My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Zappies Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Zappies Baby Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Gang Baby Dragon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner Lava Hound
Giant Snowball
Goblins Goblin Gang Furnace Zappies Baby Dragon Miner Lava Hound
Zap
Goblins Goblin Gang Furnace Zappies Lava Hound
Barbarian Barrel
Goblins Goblin Gang Furnace Zappies
The Log
Goblins Goblin Gang Furnace Zappies
Earthquake
Goblin Gang Furnace Zappies
Arrows
Goblins Goblin Gang Furnace Zappies Lava Hound
Royal Delivery
Goblins Goblin Gang Zappies Baby Dragon Miner Lava Hound
Fireball
Goblin Gang Furnace Zappies Baby Dragon Lava Hound
Poison
Goblin Gang Furnace Zappies Lava Hound
Lightning
Furnace Baby Dragon
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Furnace Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Furnace Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Giant Snowball Goblin Gang Miner Furnace Zappies Baby Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Giant Snowball Goblin Gang Miner

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Baby Dragon
Giant Snowball
Furnace Baby Dragon Miner Lava Hound
Goblin Gang
Miner Baby Dragon Lava Hound
Furnace
Miner Giant Snowball Baby Dragon Lava Hound
Zappies
Baby Dragon Miner Lava Hound
Baby Dragon
Lava Hound Goblins Giant Snowball Goblin Gang Furnace Zappies Miner
Miner
Goblins Goblin Gang Furnace Lava Hound Giant Snowball Zappies Baby Dragon
Lava Hound
Baby Dragon Miner Giant Snowball Goblin Gang Furnace Zappies

Defense Synergies 1 11

Goblins
Giant Snowball Zappies
Giant Snowball
Goblin Gang Goblins Furnace Zappies Baby Dragon Miner
Goblin Gang
Giant Snowball Furnace Zappies Miner
Furnace
Giant Snowball Goblin Gang Zappies Baby Dragon
Zappies
Goblins Giant Snowball Goblin Gang Furnace
Baby Dragon
Giant Snowball Furnace
Miner
Giant Snowball Goblin Gang
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zappies Baby Dragon
Goblins Goblin Gang Furnace Zappies
Goblin Gang Furnace Goblins Giant Snowball Zappies
Goblins Goblin Gang Furnace Zappies
Goblin Gang Goblins Giant Snowball Furnace Zappies Baby Dragon
Giant Snowball Furnace Goblin Gang Zappies Baby Dragon
Baby Dragon
Zappies Goblins Goblin Gang Furnace
Goblin Gang Goblins Giant Snowball Zappies Miner
Goblins Goblin Gang Giant Snowball Furnace Zappies Baby Dragon
Giant Snowball Goblin Gang Furnace Zappies Baby Dragon
Furnace Giant Snowball Goblin Gang Zappies
Goblins Giant Snowball Goblin Gang Furnace Zappies Baby Dragon
Goblin Gang Furnace Zappies
Giant Snowball Goblin Gang Furnace Zappies
Goblins Goblin Gang Furnace Zappies
Goblins Giant Snowball Goblin Gang Furnace Zappies Baby Dragon
Giant Snowball Furnace Baby Dragon Zappies
Zappies
Goblin Gang Goblins Giant Snowball Furnace Zappies Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblins Giant Snowball Furnace Zappies
Giant Snowball Goblin Gang Baby Dragon Miner
Goblin Gang Zappies Goblins Furnace
Goblin Gang Zappies
Goblin Gang Zappies
Furnace Giant Snowball Goblin Gang Zappies Baby Dragon
Goblin Gang Goblins Furnace Zappies
Zappies
Goblins Giant Snowball Zappies Baby Dragon
Goblin Gang Zappies
Zappies
Giant Snowball
Goblin Gang Zappies
Furnace Zappies Baby Dragon
Goblin Gang Zappies Goblins Furnace Baby Dragon
Giant Snowball Zappies Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Giant Snowball Baby Dragon Miner
Baby Dragon Miner
Giant Snowball Furnace Baby Dragon
Giant Snowball Furnace Baby Dragon
Furnace Baby Dragon
Giant Snowball Baby Dragon
Miner Giant Snowball
Goblins Giant Snowball Goblin Gang
Miner
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon Miner
Baby Dragon
Giant Snowball Furnace Baby Dragon
Giant Snowball Furnace Baby Dragon
Furnace Baby Dragon
Giant Snowball
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon Miner
Baby Dragon
Giant Snowball
Giant Snowball Baby Dragon
Giant Snowball Furnace Baby Dragon
Miner Giant Snowball Baby Dragon
Giant Snowball Baby Dragon Miner
Miner Baby Dragon
Giant Snowball Furnace Baby Dragon
Giant Snowball Zappies
Giant Snowball
Giant Snowball Miner
Giant Snowball Zappies
Giant Snowball
Goblin Gang Zappies
Giant Snowball Zappies Baby Dragon
Miner Goblin Gang Baby Dragon
Giant Snowball Baby Dragon
Giant Snowball
Giant Snowball Goblin Gang Zappies Baby Dragon
Giant Snowball Zappies
Giant Snowball Baby Dragon Miner

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