My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Tesla Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Rascals

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Rascals

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Miner
Giant Snowball
Archers Goblin Gang Miner
Zap
Archers Goblin Gang Mortar
Barbarian Barrel
Archers Goblin Gang Mortar Tesla Rascals
The Log
Archers Goblin Gang Rascals
Earthquake
Archers Goblin Gang Mortar Tesla
Arrows
Archers Goblin Gang Rascals
Royal Delivery
Archers Goblin Gang Rascals Miner
Fireball
Archers Goblin Gang Mortar Tesla Rascals
Poison
Archers Goblin Gang Mortar Rascals
Lightning
Mortar Tesla
Rocket
Mortar Rascals

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Goblin Gang Miner Mortar Tesla Rascals Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Goblin Gang Miner

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Mortar Miner
Arrows
Archers Mortar Miner
Goblin Gang
Miner Mortar
Mortar
Miner Archers Arrows Goblin Gang Rocket
Tesla
Rascals
Miner
Rocket
Mortar Miner
Miner
Goblin Gang Mortar Archers Arrows Rascals Rocket

Defense Synergies 1 11

Archers
Goblin Gang Mortar Tesla Rascals
Arrows
Mortar Tesla
Goblin Gang
Tesla Archers Mortar Rascals Miner
Mortar
Archers Arrows Goblin Gang Tesla
Tesla
Goblin Gang Archers Arrows Mortar Rascals
Rascals
Archers Goblin Gang Tesla
Rocket
Miner
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mortar Tesla
Goblin Gang Mortar Tesla Rascals
Goblin Gang Mortar Tesla Rocket Archers Rascals
Tesla Goblin Gang Mortar Rascals
Arrows Rocket
Arrows Goblin Gang Archers Tesla Rascals
Tesla Rocket Archers Arrows Goblin Gang Mortar Rascals
Rocket Arrows Tesla Rascals
Tesla Goblin Gang Mortar Rascals
Goblin Gang Archers Tesla Rascals Miner
Archers Goblin Gang Arrows Tesla Rascals
Arrows Tesla Archers Goblin Gang Rascals
Mortar Tesla Goblin Gang Rascals Rocket
Rocket Arrows Goblin Gang Mortar Tesla Rascals
Goblin Gang Mortar Tesla Rascals
Rocket Goblin Gang Mortar Tesla Rascals
Tesla Arrows Goblin Gang Mortar Rascals
Arrows Mortar Tesla Archers Goblin Gang Rascals
Arrows Mortar Archers Tesla Rascals
Mortar Tesla
Goblin Gang Rascals Archers Arrows Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Archers Tesla
Archers Arrows Goblin Gang Mortar Tesla Rocket Miner
Goblin Gang Rascals Rocket
Goblin Gang Rocket Tesla Rascals
Goblin Gang Tesla Rascals
Arrows Rocket Archers Goblin Gang Tesla Rascals
Goblin Gang Rascals Rocket Archers Tesla
Tesla Rascals
Rocket Mortar
Goblin Gang Tesla
Tesla Rascals
Rocket Arrows
Rascals Rocket Goblin Gang Tesla
Archers Tesla Rascals
Goblin Gang Tesla Rascals Archers Mortar Rocket
Arrows Archers Tesla Rascals

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar Rascals Rocket
Arrows Mortar Miner
Rocket Arrows Miner
Arrows Rascals Rocket
Rocket Arrows Mortar
Arrows Rocket
Archers Arrows Mortar
Arrows
Arrows Miner Mortar
Rocket Goblin Gang
Rocket Miner Arrows Mortar
Archers Arrows Rocket
Rocket Mortar Miner
Arrows Mortar Rocket
Arrows Mortar
Rocket Arrows Mortar
Arrows Mortar Rocket
Arrows Mortar Rocket
Rocket
Rocket Archers Arrows Mortar
Rocket Arrows Mortar Miner
Rocket
Rocket Arrows
Rocket
Rocket Arrows Mortar
Arrows Mortar
Arrows Mortar Miner
Arrows Mortar Miner
Rocket Miner Arrows Mortar
Archers Arrows
Rocket
Arrows Mortar Rocket Miner
Rocket Arrows
Rocket Arrows
Archers Goblin Gang Rocket
Rocket Archers Arrows
Arrows
Miner Goblin Gang Rascals Rocket
Arrows Mortar
Rocket Arrows
Goblin Gang Rascals Rocket
Rocket
Mortar Rocket Miner

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