My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 problems 6 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Golem Bandit Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Golem Bandit Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Bandit
Giant Snowball
Minions Goblin Gang Furnace Lumberjack
Zap
Minions Goblin Gang Furnace Bandit
Barbarian Barrel
Goblin Gang Furnace Wizard Bandit Lumberjack
The Log
Goblin Gang Furnace Bandit Lumberjack
Earthquake
Goblin Gang Furnace
Arrows
Minions Goblin Gang Furnace
Royal Delivery
Minions Goblin Gang Wizard Bandit Lumberjack
Fireball
Minions Goblin Gang Furnace Wizard Bandit Lumberjack
Poison
Minions Goblin Gang Furnace Wizard
Lightning
Furnace Wizard Bandit Lumberjack
Rocket
Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Golem Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Goblin Gang Bandit Furnace Lumberjack Wizard Mega Knight Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Minions Goblin Gang Bandit Furnace

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Mega Knight Golem Bandit Lumberjack
Goblin Gang
Golem Bandit
Furnace
Golem Bandit
Wizard
Golem Bandit Lumberjack Mega Knight
Golem
Minions Goblin Gang Furnace Wizard Bandit Lumberjack
Bandit
Minions Goblin Gang Furnace Wizard Golem Lumberjack Mega Knight
Lumberjack
Minions Wizard Golem Bandit Mega Knight
Mega Knight
Minions Wizard Bandit Lumberjack

Defense Synergies 0 13

Minions
Bandit Lumberjack Mega Knight
Goblin Gang
Furnace Bandit Lumberjack
Furnace
Goblin Gang Bandit Lumberjack
Wizard
Bandit Lumberjack Mega Knight
Golem
Bandit
Minions Goblin Gang Furnace Wizard Lumberjack Mega Knight
Lumberjack
Minions Goblin Gang Furnace Wizard Bandit
Mega Knight
Minions Wizard Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Wizard
Lumberjack Minions Goblin Gang Furnace Bandit Mega Knight
Goblin Gang Furnace Lumberjack Mega Knight Minions Bandit
Lumberjack Minions Goblin Gang Furnace Bandit Mega Knight
Lumberjack Mega Knight
Goblin Gang Minions Furnace Bandit Lumberjack Mega Knight
Minions Furnace Goblin Gang Wizard
Bandit Mega Knight
Minions Goblin Gang Furnace Lumberjack
Goblin Gang Bandit Lumberjack Mega Knight
Minions Goblin Gang Furnace Wizard Bandit Lumberjack Mega Knight
Minions Goblin Gang Furnace Wizard
Furnace Lumberjack Mega Knight Minions Goblin Gang Wizard Bandit
Wizard Mega Knight Minions Goblin Gang Furnace Lumberjack
Goblin Gang Furnace Bandit Lumberjack Mega Knight
Goblin Gang Furnace Bandit Lumberjack Mega Knight
Wizard Mega Knight Minions Goblin Gang Furnace Lumberjack
Mega Knight Minions Goblin Gang Furnace Wizard Bandit Lumberjack
Furnace Wizard Minions Bandit Lumberjack Mega Knight
Lumberjack
Goblin Gang Wizard Mega Knight Minions Furnace Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Mega Knight Furnace Bandit
Bandit Goblin Gang Wizard Lumberjack Mega Knight
Goblin Gang Bandit Lumberjack Mega Knight Minions Furnace
Goblin Gang Lumberjack Mega Knight Bandit
Goblin Gang Bandit Lumberjack Mega Knight
Furnace Wizard Minions Goblin Gang
Goblin Gang Minions Furnace Bandit Lumberjack
Mega Knight Lumberjack
Mega Knight Minions Bandit
Goblin Gang
Mega Knight Minions Lumberjack
Mega Knight
Mega Knight Goblin Gang Wizard Bandit Lumberjack
Wizard Furnace Mega Knight
Goblin Gang Minions Furnace Lumberjack
Minions Mega Knight Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit
Bandit
Bandit
Wizard Furnace Mega Knight
Wizard Minions Furnace
Furnace Wizard
Wizard
Wizard Bandit
Minions Goblin Gang Lumberjack
Wizard Bandit
Wizard
Bandit
Minions Bandit
Furnace
Furnace Wizard Bandit
Furnace Wizard Bandit Mega Knight
Minions
Wizard Bandit Mega Knight
Wizard Mega Knight
Minions Mega Knight
Wizard
Furnace Wizard Mega Knight
Wizard Bandit
Wizard Bandit Mega Knight
Bandit
Furnace Wizard
Minions Wizard
Wizard Bandit Mega Knight
Mega Knight
Wizard
Minions Goblin Gang Bandit
Wizard
Goblin Gang Wizard Lumberjack Mega Knight
Wizard
Mega Knight
Minions Goblin Gang
Bandit Mega Knight

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