My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

2 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Battle Ram Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Battle Ram Guards Miner
Giant Snowball
Bats Goblin Gang Battle Ram Guards Miner
Zap
Bats Goblin Gang Battle Ram Guards
Barbarian Barrel
Knight Goblin Gang Battle Ram Wizard Guards
The Log
Goblin Gang Battle Ram Guards
Earthquake
Goblin Gang Guards
Arrows
Bats Goblin Gang Guards
Royal Delivery
Bats Knight Goblin Gang Battle Ram Wizard Guards Miner
Fireball
Goblin Gang Battle Ram Wizard
Poison
Bats Goblin Gang Wizard Guards
Lightning
Knight Battle Ram Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Battle Ram Guards Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Knight Goblin Gang Guards Miner Battle Ram Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Knight Goblin Gang

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Miner Battle Ram
Knight
Bats Goblin Gang Battle Ram Wizard The Log Miner
Goblin Gang
Knight Miner Battle Ram
Battle Ram
Knight The Log Bats Goblin Gang
Wizard
Knight Miner
Guards
Miner The Log
The Log
Battle Ram Knight Guards Miner
Miner
Bats Goblin Gang Guards Knight Wizard The Log

Defense Synergies 2 10

Bats
Knight The Log
Knight
Bats Goblin Gang Wizard The Log
Goblin Gang
Knight Guards The Log Miner
Battle Ram
Wizard
Knight Guards The Log
Guards
Goblin Gang Wizard The Log
The Log
Bats Knight Goblin Gang Wizard Guards Miner
Miner
Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard The Log
Bats Knight Goblin Gang The Log
Goblin Gang Bats Knight
Bats Knight Goblin Gang Guards
The Log
Goblin Gang The Log Bats Guards
Bats Goblin Gang Wizard
The Log
Goblin Gang
Knight Goblin Gang Guards Miner
Bats Goblin Gang Guards Knight Wizard The Log
Bats Goblin Gang Wizard
Bats Knight Goblin Gang Wizard Guards The Log
Wizard Bats Goblin Gang Guards The Log
Knight Goblin Gang
Goblin Gang The Log
Wizard Bats Knight Goblin Gang
Bats Knight Goblin Gang Wizard Guards The Log
Wizard The Log Bats Knight Guards
Goblin Gang Wizard Bats Knight Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Guards
Knight Goblin Gang Wizard The Log Miner
Goblin Gang Guards Bats Knight The Log
Goblin Gang Guards Bats Knight The Log
Knight Goblin Gang Guards
Wizard Bats Goblin Gang
Goblin Gang Guards Bats Knight
Knight
Bats Knight The Log
Goblin Gang Guards
Bats Knight Guards
Guards The Log
Knight Goblin Gang Wizard Guards
Wizard
Goblin Gang Guards Bats Knight The Log
Bats Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Guards The Log
The Log Miner
The Log Miner
Knight Guards The Log
Wizard The Log
Wizard Bats
Wizard The Log
The Log Wizard
The Log Miner Wizard
Bats Goblin Gang Guards
Miner Knight Wizard The Log
Wizard
Knight The Log Miner
The Log
Wizard The Log
Wizard The Log
Bats
Wizard The Log
Wizard The Log Miner
The Log
Wizard
The Log
The Log
The Log Wizard
The Log Miner Wizard
Wizard The Log Miner
Miner The Log
Bats Wizard
Bats Wizard Guards
Wizard The Log Miner
Wizard The Log
Bats Goblin Gang Guards
Wizard
The Log
Miner Knight Goblin Gang Wizard
The Log Wizard
Bats Goblin Gang Guards The Log
Bats
The Log Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: