My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Hog Rider Skeleton Army
Giant Snowball
Archers Minions Hog Rider Skeleton Army
Zap
Archers Minions Skeleton Army
Barbarian Barrel
Ice Spirit Archers Skeleton Army
The Log
Ice Spirit Archers Mini P.E.K.K.A Hog Rider Skeleton Army
Earthquake
Archers Hog Rider Skeleton Army
Arrows
Ice Spirit Archers Minions Skeleton Army
Royal Delivery
Ice Spirit Archers Minions Mini P.E.K.K.A Hog Rider Skeleton Army
Fireball
Archers Minions Hog Rider Skeleton Army
Poison
Archers Minions Skeleton Army
Lightning
Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Archers Minions Skeleton Army Mini P.E.K.K.A Hog Rider Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Archers Minions

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Minions Hog Rider Archers Mini P.E.K.K.A
Zap
Ice Spirit Hog Rider Archers Minions Mini P.E.K.K.A
Archers
Ice Spirit Zap Mini P.E.K.K.A Hog Rider
Minions
Ice Spirit Hog Rider Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Zap Archers Minions Hog Rider Lightning
Hog Rider
Ice Spirit Zap Minions Lightning Archers Mini P.E.K.K.A
Skeleton Army
Lightning
Hog Rider Mini P.E.K.K.A

Defense Synergies 3 10

Ice Spirit
Zap Mini P.E.K.K.A Archers Minions Skeleton Army
Zap
Ice Spirit Mini P.E.K.K.A Archers Minions Skeleton Army
Archers
Ice Spirit Zap Minions Mini P.E.K.K.A Skeleton Army
Minions
Ice Spirit Zap Archers
Mini P.E.K.K.A
Ice Spirit Zap Archers Skeleton Army
Hog Rider
Skeleton Army
Ice Spirit Zap Archers Mini P.E.K.K.A
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Minions
Mini P.E.K.K.A Skeleton Army Ice Spirit Zap Minions
Mini P.E.K.K.A Skeleton Army Archers Minions Lightning
Mini P.E.K.K.A Skeleton Army Minions
Lightning Mini P.E.K.K.A Skeleton Army
Skeleton Army Zap Archers Minions
Minions Lightning Ice Spirit Zap Archers
Lightning Zap
Mini P.E.K.K.A Minions Skeleton Army
Skeleton Army Ice Spirit Archers Mini P.E.K.K.A
Archers Minions Skeleton Army Zap
Minions Zap Archers
Mini P.E.K.K.A Skeleton Army Ice Spirit Zap Minions Lightning
Skeleton Army Ice Spirit Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army
Skeleton Army Ice Spirit Zap Mini P.E.K.K.A Lightning
Minions Mini P.E.K.K.A Skeleton Army
Ice Spirit Zap Archers Minions Skeleton Army
Zap Ice Spirit Archers Minions
Mini P.E.K.K.A
Skeleton Army Archers Minions Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Zap Archers
Zap Archers Mini P.E.K.K.A Lightning
Skeleton Army Ice Spirit Zap Minions Mini P.E.K.K.A Lightning
Mini P.E.K.K.A Skeleton Army Lightning Zap
Mini P.E.K.K.A Skeleton Army
Ice Spirit Zap Archers Minions
Mini P.E.K.K.A Skeleton Army Archers Minions Lightning
Mini P.E.K.K.A Skeleton Army
Zap Lightning Ice Spirit Minions Mini P.E.K.K.A Skeleton Army
Skeleton Army
Minions Mini P.E.K.K.A
Skeleton Army Lightning Zap
Mini P.E.K.K.A Skeleton Army Lightning
Archers Skeleton Army
Skeleton Army Ice Spirit Zap Archers Minions Mini P.E.K.K.A Lightning
Minions Zap Archers Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Zap
Lightning
Lightning
Zap
Ice Spirit Zap Minions
Archers
Ice Spirit Zap Lightning
Zap Lightning
Lightning Minions Mini P.E.K.K.A
Lightning Zap
Lightning Zap Archers
Lightning
Lightning Minions
Lightning Zap
Lightning Zap
Lightning
Lightning
Minions Mini P.E.K.K.A Lightning
Lightning Zap Archers Mini P.E.K.K.A
Lightning Zap
Lightning Minions
Lightning
Lightning
Lightning Zap
Zap Ice Spirit
Zap Lightning
Lightning Zap
Lightning Zap
Lightning Zap Archers
Zap Lightning Ice Spirit Minions
Lightning Mini P.E.K.K.A
Lightning Zap
Zap Lightning Ice Spirit
Lightning
Zap Lightning Ice Spirit Archers Minions Skeleton Army
Lightning Zap Archers
Lightning Mini P.E.K.K.A
Zap Lightning
Lightning Zap
Zap Ice Spirit Minions Lightning
Zap Lightning
Lightning Zap

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