My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Furnace Wizard Balloon P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Balloon P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon
Giant Snowball
Fire Spirit Bats Furnace Balloon Lumberjack
Zap
Fire Spirit Bats Furnace Balloon
Barbarian Barrel
Fire Spirit Valkyrie Furnace Wizard Lumberjack
The Log
Fire Spirit Furnace Lumberjack
Earthquake
Furnace
Arrows
Fire Spirit Bats Furnace
Royal Delivery
Fire Spirit Bats Valkyrie Wizard Balloon P.E.K.K.A Lumberjack
Fireball
Furnace Wizard Balloon Lumberjack
Poison
Bats Furnace Wizard Balloon
Lightning
Valkyrie Furnace Wizard Balloon Lumberjack
Rocket
Valkyrie Furnace Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Furnace Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Valkyrie P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Valkyrie Furnace Lumberjack Wizard Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Bats Valkyrie Furnace

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie P.E.K.K.A Furnace Balloon Lumberjack
Bats
Valkyrie Balloon P.E.K.K.A Lumberjack
Valkyrie
Fire Spirit Bats Balloon Lumberjack Furnace Wizard P.E.K.K.A
Furnace
Fire Spirit Valkyrie Balloon P.E.K.K.A
Wizard
Valkyrie Balloon P.E.K.K.A Lumberjack
Balloon
Bats Valkyrie Lumberjack Fire Spirit Furnace Wizard
P.E.K.K.A
Fire Spirit Bats Valkyrie Furnace Wizard Lumberjack
Lumberjack
Valkyrie Balloon Fire Spirit Bats Wizard P.E.K.K.A

Defense Synergies 0 12

Fire Spirit
Valkyrie P.E.K.K.A
Bats
Valkyrie P.E.K.K.A Lumberjack
Valkyrie
Fire Spirit Bats Furnace Wizard P.E.K.K.A Lumberjack
Furnace
Valkyrie Lumberjack
Wizard
Valkyrie P.E.K.K.A Lumberjack
Balloon
P.E.K.K.A
Fire Spirit Bats Valkyrie Wizard
Lumberjack
Bats Valkyrie Furnace Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
P.E.K.K.A Lumberjack Bats Valkyrie Furnace
Furnace P.E.K.K.A Lumberjack Fire Spirit Bats Valkyrie
P.E.K.K.A Lumberjack Bats Valkyrie Furnace
Valkyrie P.E.K.K.A Lumberjack
Fire Spirit Bats Valkyrie Furnace Lumberjack
Bats Furnace Fire Spirit Wizard
Valkyrie P.E.K.K.A
P.E.K.K.A Furnace Lumberjack
Fire Spirit Valkyrie Lumberjack
Bats Valkyrie Furnace Wizard Lumberjack
Bats Furnace Wizard
Furnace P.E.K.K.A Lumberjack Fire Spirit Bats Valkyrie Wizard
Fire Spirit Valkyrie Wizard Bats Furnace P.E.K.K.A Lumberjack
P.E.K.K.A Furnace Lumberjack
Furnace P.E.K.K.A Lumberjack
Wizard Bats Valkyrie Furnace P.E.K.K.A Lumberjack
Fire Spirit Bats Valkyrie Furnace Wizard Lumberjack
Valkyrie Furnace Wizard Fire Spirit Bats Lumberjack
P.E.K.K.A Lumberjack
Valkyrie Wizard Fire Spirit Bats Furnace P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Furnace P.E.K.K.A
Valkyrie Wizard Lumberjack
P.E.K.K.A Lumberjack Bats Valkyrie Furnace
Valkyrie P.E.K.K.A Lumberjack Bats
P.E.K.K.A Valkyrie Lumberjack
Fire Spirit Furnace Wizard Bats
P.E.K.K.A Bats Valkyrie Furnace Lumberjack
P.E.K.K.A Valkyrie Lumberjack
P.E.K.K.A Bats Valkyrie
P.E.K.K.A
P.E.K.K.A Bats Valkyrie Lumberjack
P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie Wizard Lumberjack
Wizard Valkyrie Furnace
Bats Valkyrie Furnace P.E.K.K.A Lumberjack
Bats Valkyrie Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie
Wizard Fire Spirit Valkyrie Furnace
Wizard Fire Spirit Bats Furnace
Fire Spirit Furnace Wizard
Fire Spirit Wizard
Wizard
Fire Spirit Bats Lumberjack
Valkyrie Wizard
Fire Spirit Wizard
Fire Spirit
Furnace
Furnace Wizard
Furnace Wizard
Bats
Fire Spirit Wizard
Fire Spirit Valkyrie Wizard
Wizard
Fire Spirit Valkyrie Furnace Wizard
Wizard
Wizard
Fire Spirit Bats Furnace Wizard
Bats Wizard
Wizard
P.E.K.K.A
Wizard
Fire Spirit Bats
Fire Spirit Wizard
Valkyrie Wizard Lumberjack
Wizard
P.E.K.K.A
Bats
Bats

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