My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Elite Barbarians
Giant Snowball
Bats Goblin Gang Witch
Zap
Bats Goblin Gang Witch
Barbarian Barrel
Goblin Gang Elite Barbarians Witch Ice Wizard
The Log
Goblin Gang Elite Barbarians Witch
Earthquake
Goblin Gang Witch
Arrows
Bats Goblin Gang Witch
Royal Delivery
Bats Goblin Gang Elite Barbarians Witch Ice Wizard
Fireball
Goblin Gang Elite Barbarians Witch Ice Wizard
Poison
Bats Goblin Gang Witch Ice Wizard
Lightning
Elite Barbarians Witch Ice Wizard
Rocket
Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

The Log Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Wizard Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Goblin Gang Ice Wizard Witch Elite Barbarians Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Goblin Gang Ice Wizard

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Elite Barbarians
Goblin Gang
Elite Barbarians
Bats The Log Mega Knight
Witch
Mega Knight
Lightning
The Log
Elite Barbarians Mega Knight
Ice Wizard
Mega Knight
Bats Elite Barbarians Witch The Log

Defense Synergies 0 14

Bats
The Log Ice Wizard Mega Knight
Goblin Gang
The Log Ice Wizard
Elite Barbarians
The Log Mega Knight
Witch
The Log Ice Wizard Mega Knight
Lightning
The Log
The Log
Bats Goblin Gang Elite Barbarians Witch Lightning Ice Wizard Mega Knight
Ice Wizard
Bats Goblin Gang Witch The Log Mega Knight
Mega Knight
Bats Elite Barbarians Witch The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning The Log
Elite Barbarians Bats Goblin Gang Witch The Log Ice Wizard Mega Knight
Goblin Gang Witch Mega Knight Bats Elite Barbarians Lightning Ice Wizard
Elite Barbarians Witch Bats Goblin Gang Ice Wizard Mega Knight
Lightning Elite Barbarians The Log Mega Knight
Goblin Gang The Log Bats Ice Wizard Mega Knight
Bats Lightning Goblin Gang Witch Ice Wizard
Lightning The Log Mega Knight
Witch Goblin Gang Elite Barbarians Ice Wizard
Goblin Gang Elite Barbarians Ice Wizard Mega Knight
Bats Goblin Gang Witch Ice Wizard The Log Mega Knight
Bats Goblin Gang Witch Ice Wizard
Mega Knight Bats Goblin Gang Elite Barbarians Witch Lightning The Log Ice Wizard
Mega Knight Bats Goblin Gang Witch The Log
Elite Barbarians Goblin Gang Mega Knight
Goblin Gang Elite Barbarians Lightning The Log Mega Knight
Mega Knight Bats Goblin Gang Elite Barbarians Witch
Mega Knight Bats Goblin Gang Elite Barbarians Witch The Log Ice Wizard
Witch The Log Bats Ice Wizard Mega Knight
Elite Barbarians
Goblin Gang Mega Knight Bats Elite Barbarians Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Elite Barbarians Witch
Goblin Gang Elite Barbarians Lightning The Log Mega Knight
Goblin Gang Mega Knight Bats Elite Barbarians Witch Lightning The Log
Goblin Gang Lightning Mega Knight Bats Elite Barbarians The Log
Goblin Gang Elite Barbarians Witch Mega Knight
Bats Goblin Gang Witch Ice Wizard
Goblin Gang Bats Elite Barbarians Witch Lightning Ice Wizard
Mega Knight Elite Barbarians
Lightning Mega Knight Bats Elite Barbarians Witch The Log
Witch Goblin Gang
Mega Knight Bats Elite Barbarians Witch
Lightning Mega Knight Elite Barbarians The Log
Elite Barbarians Lightning Mega Knight Goblin Gang Witch
Witch Mega Knight
Goblin Gang Elite Barbarians Witch Bats Lightning The Log
Bats Mega Knight Elite Barbarians Witch The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
The Log Ice Wizard
Lightning The Log
Lightning The Log
The Log Mega Knight
Bats Witch Ice Wizard
Witch The Log
The Log Lightning Ice Wizard
The Log Lightning
Lightning Bats Goblin Gang Elite Barbarians
Lightning The Log
Lightning
Lightning Elite Barbarians The Log
Lightning
Lightning Elite Barbarians The Log
Lightning Witch The Log
Lightning The Log Mega Knight
Lightning
Bats Lightning
Lightning The Log Mega Knight
Lightning Witch The Log Mega Knight
Lightning The Log Mega Knight
Lightning
Lightning The Log
Lightning The Log
The Log Witch Ice Wizard Mega Knight
Witch
The Log Witch Lightning Ice Wizard
Lightning Witch The Log Mega Knight
Lightning The Log
Elite Barbarians Lightning Bats Witch Ice Wizard
Lightning Bats Witch
Lightning Elite Barbarians
Lightning The Log Mega Knight
Lightning
Mega Knight
Lightning The Log
Lightning Bats Goblin Gang Witch
Lightning Witch Ice Wizard
The Log
Lightning Goblin Gang Mega Knight
The Log Lightning
Lightning
Elite Barbarians Mega Knight
Bats Goblin Gang Elite Barbarians Witch Lightning The Log
Bats Witch Lightning
Lightning Witch The Log Mega Knight

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