My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Princess Royal Ghost Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Princess Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Bandit Inferno Dragon
Giant Snowball
Goblin Barrel Princess Inferno Dragon
Zap
Goblin Barrel Princess Bandit Inferno Dragon
Barbarian Barrel
Knight Wizard Goblin Barrel Princess Royal Ghost Bandit
The Log
Goblin Barrel Princess Bandit
Earthquake
Goblin Barrel
Arrows
Goblin Barrel Princess
Royal Delivery
Knight Wizard Goblin Barrel Princess Royal Ghost Bandit Inferno Dragon
Fireball
Wizard Goblin Barrel Princess Bandit Inferno Dragon
Poison
Wizard Princess
Lightning
Knight Wizard Bandit Inferno Dragon
Rocket
Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Princess Royal Ghost Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Barrel Princess Royal Ghost Bandit Inferno Dragon Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Barrel Princess

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Barrel Princess Wizard The Log
Wizard
Knight Royal Ghost Bandit
Goblin Barrel
Knight Princess Royal Ghost Bandit
The Log
Knight Princess Bandit
Princess
Knight Goblin Barrel The Log Royal Ghost
Royal Ghost
Wizard Goblin Barrel Princess Bandit
Bandit
Wizard Goblin Barrel The Log Royal Ghost
Inferno Dragon

Defense Synergies 1 11

Knight
Princess Wizard The Log
Wizard
Knight The Log Royal Ghost Bandit
Goblin Barrel
The Log
Knight Wizard Princess Royal Ghost Bandit Inferno Dragon
Princess
Knight The Log Royal Ghost Bandit
Royal Ghost
Wizard The Log Princess
Bandit
Wizard The Log Princess
Inferno Dragon
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard The Log
Inferno Dragon Knight The Log Bandit
Knight Bandit Inferno Dragon
Inferno Dragon Knight Bandit
The Log Princess
The Log Royal Ghost Bandit
Inferno Dragon Wizard Princess
The Log Bandit
Inferno Dragon Princess
Knight Royal Ghost Bandit
Knight Wizard The Log Princess Royal Ghost Bandit
Inferno Dragon Wizard Princess
Knight Wizard The Log Bandit
Wizard The Log Princess Royal Ghost
Inferno Dragon Knight Bandit
The Log Bandit Inferno Dragon
Wizard Knight
Knight Wizard The Log Royal Ghost Bandit
Wizard The Log Knight Princess Royal Ghost Bandit Inferno Dragon
Inferno Dragon
Wizard Royal Ghost Knight The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Ghost Bandit
Bandit Knight Wizard The Log Royal Ghost Inferno Dragon
Bandit Knight The Log
Knight The Log Bandit
Knight Bandit Inferno Dragon
Wizard Princess
Knight Bandit
Knight Inferno Dragon
Knight The Log Bandit Inferno Dragon
Inferno Dragon
Inferno Dragon Knight
The Log
Knight Wizard Bandit
Wizard Princess
Knight The Log Inferno Dragon
Wizard The Log Princess Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight The Log Royal Ghost Bandit
The Log Princess Royal Ghost Bandit
The Log Bandit
Knight The Log
Wizard The Log
Wizard Princess
Wizard The Log Princess
The Log Wizard Princess
The Log Wizard Bandit
Knight Wizard The Log Princess Bandit
Wizard Princess
Knight The Log Princess Bandit
Princess Bandit
Princess The Log
Wizard The Log Princess Bandit
Wizard The Log Princess Bandit
Wizard The Log Princess Bandit
Wizard The Log Princess
The Log
Wizard Princess
The Log
The Log
The Log Wizard Princess
Inferno Dragon
The Log Wizard Princess Royal Ghost Bandit
Wizard The Log Princess Bandit
The Log Bandit
Wizard Princess
Wizard
Wizard The Log Bandit
Princess
Wizard The Log Princess
Princess Bandit
Wizard Princess
The Log
Knight Wizard Princess
The Log Wizard Princess
The Log Princess
Princess
The Log Princess Royal Ghost Bandit

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