My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Furnace Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant
Giant Snowball
Goblin Gang Furnace Witch
Zap
Goblin Gang Royal Giant Furnace Witch
Barbarian Barrel
Goblin Gang Furnace Witch Electro Wizard
The Log
Goblin Gang Royal Giant Furnace Witch
Earthquake
Goblin Gang Furnace Witch
Arrows
Goblin Gang Furnace Witch
Royal Delivery
Goblin Gang Witch Electro Wizard
Fireball
Goblin Gang Furnace Witch Electro Wizard
Poison
Goblin Gang Furnace Witch Electro Wizard
Lightning
Furnace Witch Electro Wizard
Rocket
Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Tornado Fireball Furnace Electro Wizard Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Tornado Fireball

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Royal Giant
Royal Giant
Fireball Furnace Goblin Gang Tornado Witch The Log Electro Wizard
Fireball
Royal Giant Tornado The Log Electro Wizard
Furnace
Royal Giant
Tornado
Fireball Royal Giant Witch The Log
Witch
Royal Giant Tornado
The Log
Royal Giant Fireball Tornado
Electro Wizard
Royal Giant Fireball

Defense Synergies 2 12

Goblin Gang
Furnace The Log Electro Wizard
Royal Giant
Fireball
Tornado The Log Electro Wizard
Furnace
Goblin Gang Tornado Electro Wizard
Tornado
Fireball Furnace Witch The Log Electro Wizard
Witch
Tornado The Log Electro Wizard
The Log
Fireball Goblin Gang Tornado Witch Electro Wizard
Electro Wizard
Goblin Gang Fireball Furnace Tornado Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log Electro Wizard
Goblin Gang Furnace Witch The Log Electro Wizard
Goblin Gang Furnace Tornado Witch Electro Wizard
Witch Goblin Gang Furnace Electro Wizard
Fireball Tornado The Log
Goblin Gang Fireball Tornado The Log Furnace Electro Wizard
Furnace Tornado Electro Wizard Goblin Gang Fireball Witch
Fireball The Log Electro Wizard
Witch Goblin Gang Furnace Tornado
Goblin Gang Tornado Electro Wizard
Goblin Gang Witch Electro Wizard Fireball Furnace Tornado The Log
Goblin Gang Fireball Furnace Tornado Witch Electro Wizard
Furnace Goblin Gang Fireball Witch The Log Electro Wizard
Fireball Goblin Gang Furnace Tornado Witch The Log Electro Wizard
Goblin Gang Furnace Electro Wizard
Tornado Goblin Gang Fireball Furnace The Log Electro Wizard
Goblin Gang Fireball Furnace Tornado Witch Electro Wizard
Fireball Goblin Gang Furnace Tornado Witch The Log Electro Wizard
Furnace Tornado Witch The Log Fireball Electro Wizard
Tornado Electro Wizard
Goblin Gang Fireball Furnace Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Furnace Witch Electro Wizard
Fireball Electro Wizard Goblin Gang The Log
Goblin Gang Furnace Witch The Log Electro Wizard
Goblin Gang Fireball Tornado The Log Electro Wizard
Goblin Gang Witch
Fireball Furnace Goblin Gang Tornado Witch Electro Wizard
Goblin Gang Fireball Furnace Witch Electro Wizard
Electro Wizard Fireball Tornado Witch The Log
Witch Goblin Gang
Witch
Fireball Tornado The Log Electro Wizard
Goblin Gang Fireball Witch
Fireball Furnace Witch
Goblin Gang Witch Electro Wizard Fireball Furnace Tornado The Log
Fireball Witch The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Tornado The Log Electro Wizard
Fireball The Log
Fireball The Log
Fireball Furnace The Log
Fireball Furnace Tornado Witch
Furnace Tornado Witch The Log
Fireball The Log Tornado
Fireball The Log Tornado
Goblin Gang Fireball Tornado Electro Wizard
Fireball Tornado The Log Electro Wizard
Fireball Tornado
Fireball The Log
Fireball
Fireball Furnace The Log
Fireball Furnace Witch The Log
Fireball Furnace The Log
Fireball Tornado
Fireball The Log Electro Wizard
Fireball Tornado Witch The Log
Fireball The Log
Fireball Tornado
Tornado The Log
Fireball The Log
Tornado The Log Fireball Furnace Witch
Witch
Fireball The Log Tornado Witch Electro Wizard
Fireball Tornado Witch The Log
Fireball Tornado The Log
Fireball Furnace Tornado Witch Electro Wizard
Electro Wizard Fireball Witch
Fireball
Fireball The Log
Fireball Electro Wizard
Fireball The Log
Electro Wizard Goblin Gang Fireball Witch
Fireball Tornado Witch Electro Wizard
The Log Fireball
Fireball Goblin Gang Electro Wizard
The Log Fireball
Fireball Tornado
Goblin Gang Fireball Tornado Witch The Log Electro Wizard
Fireball Tornado Witch Electro Wizard
Fireball Tornado Witch The Log Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: