My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Good

2 problems 1 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Rascals Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Goblin Gang Rascals Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Royal Hogs Guards
Giant Snowball
Spear Goblins Goblin Gang Royal Hogs Guards
Zap
Spear Goblins Goblin Gang Royal Hogs Guards
Barbarian Barrel
Spear Goblins Knight Goblin Gang Rascals Royal Hogs Guards
The Log
Spear Goblins Goblin Gang Rascals Royal Hogs Guards
Earthquake
Spear Goblins Goblin Gang Royal Hogs Guards
Arrows
Spear Goblins Goblin Gang Rascals Royal Hogs Guards
Royal Delivery
Spear Goblins Knight Goblin Gang Rascals Royal Hogs Guards
Fireball
Goblin Gang Rascals Royal Hogs
Poison
Spear Goblins Goblin Gang Rascals Royal Hogs Guards
Lightning
Knight
Rocket
Rascals Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Knight Goblin Gang Guards Rascals Royal Hogs Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Knight Goblin Gang Guards

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Goblin Gang Rascals Royal Hogs Mega Knight
Knight
Spear Goblins Goblin Gang Royal Hogs
Goblin Gang
Knight Spear Goblins Royal Hogs
Rascals
Spear Goblins
Royal Hogs
Spear Goblins Knight Goblin Gang Guards Lightning Mega Knight
Guards
Royal Hogs
Lightning
Royal Hogs
Mega Knight
Spear Goblins Royal Hogs

Defense Synergies 2 6

Spear Goblins
Knight Goblin Gang Rascals Guards Mega Knight
Knight
Spear Goblins Goblin Gang
Goblin Gang
Knight Spear Goblins Rascals Guards
Rascals
Spear Goblins Goblin Gang
Royal Hogs
Guards
Spear Goblins Goblin Gang
Lightning
Mega Knight
Spear Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Spear Goblins Knight
Knight Goblin Gang Rascals Mega Knight
Goblin Gang Mega Knight Knight Rascals Lightning
Knight Goblin Gang Rascals Guards Mega Knight
Lightning Mega Knight
Goblin Gang Spear Goblins Rascals Guards Mega Knight
Lightning Spear Goblins Goblin Gang Rascals
Lightning Rascals Mega Knight
Goblin Gang Rascals
Knight Goblin Gang Guards Spear Goblins Rascals Mega Knight
Goblin Gang Guards Spear Goblins Knight Rascals Mega Knight
Spear Goblins Goblin Gang Rascals
Mega Knight Knight Goblin Gang Rascals Guards Lightning
Mega Knight Goblin Gang Rascals Guards
Knight Goblin Gang Rascals Mega Knight
Goblin Gang Rascals Lightning Mega Knight
Mega Knight Knight Goblin Gang Rascals
Mega Knight Spear Goblins Knight Goblin Gang Rascals Guards
Spear Goblins Knight Rascals Guards Mega Knight
Goblin Gang Rascals Mega Knight Spear Goblins Knight Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Rascals Guards Mega Knight Spear Goblins
Knight Goblin Gang Lightning Mega Knight
Goblin Gang Guards Mega Knight Spear Goblins Knight Rascals Lightning
Goblin Gang Guards Lightning Mega Knight Knight Rascals
Knight Goblin Gang Rascals Guards Mega Knight
Goblin Gang Rascals
Goblin Gang Rascals Guards Spear Goblins Knight Lightning
Mega Knight Knight Rascals
Lightning Mega Knight Spear Goblins Knight
Goblin Gang Guards
Mega Knight Knight Rascals Guards
Lightning Mega Knight Guards
Rascals Lightning Mega Knight Knight Goblin Gang Guards
Rascals Mega Knight
Goblin Gang Rascals Guards Spear Goblins Knight Lightning
Mega Knight Rascals

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Rascals Guards
Lightning
Lightning Knight Rascals Guards
Mega Knight
Spear Goblins
Lightning
Lightning
Lightning Goblin Gang Guards
Lightning Knight
Lightning
Lightning Knight
Lightning
Lightning
Lightning Spear Goblins
Lightning Mega Knight
Lightning
Lightning
Lightning Mega Knight
Lightning Mega Knight
Lightning Mega Knight
Lightning
Lightning
Lightning
Mega Knight
Lightning
Lightning Mega Knight
Lightning
Lightning
Lightning Guards
Lightning
Lightning Mega Knight
Lightning
Mega Knight
Lightning
Lightning Spear Goblins Goblin Gang Guards
Lightning
Lightning Knight Goblin Gang Rascals Mega Knight
Lightning
Lightning
Mega Knight
Goblin Gang Rascals Guards Lightning
Lightning
Lightning Mega Knight

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