My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

2 problems Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Miner
Giant Snowball
Hog Rider Miner Princess
Zap
Princess
Barbarian Barrel
Princess
The Log
Hog Rider Princess
Earthquake
Hog Rider
Arrows
Princess
Royal Delivery
Hog Rider P.E.K.K.A Miner Princess
Fireball
Hog Rider Princess
Poison
Princess
Lightning
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Tornado Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Freeze P.E.K.K.A Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Miner Princess Fireball Hog Rider Freeze P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Tornado Miner Princess

Attack Synergies 9 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Tornado P.E.K.K.A Miner Freeze Princess
Fireball
Zap Hog Rider Tornado Freeze Miner Princess
Hog Rider
Zap Fireball Freeze Tornado Princess
Tornado
Zap Fireball P.E.K.K.A Hog Rider Freeze Princess
Freeze
Hog Rider Zap Fireball Tornado
P.E.K.K.A
Zap Tornado Princess
Miner
Zap Fireball
Princess
Zap Fireball Hog Rider Tornado P.E.K.K.A

Defense Synergies 3 9

Zap
Fireball Tornado P.E.K.K.A Miner Princess
Fireball
Zap Tornado Freeze Miner Princess
Hog Rider
Tornado
Fireball P.E.K.K.A Zap Princess
Freeze
Fireball
P.E.K.K.A
Tornado Zap Princess
Miner
Zap Fireball
Princess
Zap Fireball Tornado P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball
P.E.K.K.A Zap
Tornado P.E.K.K.A Freeze
P.E.K.K.A
Fireball Tornado P.E.K.K.A Princess
Fireball Tornado Freeze Zap
Tornado Zap Fireball Freeze Princess
Zap Fireball P.E.K.K.A
P.E.K.K.A Tornado Princess
Tornado Miner
Zap Fireball Tornado Freeze Princess
Zap Fireball Tornado Princess
P.E.K.K.A Zap Fireball Freeze
Fireball Zap Tornado Freeze P.E.K.K.A Princess
P.E.K.K.A
Tornado Zap Fireball Freeze P.E.K.K.A
Fireball Tornado P.E.K.K.A
Fireball Zap Tornado
Zap Tornado Freeze Fireball Princess
P.E.K.K.A Tornado
Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball P.E.K.K.A
Fireball Zap Miner
P.E.K.K.A Zap
P.E.K.K.A Zap Fireball Tornado
P.E.K.K.A
Fireball Zap Tornado Freeze Princess
P.E.K.K.A Fireball
P.E.K.K.A
Zap Freeze P.E.K.K.A Fireball Tornado
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Zap Fireball Tornado
P.E.K.K.A Fireball
Fireball Princess
Zap Fireball Tornado Freeze P.E.K.K.A
Zap Fireball Freeze P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Freeze
Fireball Zap Tornado Miner Princess
Fireball Miner
Fireball Freeze
Fireball Zap
Fireball Zap Tornado Freeze Princess
Tornado Princess
Fireball Zap Tornado Freeze Princess
Fireball Miner Zap Tornado
Fireball Tornado
Miner Zap Fireball Tornado Princess
Fireball Zap Tornado Princess
Fireball Miner Princess
Fireball Freeze Princess
Princess Zap Fireball
Zap Fireball Princess
Fireball Princess
Fireball Tornado Freeze
Zap Fireball Princess
Zap Fireball Tornado Miner Princess
Fireball
Fireball Tornado Princess
Tornado
Zap Fireball
Zap Tornado Freeze Fireball Princess
Fireball Miner Zap Tornado Princess
Fireball Zap Tornado Miner Princess
Fireball Miner Zap Tornado
Zap Fireball Tornado Princess
Zap Fireball Freeze
Fireball
Zap Fireball Miner
Zap Fireball Freeze Princess
P.E.K.K.A
Fireball Princess
Zap Fireball Freeze Princess
Fireball Zap Tornado Princess
Freeze
Fireball
Fireball Miner Princess
Zap Fireball Princess
Zap Fireball Tornado
P.E.K.K.A
Zap Fireball Tornado Freeze Princess
Zap Fireball Tornado Princess
Zap Fireball Tornado Freeze Miner Princess

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