My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem Dart Goblin Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Ice Golem Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Ice Golem Dart Goblin Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel
Giant Snowball
Bats Barbarians Dart Goblin Goblin Barrel Princess
Zap
Bats Dart Goblin Goblin Barrel Princess
Barbarian Barrel
Barbarians Dart Goblin Goblin Barrel Princess
The Log
Barbarians Dart Goblin Goblin Barrel Princess
Earthquake
Barbarians Goblin Barrel
Arrows
Bats Dart Goblin Goblin Barrel Princess
Royal Delivery
Bats Barbarians Dart Goblin Goblin Barrel Princess
Fireball
Barbarians Dart Goblin Goblin Barrel Princess
Poison
Bats Barbarians Dart Goblin Princess
Lightning
Ice Golem
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Golem Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Ice Golem Dart Goblin Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Ice Golem Dart Goblin Goblin Barrel Princess Fireball Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Ice Golem Dart Goblin

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Zap Goblin Barrel
Zap
Fireball Bats Ice Golem Dart Goblin Princess
Barbarians
Ice Golem
Bats Goblin Barrel Zap Dart Goblin
Dart Goblin
Goblin Barrel Zap Ice Golem Princess
Fireball
Zap Princess
Goblin Barrel
Ice Golem Dart Goblin Bats Princess
Princess
Zap Dart Goblin Fireball Goblin Barrel

Defense Synergies 1 12

Bats
Zap Ice Golem Dart Goblin
Zap
Fireball Bats Barbarians Ice Golem Dart Goblin Princess
Barbarians
Zap
Ice Golem
Bats Zap Dart Goblin Fireball Princess
Dart Goblin
Bats Zap Ice Golem Princess
Fireball
Zap Ice Golem Princess
Goblin Barrel
Princess
Zap Ice Golem Dart Goblin Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ice Golem Dart Goblin Fireball
Barbarians Bats Zap Dart Goblin
Barbarians Bats Dart Goblin
Barbarians Bats Dart Goblin
Barbarians Fireball Princess
Fireball Bats Zap Dart Goblin
Bats Dart Goblin Zap Fireball Princess
Zap Barbarians Ice Golem Dart Goblin Fireball
Barbarians Princess
Barbarians Ice Golem Dart Goblin
Bats Barbarians Dart Goblin Zap Ice Golem Fireball Princess
Bats Zap Dart Goblin Fireball Princess
Barbarians Bats Zap Fireball
Fireball Bats Zap Barbarians Dart Goblin Princess
Barbarians
Barbarians Zap Fireball
Barbarians Bats Fireball
Fireball Bats Zap Barbarians Dart Goblin
Zap Bats Barbarians Ice Golem Dart Goblin Fireball Princess
Barbarians Dart Goblin
Bats Barbarians Dart Goblin Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Ice Golem Fireball
Fireball Zap Ice Golem
Barbarians Bats Zap Ice Golem
Bats Zap Barbarians Ice Golem Fireball
Barbarians
Fireball Bats Zap Ice Golem Dart Goblin Princess
Bats Barbarians Ice Golem Dart Goblin Fireball
Barbarians
Zap Bats Barbarians Ice Golem Fireball
Barbarians Dart Goblin
Bats Barbarians Dart Goblin
Zap Barbarians Fireball
Barbarians Ice Golem Fireball
Barbarians Dart Goblin Fireball Princess
Barbarians Bats Zap Ice Golem Dart Goblin Fireball
Bats Zap Barbarians Ice Golem Dart Goblin Fireball Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Ice Golem Dart Goblin
Fireball Zap Dart Goblin Princess
Dart Goblin Fireball
Barbarians Ice Golem Dart Goblin Fireball
Fireball Zap
Fireball Bats Zap Ice Golem Dart Goblin Princess
Dart Goblin Princess
Fireball Zap Ice Golem Dart Goblin Princess
Fireball Zap Dart Goblin
Bats Fireball
Zap Dart Goblin Fireball Princess
Fireball Zap Dart Goblin Princess
Ice Golem Dart Goblin Fireball Princess
Dart Goblin Fireball Princess
Princess Zap Ice Golem Dart Goblin Fireball
Zap Dart Goblin Fireball Princess
Dart Goblin Fireball Princess
Fireball
Bats
Zap Dart Goblin Fireball Princess
Zap Dart Goblin Fireball Princess
Fireball
Fireball Princess
Zap Barbarians Fireball
Zap Ice Golem Fireball Princess
Fireball Zap Dart Goblin Princess
Fireball Zap Princess
Fireball Zap Dart Goblin
Bats Zap Ice Golem Dart Goblin Fireball Princess
Zap Bats Dart Goblin Fireball
Fireball
Zap Dart Goblin Fireball
Zap Fireball Princess
Fireball Princess
Zap Bats Barbarians Dart Goblin Fireball Princess
Fireball Zap Dart Goblin Princess
Fireball
Fireball Dart Goblin Princess
Zap Ice Golem Dart Goblin Fireball Princess
Zap Fireball
Dart Goblin
Zap Bats Dart Goblin Fireball Princess
Bats Zap Dart Goblin Fireball Princess
Zap Dart Goblin Fireball Princess

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