My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Witch Bandit Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Bandit Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Bandit Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Miner Bandit
Giant Snowball
Bats Witch Miner Lumberjack
Zap
Bats Witch Bandit
Barbarian Barrel
Wizard Witch Bandit Lumberjack
The Log
Witch Bandit Lumberjack
Earthquake
Witch
Arrows
Bats Witch
Royal Delivery
Bats Wizard Witch Miner Bandit Lumberjack
Fireball
Wizard Witch Bandit Lumberjack
Poison
Bats Wizard Witch
Lightning
Wizard Witch Bandit Lumberjack
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Miner Bandit Lumberjack Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Miner Bandit

Attack Synergies 2 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Bandit Lumberjack
Wizard
Miner Bandit Lumberjack Mega Knight
Witch
Miner Bandit Lumberjack Mega Knight
The Log
Miner Bandit Lumberjack Mega Knight
Miner
Bats Wizard Witch The Log Bandit Lumberjack Mega Knight
Bandit
Bats Wizard Witch The Log Miner Lumberjack Mega Knight
Lumberjack
Bats Wizard Witch The Log Miner Bandit Mega Knight
Mega Knight
Bats Wizard Witch The Log Miner Bandit Lumberjack

Defense Synergies 0 19

Bats
The Log Bandit Lumberjack Mega Knight
Wizard
The Log Bandit Lumberjack Mega Knight
Witch
The Log Bandit Lumberjack Mega Knight
The Log
Bats Wizard Witch Miner Bandit Lumberjack Mega Knight
Miner
The Log Mega Knight
Bandit
Bats Wizard Witch The Log Lumberjack Mega Knight
Lumberjack
Bats Wizard Witch The Log Bandit
Mega Knight
Bats Wizard Witch The Log Miner Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log
Lumberjack Bats Witch The Log Bandit Mega Knight
Witch Lumberjack Mega Knight Bats Bandit
Witch Lumberjack Bats Bandit Mega Knight
The Log Lumberjack Mega Knight
The Log Bats Bandit Lumberjack Mega Knight
Bats Wizard Witch
The Log Bandit Mega Knight
Witch Lumberjack
Miner Bandit Lumberjack Mega Knight
Bats Witch Wizard The Log Bandit Lumberjack Mega Knight
Bats Wizard Witch
Lumberjack Mega Knight Bats Wizard Witch The Log Bandit
Wizard Mega Knight Bats Witch The Log Lumberjack
Bandit Lumberjack Mega Knight
The Log Bandit Lumberjack Mega Knight
Wizard Mega Knight Bats Witch Lumberjack
Mega Knight Bats Wizard Witch The Log Bandit Lumberjack
Wizard Witch The Log Bats Bandit Lumberjack Mega Knight
Lumberjack
Wizard Mega Knight Bats Witch The Log Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Witch Bandit
Bandit Wizard The Log Miner Lumberjack Mega Knight
Bandit Lumberjack Mega Knight Bats Witch The Log
Lumberjack Mega Knight Bats The Log Bandit
Witch Bandit Lumberjack Mega Knight
Wizard Bats Witch
Bats Witch Bandit Lumberjack
Mega Knight Lumberjack
Mega Knight Bats Witch The Log Bandit
Witch
Mega Knight Bats Witch Lumberjack
Mega Knight The Log
Mega Knight Wizard Witch Bandit Lumberjack
Wizard Witch Mega Knight
Witch Bats The Log Lumberjack
Bats Mega Knight Wizard Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Bandit
The Log Miner Bandit
The Log Miner Bandit
The Log
Wizard The Log Mega Knight
Wizard Bats Witch
Wizard Witch The Log
The Log Wizard
The Log Miner Wizard Bandit
Bats Lumberjack
Miner Wizard The Log Bandit
Wizard
The Log Miner Bandit
Bandit
The Log
Wizard Witch The Log Bandit
Wizard The Log Bandit Mega Knight
Bats
Wizard The Log Bandit Mega Knight
Wizard Witch The Log Miner Mega Knight
The Log Mega Knight
Wizard
The Log
The Log
The Log Wizard Witch Mega Knight
Witch
The Log Miner Wizard Witch Bandit
Wizard Witch The Log Miner Bandit Mega Knight
Miner The Log Bandit
Bats Wizard Witch
Bats Wizard Witch
Wizard The Log Miner Bandit Mega Knight
Mega Knight
Wizard The Log
Bats Witch Bandit
Wizard Witch
The Log
Miner Wizard Lumberjack Mega Knight
The Log Wizard
Mega Knight
Bats Witch The Log
Bats Witch
Witch The Log Miner Bandit Mega Knight

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