A Bats Zap Tombstone Three Musketeers Executioner
Three Musketeers Tornado P.E.K.K.A Bats Tombstone Executioner
Three Musketeers P.E.K.K.A Bats Tombstone
Tombstone Tornado P.E.K.K.A
Tornado Bats Zap Executioner
Bats Three Musketeers Tornado Zap Tombstone Executioner
Zap P.E.K.K.A
Three Musketeers P.E.K.K.A Tombstone Tornado
Tornado
Bats Executioner Zap Tombstone Tornado
Three Musketeers Executioner Bats Zap Tornado
Tombstone P.E.K.K.A Bats Zap Three Musketeers
Three Musketeers Executioner Bats Zap Tombstone Tornado P.E.K.K.A
P.E.K.K.A Tombstone Three Musketeers
Tornado Zap Three Musketeers P.E.K.K.A
Three Musketeers Bats Tombstone Tornado Executioner P.E.K.K.A
Tombstone Bats Zap Three Musketeers Tornado Executioner
Zap Tornado Executioner Bats Tombstone
P.E.K.K.A Three Musketeers Tornado
Bats Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tombstone P.E.K.K.A
Zap Executioner
Tombstone P.E.K.K.A Bats Zap
P.E.K.K.A Bats Zap Tornado
P.E.K.K.A Tombstone Three Musketeers Executioner
Executioner Bats Zap Three Musketeers Tornado
P.E.K.K.A Bats Tombstone
P.E.K.K.A
Zap P.E.K.K.A Bats Tombstone Tornado
P.E.K.K.A Tombstone Three Musketeers
P.E.K.K.A Bats Tombstone
P.E.K.K.A Zap Tornado
P.E.K.K.A Tombstone Three Musketeers Executioner
Three Musketeers Executioner
Tombstone Bats Zap Three Musketeers Tornado Executioner P.E.K.K.A
Bats Executioner Zap P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado Executioner
Executioner Zap
Executioner Bats Zap Tornado
Tornado Executioner
Zap Tornado Executioner
Zap Tornado
Bats Three Musketeers Tornado
Zap Tornado
Zap Tornado Executioner
Three Musketeers Executioner
Zap
Zap Three Musketeers Executioner
Three Musketeers Executioner
Three Musketeers Tornado
Bats
Zap Three Musketeers Executioner
Zap Tornado
Tornado
Tornado
Zap
Zap Tornado Executioner
Zap Tornado Executioner
Zap Tornado
Zap Tornado
Bats Zap Tornado Executioner
Zap Bats
Zap
Zap
P.E.K.K.A
Zap Bats Tombstone
Zap Three Musketeers Tornado Executioner
Three Musketeers Executioner
Zap Executioner
Zap Tornado
Three Musketeers Executioner P.E.K.K.A
Zap Bats Tornado
Bats Zap Tornado Executioner
Zap Tornado Executioner

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