My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Musketeer Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Heal Spirit Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Hog Rider Miner
Giant Snowball
Royal Recruits Musketeer Hog Rider Miner
Zap
Barbarian Barrel
Royal Recruits Heal Spirit Musketeer Bomb Tower Ice Wizard
The Log
Royal Recruits Heal Spirit Musketeer Hog Rider
Earthquake
Bomb Tower Hog Rider
Arrows
Royal Recruits Heal Spirit
Royal Delivery
Royal Recruits Heal Spirit Musketeer Hog Rider Miner Ice Wizard
Fireball
Musketeer Bomb Tower Hog Rider Ice Wizard
Poison
Royal Recruits Musketeer Bomb Tower Ice Wizard
Lightning
Musketeer Bomb Tower Ice Wizard
Rocket
Musketeer Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bomb Tower Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Heal Spirit Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Arrows Miner Ice Wizard Musketeer Bomb Tower Hog Rider Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit Arrows Miner Ice Wizard

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Miner
Royal Recruits
Heal Spirit Musketeer Hog Rider
Heal Spirit
Royal Recruits Musketeer Hog Rider
Musketeer
Hog Rider Royal Recruits Heal Spirit Miner
Bomb Tower
Hog Rider
Arrows Musketeer Royal Recruits Heal Spirit
Miner
Arrows Musketeer
Ice Wizard

Defense Synergies 0 6

Arrows
Bomb Tower Ice Wizard
Royal Recruits
Ice Wizard
Heal Spirit
Musketeer
Bomb Tower Miner
Bomb Tower
Arrows Musketeer Ice Wizard
Hog Rider
Miner
Musketeer
Ice Wizard
Arrows Royal Recruits Bomb Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Musketeer
Bomb Tower Royal Recruits Musketeer Ice Wizard
Bomb Tower Royal Recruits Musketeer Ice Wizard
Royal Recruits Bomb Tower Musketeer Ice Wizard
Arrows Royal Recruits Bomb Tower
Arrows Musketeer Bomb Tower Ice Wizard
Musketeer Arrows Bomb Tower Ice Wizard
Arrows Royal Recruits Musketeer Bomb Tower
Royal Recruits Musketeer Bomb Tower Ice Wizard
Royal Recruits Musketeer Miner Ice Wizard
Ice Wizard Arrows Royal Recruits Musketeer Bomb Tower
Arrows Musketeer Ice Wizard
Royal Recruits Bomb Tower Musketeer Ice Wizard
Bomb Tower Arrows Royal Recruits
Royal Recruits Bomb Tower
Bomb Tower Royal Recruits
Bomb Tower Arrows Royal Recruits Musketeer
Arrows Bomb Tower Royal Recruits Musketeer Ice Wizard
Arrows Bomb Tower Royal Recruits Musketeer Ice Wizard
Royal Recruits Musketeer Bomb Tower
Royal Recruits Arrows Musketeer Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits
Arrows Musketeer Bomb Tower Miner
Royal Recruits Musketeer Bomb Tower
Royal Recruits Musketeer
Royal Recruits Musketeer
Arrows Musketeer Bomb Tower Ice Wizard
Royal Recruits Musketeer Bomb Tower Ice Wizard
Royal Recruits Bomb Tower
Royal Recruits Bomb Tower
Royal Recruits Musketeer
Royal Recruits Musketeer Bomb Tower
Royal Recruits Arrows
Royal Recruits Bomb Tower
Royal Recruits Musketeer Bomb Tower
Royal Recruits Musketeer Bomb Tower
Arrows Royal Recruits Musketeer Bomb Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Musketeer
Arrows Musketeer Miner Ice Wizard
Arrows Miner
Arrows Royal Recruits Musketeer
Arrows
Arrows Musketeer Ice Wizard
Arrows Musketeer
Arrows Ice Wizard
Arrows Miner
Musketeer
Miner Arrows Royal Recruits Musketeer
Arrows Musketeer
Musketeer Miner
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Royal Recruits Musketeer
Arrows
Arrows Musketeer
Arrows Miner
Musketeer
Arrows
Musketeer
Arrows Royal Recruits Musketeer
Arrows Ice Wizard
Arrows Miner Musketeer Ice Wizard
Arrows Musketeer Miner
Miner Arrows Musketeer
Arrows Musketeer Ice Wizard
Musketeer
Arrows Musketeer Miner
Arrows
Arrows
Royal Recruits Musketeer
Arrows Musketeer Ice Wizard
Arrows
Miner Musketeer
Arrows Musketeer
Arrows
Royal Recruits Musketeer
Royal Recruits Musketeer
Musketeer
Royal Recruits Musketeer Miner

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