My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Furnace Guards Baby Dragon
Zap
Furnace Guards
Barbarian Barrel
Valkyrie Furnace Wizard Guards
The Log
Mini P.E.K.K.A Hog Rider Furnace Guards
Earthquake
Hog Rider Furnace Guards
Arrows
Furnace Guards
Royal Delivery
Mini P.E.K.K.A Valkyrie Hog Rider Wizard Guards Baby Dragon
Fireball
Hog Rider Furnace Wizard Baby Dragon
Poison
Furnace Wizard Guards
Lightning
Mini P.E.K.K.A Valkyrie Furnace Wizard Baby Dragon
Rocket
Valkyrie Hog Rider Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Wizard Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Guards Baby Dragon Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Mini P.E.K.K.A Valkyrie Hog Rider Furnace Baby Dragon Poison Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Guards Mini P.E.K.K.A Valkyrie Hog Rider

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Valkyrie Hog Rider Furnace Wizard Baby Dragon
Valkyrie
Hog Rider Mini P.E.K.K.A Furnace Wizard Baby Dragon
Hog Rider
Valkyrie Mini P.E.K.K.A Furnace Wizard Guards Baby Dragon Poison
Furnace
Mini P.E.K.K.A Valkyrie Hog Rider Baby Dragon
Wizard
Mini P.E.K.K.A Valkyrie Hog Rider
Guards
Hog Rider
Baby Dragon
Mini P.E.K.K.A Valkyrie Hog Rider Furnace Poison
Poison
Hog Rider Baby Dragon

Defense Synergies 0 13

Mini P.E.K.K.A
Valkyrie Furnace Wizard Guards Baby Dragon
Valkyrie
Mini P.E.K.K.A Furnace Wizard Baby Dragon
Hog Rider
Furnace
Mini P.E.K.K.A Valkyrie Guards Baby Dragon
Wizard
Mini P.E.K.K.A Valkyrie Guards
Guards
Mini P.E.K.K.A Furnace Wizard Baby Dragon Poison
Baby Dragon
Mini P.E.K.K.A Valkyrie Furnace Guards
Poison
Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Baby Dragon
Mini P.E.K.K.A Valkyrie Furnace
Mini P.E.K.K.A Furnace Valkyrie
Mini P.E.K.K.A Valkyrie Furnace Guards
Mini P.E.K.K.A Valkyrie Poison
Valkyrie Furnace Guards Baby Dragon
Furnace Wizard Baby Dragon Poison
Valkyrie Baby Dragon Poison
Mini P.E.K.K.A Furnace
Guards Mini P.E.K.K.A Valkyrie
Valkyrie Guards Poison Furnace Wizard Baby Dragon
Furnace Wizard Baby Dragon Poison
Mini P.E.K.K.A Furnace Valkyrie Wizard Guards
Valkyrie Wizard Mini P.E.K.K.A Furnace Guards Baby Dragon Poison
Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Furnace
Wizard Mini P.E.K.K.A Valkyrie Furnace Poison
Valkyrie Furnace Wizard Guards Baby Dragon
Valkyrie Furnace Wizard Baby Dragon Poison Guards
Mini P.E.K.K.A
Valkyrie Wizard Mini P.E.K.K.A Furnace Guards Baby Dragon Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Guards Furnace
Poison Mini P.E.K.K.A Valkyrie Wizard Baby Dragon
Guards Mini P.E.K.K.A Valkyrie Furnace
Mini P.E.K.K.A Valkyrie Guards
Mini P.E.K.K.A Valkyrie Guards
Furnace Wizard Poison Baby Dragon
Mini P.E.K.K.A Guards Valkyrie Furnace
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Baby Dragon Poison
Guards
Mini P.E.K.K.A Valkyrie Guards
Valkyrie Guards Poison
Mini P.E.K.K.A Valkyrie Wizard Guards
Wizard Valkyrie Furnace Baby Dragon
Guards Mini P.E.K.K.A Valkyrie Furnace Baby Dragon Poison
Valkyrie Poison Mini P.E.K.K.A Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie Guards Baby Dragon
Poison Baby Dragon
Baby Dragon Poison
Valkyrie Guards Poison
Wizard Poison Valkyrie Furnace Baby Dragon
Wizard Poison Furnace Baby Dragon
Furnace Wizard Baby Dragon Poison
Poison Wizard Baby Dragon
Poison Wizard
Mini P.E.K.K.A Guards Poison
Poison Valkyrie Wizard
Poison Wizard Baby Dragon
Poison Baby Dragon
Baby Dragon Poison
Furnace Baby Dragon Poison
Furnace Wizard Baby Dragon Poison
Furnace Wizard Baby Dragon Poison
Poison
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Baby Dragon Poison
Valkyrie Wizard Baby Dragon Poison
Baby Dragon Poison
Wizard Poison
Baby Dragon Poison
Poison Valkyrie Furnace Wizard Baby Dragon
Poison Wizard Baby Dragon
Wizard Baby Dragon Poison
Poison Baby Dragon
Poison Furnace Wizard Baby Dragon
Wizard Guards Poison
Mini P.E.K.K.A
Poison Wizard
Poison
Wizard Poison
Guards
Poison Wizard Baby Dragon
Poison Mini P.E.K.K.A Valkyrie Wizard Baby Dragon
Wizard Baby Dragon Poison
Poison
Guards Baby Dragon Poison
Poison
Poison Baby Dragon

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