My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Princess Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Giant Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Giant Royal Hogs Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mortar Giant Royal Hogs Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Royal Hogs Bandit
Giant Snowball
Goblins Royal Hogs Princess
Zap
Goblins Mortar Royal Hogs Princess Bandit
Barbarian Barrel
Goblins Mortar Royal Hogs Princess Bandit Electro Wizard
The Log
Goblins Royal Hogs Princess Bandit
Earthquake
Mortar Royal Hogs
Arrows
Goblins Royal Hogs Princess
Royal Delivery
Goblins Royal Hogs Princess Bandit Electro Wizard
Fireball
Mortar Royal Hogs Princess Bandit Electro Wizard
Poison
Mortar Royal Hogs Princess Electro Wizard
Lightning
Mortar Bandit Electro Wizard
Rocket
Mortar Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Poison Princess

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Poison Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Princess Bandit Mortar Poison Electro Wizard Giant Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Princess Bandit Mortar

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Giant
Mortar
Bandit
Giant
Poison Goblins Princess Bandit Electro Wizard
Royal Hogs
Poison Princess Bandit Electro Wizard
Poison
Giant Royal Hogs
Princess
Giant Royal Hogs
Bandit
Mortar Giant Royal Hogs Electro Wizard
Electro Wizard
Giant Royal Hogs Bandit

Defense Synergies 0 12

Goblins
Mortar Poison Princess Bandit Electro Wizard
Mortar
Goblins Poison Princess Bandit Electro Wizard
Giant
Royal Hogs
Poison
Goblins Mortar Electro Wizard
Princess
Goblins Mortar Bandit
Bandit
Goblins Mortar Princess Electro Wizard
Electro Wizard
Goblins Mortar Poison Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Electro Wizard
Goblins Mortar Bandit Electro Wizard
Mortar Goblins Bandit Electro Wizard
Goblins Mortar Bandit Electro Wizard
Poison Princess
Goblins Bandit Electro Wizard
Electro Wizard Mortar Poison Princess
Poison Bandit Electro Wizard
Goblins Mortar Princess
Goblins Bandit Electro Wizard
Goblins Poison Electro Wizard Princess Bandit
Poison Princess Electro Wizard
Mortar Bandit Electro Wizard
Goblins Mortar Poison Princess Electro Wizard
Mortar Bandit Electro Wizard
Mortar Bandit Electro Wizard
Goblins Mortar Poison Electro Wizard
Mortar Goblins Bandit Electro Wizard
Mortar Poison Princess Bandit Electro Wizard
Mortar Electro Wizard
Goblins Poison Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Bandit Electro Wizard
Poison Bandit Electro Wizard Mortar
Bandit Goblins Electro Wizard
Bandit Electro Wizard
Bandit
Poison Princess Electro Wizard
Goblins Bandit Electro Wizard
Electro Wizard Goblins Mortar Poison Bandit
Poison Electro Wizard
Bandit
Princess
Electro Wizard Goblins Mortar Poison
Poison Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess Mortar Bandit
Mortar Poison Princess Bandit Electro Wizard
Poison Bandit
Poison
Poison Mortar
Poison Princess
Mortar Poison Princess
Poison Princess
Poison Mortar Bandit
Goblins Poison Electro Wizard
Poison Mortar Princess Bandit Electro Wizard
Poison Princess
Poison Mortar Princess Bandit
Mortar Poison Princess Bandit
Princess Mortar Poison
Mortar Poison Princess Bandit
Mortar Poison Princess Bandit
Mortar Poison
Mortar Poison Princess Bandit Electro Wizard
Mortar Poison Princess
Poison
Poison Princess
Mortar Poison
Poison Mortar Princess
Mortar Poison Princess Bandit Electro Wizard
Mortar Poison Princess Bandit
Poison Mortar Bandit
Poison Princess Electro Wizard
Electro Wizard Poison
Poison Mortar Bandit
Poison Princess Electro Wizard
Poison Princess
Electro Wizard Princess Bandit
Poison Princess Electro Wizard
Poison Princess Electro Wizard
Mortar Poison Princess
Poison
Poison Princess Electro Wizard
Poison Princess Electro Wizard
Poison Mortar Princess Bandit Electro Wizard

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