My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Giant Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Barbarians Baby Dragon
Zap
Royal Giant
Barbarian Barrel
Tesla Barbarians Wizard
The Log
Barbarians Royal Giant
Earthquake
Tesla Barbarians
Arrows
Royal Delivery
Barbarians Wizard Baby Dragon
Fireball
Tesla Barbarians Wizard Baby Dragon
Poison
Barbarians Wizard
Lightning
Tesla Wizard Baby Dragon
Rocket
Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Tornado Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tornado Tesla Fireball Baby Dragon Barbarians Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Tornado Tesla Fireball

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Barbarians
Royal Giant
Fireball Wizard Tornado Baby Dragon The Log
Fireball
Royal Giant Tornado Baby Dragon The Log
Wizard
Tornado Royal Giant
Tornado
Fireball Wizard Baby Dragon Royal Giant The Log
Baby Dragon
Tornado Royal Giant Fireball
The Log
Royal Giant Fireball Tornado

Defense Synergies 4 8

Tesla
The Log Fireball Wizard Tornado Baby Dragon
Barbarians
Royal Giant
Fireball
Tornado The Log Tesla
Wizard
Tornado Tesla The Log
Tornado
Fireball Wizard Tesla Baby Dragon The Log
Baby Dragon
Tesla Tornado The Log
The Log
Tesla Fireball Wizard Tornado Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Wizard Baby Dragon The Log
Barbarians Tesla The Log
Tesla Barbarians Tornado
Tesla Barbarians
Barbarians Fireball Tornado The Log
Fireball Tornado The Log Tesla Baby Dragon
Tesla Tornado Fireball Wizard Baby Dragon
Tesla Barbarians Fireball Baby Dragon The Log
Tesla Barbarians Tornado
Tornado Tesla Barbarians
Barbarians Tesla Fireball Wizard Tornado Baby Dragon The Log
Tesla Fireball Wizard Tornado Baby Dragon
Tesla Barbarians Fireball Wizard The Log
Fireball Wizard Tesla Barbarians Tornado Baby Dragon The Log
Barbarians Tesla
Barbarians Tornado Tesla Fireball The Log
Tesla Barbarians Wizard Fireball Tornado
Tesla Fireball Barbarians Wizard Tornado Baby Dragon The Log
Wizard Tornado Baby Dragon The Log Tesla Barbarians Fireball
Barbarians Tesla Tornado
Wizard Tesla Barbarians Fireball Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Tesla Fireball
Fireball Tesla Wizard Baby Dragon The Log
Barbarians The Log
Tesla Barbarians Fireball Tornado The Log
Barbarians Tesla
Fireball Wizard Tesla Tornado Baby Dragon
Tesla Barbarians Fireball
Tesla Barbarians
Barbarians Fireball Tornado Baby Dragon The Log
Tesla Barbarians
Tesla Barbarians
Barbarians Fireball Tornado The Log
Barbarians Tesla Fireball Wizard
Wizard Tesla Barbarians Fireball Baby Dragon
Tesla Barbarians Fireball Tornado Baby Dragon The Log
Tesla Barbarians Fireball Wizard Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon The Log
Fireball Tornado Baby Dragon The Log
Fireball Baby Dragon The Log
Barbarians Fireball The Log
Fireball Wizard Baby Dragon The Log
Fireball Wizard Tornado Baby Dragon
Wizard Tornado Baby Dragon The Log
Fireball The Log Wizard Tornado Baby Dragon
Fireball The Log Wizard Tornado
Fireball Tornado
Fireball Wizard Tornado The Log
Fireball Wizard Tornado Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon
Fireball Baby Dragon The Log
Fireball Wizard Baby Dragon The Log
Fireball Wizard Baby Dragon The Log
Fireball Tornado
Fireball Wizard Baby Dragon The Log
Fireball Wizard Tornado Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Wizard Tornado
Tornado The Log
Barbarians Fireball Baby Dragon The Log
Tornado The Log Fireball Wizard Baby Dragon
Fireball The Log Wizard Tornado Baby Dragon
Fireball Wizard Tornado Baby Dragon The Log
Fireball Tornado Baby Dragon The Log
Fireball Wizard Tornado Baby Dragon
Fireball Wizard
Fireball
Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Barbarians Fireball
Fireball Wizard Tornado Baby Dragon
The Log Fireball
Fireball Wizard Baby Dragon
The Log Fireball Wizard Baby Dragon
Fireball Tornado
Fireball Tornado Baby Dragon The Log
Fireball Tornado
Fireball Tornado Baby Dragon The Log

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