My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Wizard P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Flying Machine P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Flying Machine
Zap
Mortar Flying Machine Bandit
Barbarian Barrel
Mortar Wizard Bandit Electro Wizard
The Log
Bandit
Earthquake
Mortar
Arrows
Flying Machine
Royal Delivery
Flying Machine Wizard P.E.K.K.A Bandit Electro Wizard
Fireball
Mortar Flying Machine Wizard Bandit Electro Wizard
Poison
Mortar Flying Machine Wizard Electro Wizard
Lightning
Mortar Wizard Bandit Electro Wizard
Rocket
Mortar Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Bandit Mortar Fireball Flying Machine Electro Wizard Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Tornado Bandit Mortar Fireball

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Fireball Flying Machine Tornado Bandit
Fireball
Tornado Mortar Electro Wizard
Flying Machine
Mortar P.E.K.K.A
Wizard
Tornado P.E.K.K.A Bandit
Tornado
Fireball Wizard P.E.K.K.A Mortar
P.E.K.K.A
Tornado Electro Wizard Flying Machine Wizard
Bandit
Mortar Wizard Electro Wizard
Electro Wizard
P.E.K.K.A Fireball Bandit

Defense Synergies 3 17

Mortar
Fireball Flying Machine Wizard Tornado Bandit Electro Wizard
Fireball
Tornado Mortar Bandit Electro Wizard
Flying Machine
Mortar P.E.K.K.A Bandit Electro Wizard
Wizard
Tornado Mortar P.E.K.K.A Bandit Electro Wizard
Tornado
Fireball Wizard P.E.K.K.A Mortar Electro Wizard
P.E.K.K.A
Tornado Flying Machine Wizard Electro Wizard
Bandit
Mortar Fireball Flying Machine Wizard Electro Wizard
Electro Wizard
Mortar Fireball Flying Machine Wizard Tornado P.E.K.K.A Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Fireball Flying Machine Wizard Electro Wizard
P.E.K.K.A Mortar Flying Machine Bandit Electro Wizard
Mortar Tornado P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Mortar Bandit Electro Wizard
Fireball Tornado P.E.K.K.A
Fireball Tornado Flying Machine Bandit Electro Wizard
Tornado Electro Wizard Mortar Fireball Flying Machine Wizard
Fireball Flying Machine P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Mortar Tornado
Tornado Bandit Electro Wizard
Electro Wizard Fireball Flying Machine Wizard Tornado Bandit
Fireball Flying Machine Wizard Tornado Electro Wizard
Mortar P.E.K.K.A Fireball Flying Machine Wizard Bandit Electro Wizard
Fireball Wizard Mortar Tornado P.E.K.K.A Electro Wizard
P.E.K.K.A Mortar Bandit Electro Wizard
Tornado Mortar Fireball P.E.K.K.A Bandit Electro Wizard
Wizard Mortar Fireball Tornado P.E.K.K.A Electro Wizard
Mortar Fireball Flying Machine Wizard Tornado Bandit Electro Wizard
Mortar Wizard Tornado Fireball Flying Machine Bandit Electro Wizard
P.E.K.K.A Mortar Tornado Electro Wizard
Wizard Fireball Flying Machine P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball P.E.K.K.A Bandit Electro Wizard
Fireball Bandit Electro Wizard Mortar Flying Machine Wizard
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Fireball Tornado Bandit Electro Wizard
P.E.K.K.A Bandit
Fireball Wizard Flying Machine Tornado Electro Wizard
P.E.K.K.A Fireball Flying Machine Bandit Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Mortar Fireball Flying Machine Tornado Bandit
P.E.K.K.A
P.E.K.K.A Flying Machine
P.E.K.K.A Fireball Tornado Electro Wizard
P.E.K.K.A Fireball Wizard Bandit
Wizard Fireball Flying Machine
Electro Wizard Mortar Fireball Flying Machine Tornado P.E.K.K.A
Fireball Flying Machine Wizard P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Flying Machine Bandit
Mortar Fireball Flying Machine Tornado Bandit Electro Wizard
Fireball Flying Machine Bandit
Fireball Flying Machine
Fireball Wizard Mortar
Fireball Wizard Flying Machine Tornado
Mortar Flying Machine Wizard Tornado
Fireball Flying Machine Wizard Tornado
Fireball Mortar Flying Machine Wizard Tornado Bandit
Fireball Tornado Electro Wizard
Mortar Fireball Flying Machine Wizard Tornado Bandit Electro Wizard
Fireball Flying Machine Wizard Tornado
Flying Machine Mortar Fireball Bandit
Mortar Fireball Flying Machine Bandit
Mortar Fireball Flying Machine
Mortar Fireball Flying Machine Wizard Bandit
Mortar Fireball Flying Machine Wizard Bandit
Mortar Fireball Tornado
Mortar Fireball Flying Machine Wizard Bandit Electro Wizard
Mortar Fireball Flying Machine Wizard Tornado
Fireball
Fireball Wizard Tornado
Tornado
Mortar Fireball Flying Machine
Tornado Mortar Fireball Wizard
Mortar Fireball Flying Machine Wizard Tornado Bandit Electro Wizard
Fireball Mortar Flying Machine Wizard Tornado Bandit
Fireball Mortar Tornado Bandit
Fireball Flying Machine Wizard Tornado Electro Wizard
Electro Wizard Fireball Flying Machine Wizard
Fireball
Mortar Fireball Wizard Bandit
Fireball Electro Wizard
P.E.K.K.A
Fireball Wizard
Electro Wizard Fireball Flying Machine Bandit
Fireball Flying Machine Wizard Tornado Electro Wizard
Fireball
Fireball Flying Machine Wizard Electro Wizard
Mortar Fireball Flying Machine Wizard
Fireball Tornado
Flying Machine P.E.K.K.A
Fireball Flying Machine Tornado Electro Wizard
Fireball Flying Machine Tornado Electro Wizard
Mortar Fireball Flying Machine Tornado Bandit Electro Wizard

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