My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Prince Royal Ghost Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Hog Rider Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Battle Ram Hog Rider Prince Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Hog Rider Prince Sparky
Giant Snowball
Fire Spirit Battle Ram Hog Rider
Zap
Fire Spirit Battle Ram Prince Sparky
Barbarian Barrel
Fire Spirit Battle Ram Royal Ghost Sparky
The Log
Fire Spirit Battle Ram Hog Rider Prince Sparky
Earthquake
Hog Rider
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Battle Ram Hog Rider Prince Royal Ghost Sparky
Fireball
Battle Ram Hog Rider Sparky
Poison
Sparky
Lightning
Battle Ram Prince Sparky
Rocket
Hog Rider Prince Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Poison Royal Ghost Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Battle Ram Poison Prince Royal Ghost Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Royal Ghost Battle Ram Hog Rider Poison Prince Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Royal Ghost Battle Ram

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Battle Ram Prince Sparky
Zap
Battle Ram Hog Rider Prince Sparky Fire Spirit Poison Royal Ghost
Battle Ram
Zap Poison Fire Spirit Royal Ghost
Hog Rider
Fire Spirit Zap Poison Prince
Poison
Battle Ram Zap Hog Rider Prince Royal Ghost
Prince
Zap Fire Spirit Hog Rider Poison Royal Ghost
Royal Ghost
Zap Battle Ram Poison Prince
Sparky
Zap Fire Spirit

Defense Synergies 0 7

Fire Spirit
Zap Sparky
Zap
Fire Spirit Poison Prince Royal Ghost Sparky
Battle Ram
Hog Rider
Poison
Zap Sparky
Prince
Zap
Royal Ghost
Zap
Sparky
Fire Spirit Zap Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Sparky
Sparky Zap Prince
Prince Sparky Fire Spirit
Prince Sparky
Poison Prince Sparky
Fire Spirit Zap Royal Ghost
Fire Spirit Zap Poison
Zap Poison Sparky
Sparky Prince
Fire Spirit Prince Royal Ghost Sparky
Poison Zap Royal Ghost
Zap Poison
Prince Sparky Fire Spirit Zap
Fire Spirit Sparky Zap Poison Prince Royal Ghost
Sparky Prince
Zap Prince Sparky
Sparky Poison Prince
Fire Spirit Zap Prince Royal Ghost
Zap Poison Fire Spirit Royal Ghost
Sparky Prince
Royal Ghost Fire Spirit Poison Prince Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Prince Royal Ghost Sparky
Poison Zap Prince Royal Ghost
Zap Prince Sparky
Prince Zap Sparky
Prince Sparky
Fire Spirit Poison Zap
Prince Sparky
Prince Sparky
Zap Poison Prince Sparky
Sparky
Prince Sparky
Zap Poison Prince
Prince Sparky
Sparky
Sparky Zap Poison Prince
Poison Zap Royal Ghost Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Royal Ghost Sparky
Poison Zap Royal Ghost
Poison Sparky
Poison Prince Sparky
Poison Fire Spirit Zap Sparky
Poison Fire Spirit Zap
Fire Spirit Poison Sparky
Poison Fire Spirit Zap
Poison Zap
Fire Spirit Poison Prince Sparky
Poison Zap Prince Sparky
Poison Fire Spirit Zap
Poison Fire Spirit Sparky
Poison
Zap Poison Prince Sparky
Zap Poison Sparky
Poison Sparky
Poison Sparky
Sparky
Fire Spirit Zap Poison Prince Sparky
Fire Spirit Zap Poison
Poison Prince Sparky
Poison
Prince Sparky
Zap Poison
Zap Poison Fire Spirit Sparky
Poison Zap Royal Ghost Sparky
Zap Poison Prince Sparky
Poison Zap Sparky
Poison Fire Spirit Zap Sparky
Zap Poison
Sparky
Poison Zap Sparky
Zap Poison Sparky
Prince Sparky
Poison Sparky
Zap Fire Spirit Prince
Poison Fire Spirit Zap
Poison Prince Sparky
Zap Poison
Zap Poison Sparky
Prince Sparky
Zap Poison Sparky
Zap Poison
Poison Zap Prince Royal Ghost Sparky

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