My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Hunter Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Ice Golem Hunter Ice Wizard Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Goblin Barrel Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Ice Golem Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Goblin Barrel Miner
Giant Snowball
Goblin Barrel Miner
Zap
Royal Giant Goblin Barrel
Barbarian Barrel
Goblin Barrel Hunter Ice Wizard Royal Ghost
The Log
Royal Giant Goblin Barrel Hunter
Earthquake
Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Goblin Barrel Hunter Miner Ice Wizard Royal Ghost
Fireball
Goblin Barrel Hunter Ice Wizard
Poison
Hunter Ice Wizard
Lightning
Ice Golem Hunter Ice Wizard
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Hunter Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Hunter The Log Ice Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Miner Ice Wizard Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Goblin Barrel Miner Ice Wizard Royal Ghost Hunter Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem The Log Goblin Barrel Miner

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Goblin Barrel Hunter Miner Ice Wizard Ice Golem The Log Royal Ghost
Ice Golem
Goblin Barrel Royal Giant Hunter Miner
Goblin Barrel
Royal Giant Ice Golem Miner Ice Wizard Royal Ghost
Hunter
Royal Giant Ice Golem
The Log
Royal Giant Miner
Miner
Royal Giant Ice Golem Goblin Barrel The Log Royal Ghost
Ice Wizard
Royal Giant Goblin Barrel
Royal Ghost
Royal Giant Goblin Barrel Miner

Defense Synergies 0 9

Royal Giant
Ice Golem
Hunter The Log Ice Wizard Royal Ghost
Goblin Barrel
Hunter
Ice Golem The Log Ice Wizard
The Log
Ice Golem Hunter Miner Ice Wizard Royal Ghost
Miner
The Log
Ice Wizard
Ice Golem Hunter The Log
Royal Ghost
Ice Golem The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem The Log
Hunter The Log Ice Wizard
Hunter Ice Wizard
Hunter Ice Wizard
The Log
The Log Hunter Ice Wizard Royal Ghost
Hunter Ice Wizard
Ice Golem The Log
Hunter Ice Wizard
Ice Golem Hunter Miner Ice Wizard Royal Ghost
Ice Wizard Ice Golem Hunter The Log Royal Ghost
Hunter Ice Wizard
Hunter The Log Ice Wizard
Hunter The Log Royal Ghost
Hunter
Hunter The Log
Hunter
Hunter The Log Ice Wizard Royal Ghost
Hunter The Log Ice Golem Ice Wizard Royal Ghost
Hunter
Royal Ghost Hunter The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Royal Ghost
Ice Golem Hunter The Log Miner Royal Ghost
Ice Golem Hunter The Log
Hunter Ice Golem The Log
Hunter
Ice Golem Hunter Ice Wizard
Ice Golem Hunter Ice Wizard
Hunter
Ice Golem The Log
Hunter
The Log
Ice Golem Hunter
Ice Golem Hunter The Log
Ice Golem Hunter The Log Ice Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem The Log Royal Ghost
The Log Miner Ice Wizard Royal Ghost
The Log Miner
Ice Golem The Log
The Log
Ice Golem Hunter Ice Wizard
The Log
The Log Ice Golem Hunter Ice Wizard
The Log Miner
Miner The Log
Ice Golem Hunter The Log Miner
Ice Golem The Log
Hunter The Log
The Log
Hunter The Log
The Log Miner
The Log
The Log
The Log
Ice Golem The Log Hunter Ice Wizard
The Log Miner Hunter Ice Wizard Royal Ghost
The Log Miner
Miner The Log
Ice Golem Hunter Ice Wizard
Hunter The Log Miner
The Log
Hunter Ice Wizard
The Log
Miner Hunter
The Log Ice Golem
The Log
The Log Miner Royal Ghost

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