My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tesla Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Giant Skeleton
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang
Barbarian Barrel
Ice Spirit Goblin Gang Tesla Wizard Giant Skeleton
The Log
Ice Spirit Goblin Gang Hog Rider Giant Skeleton
Earthquake
Goblin Gang Tesla Hog Rider
Arrows
Ice Spirit Goblin Gang
Royal Delivery
Ice Spirit Goblin Gang Hog Rider Wizard Giant Skeleton
Fireball
Goblin Gang Tesla Hog Rider Wizard
Poison
Goblin Gang Wizard
Lightning
Tesla Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Wizard Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Wizard Rocket Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Rocket Tornado Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblin Gang Tornado Tesla Hog Rider Wizard Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Goblin Gang Tornado Tesla

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Giant Skeleton
Goblin Gang
Hog Rider Giant Skeleton
Tesla
Hog Rider
Ice Spirit Goblin Gang Wizard Rocket Tornado Giant Skeleton
Wizard
Tornado Hog Rider Giant Skeleton
Rocket
Tornado Hog Rider
Tornado
Wizard Rocket Hog Rider Giant Skeleton
Giant Skeleton
Ice Spirit Goblin Gang Hog Rider Wizard Tornado

Defense Synergies 4 10

Ice Spirit
Goblin Gang Tesla Wizard Rocket Tornado Giant Skeleton
Goblin Gang
Ice Spirit Tesla Giant Skeleton
Tesla
Goblin Gang Ice Spirit Wizard Tornado
Hog Rider
Wizard
Tornado Ice Spirit Tesla Giant Skeleton
Rocket
Tornado Ice Spirit
Tornado
Wizard Rocket Ice Spirit Tesla Giant Skeleton
Giant Skeleton
Ice Spirit Goblin Gang Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Tesla Wizard
Ice Spirit Goblin Gang Tesla
Goblin Gang Tesla Rocket Tornado Giant Skeleton
Tesla Goblin Gang
Rocket Tornado Giant Skeleton
Goblin Gang Tornado Tesla
Tesla Rocket Tornado Ice Spirit Goblin Gang Wizard
Rocket Tesla Giant Skeleton
Tesla Goblin Gang Tornado
Goblin Gang Tornado Ice Spirit Tesla Giant Skeleton
Goblin Gang Tesla Wizard Tornado Giant Skeleton
Tesla Goblin Gang Wizard Tornado
Tesla Ice Spirit Goblin Gang Wizard Rocket Giant Skeleton
Wizard Rocket Ice Spirit Goblin Gang Tesla Tornado
Goblin Gang Tesla
Rocket Tornado Ice Spirit Goblin Gang Tesla
Tesla Wizard Goblin Gang Tornado
Ice Spirit Tesla Goblin Gang Wizard Tornado
Wizard Tornado Ice Spirit Tesla Giant Skeleton
Tesla Tornado
Goblin Gang Wizard Tesla Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tesla Giant Skeleton
Goblin Gang Tesla Wizard Rocket
Goblin Gang Giant Skeleton Ice Spirit Rocket
Goblin Gang Rocket Giant Skeleton Tesla Tornado
Giant Skeleton Goblin Gang Tesla
Wizard Rocket Ice Spirit Goblin Gang Tesla Tornado
Goblin Gang Rocket Tesla Giant Skeleton
Giant Skeleton Tesla
Rocket Giant Skeleton Ice Spirit Tornado
Goblin Gang Tesla
Tesla Giant Skeleton
Rocket Tornado Giant Skeleton
Rocket Giant Skeleton Goblin Gang Tesla Wizard
Wizard Tesla
Goblin Gang Tesla Ice Spirit Rocket Tornado Giant Skeleton
Tesla Wizard Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Giant Skeleton
Tornado
Rocket Giant Skeleton
Rocket Giant Skeleton
Wizard Rocket
Wizard Ice Spirit Rocket Tornado
Wizard Tornado
Ice Spirit Wizard Tornado
Wizard Tornado
Rocket Goblin Gang Tornado
Rocket Wizard Tornado
Wizard Rocket Tornado
Rocket
Rocket
Rocket Wizard
Wizard Rocket
Rocket Tornado
Rocket
Rocket Wizard
Rocket Wizard Tornado
Rocket Giant Skeleton
Rocket Wizard Tornado
Rocket Tornado
Rocket
Tornado Ice Spirit Wizard
Wizard Tornado
Wizard Tornado
Rocket Tornado
Wizard Tornado
Rocket Ice Spirit Wizard
Wizard Rocket
Rocket Ice Spirit
Giant Skeleton
Rocket Wizard
Ice Spirit Goblin Gang Rocket
Rocket Wizard Tornado
Goblin Gang Wizard Rocket
Wizard
Rocket Tornado Giant Skeleton
Ice Spirit Goblin Gang Rocket Tornado Giant Skeleton
Rocket Tornado
Rocket Tornado Giant Skeleton

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