My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Rascals Ice Golem Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals Ice Golem Valkyrie Executioner Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Ice Golem Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Graveyard
Giant Snowball
Bats Graveyard
Zap
Bats Graveyard
Barbarian Barrel
Rascals Valkyrie Executioner Ice Wizard Graveyard
The Log
Rascals Graveyard
Earthquake
Graveyard
Arrows
Bats Rascals Graveyard
Royal Delivery
Bats Rascals Valkyrie Executioner Ice Wizard Graveyard
Fireball
Rascals Executioner Ice Wizard
Poison
Bats Rascals Executioner Ice Wizard Graveyard
Lightning
Ice Golem Valkyrie Executioner Ice Wizard
Rocket
Rascals Valkyrie Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Valkyrie Executioner The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Golem Valkyrie Executioner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Ice Golem The Log Ice Wizard Valkyrie Rascals Executioner Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Ice Golem The Log Ice Wizard

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Valkyrie Rascals Graveyard
Rascals
Bats Graveyard
Ice Golem
Bats Graveyard Executioner
Valkyrie
Bats Graveyard Executioner
Executioner
Ice Golem Valkyrie The Log
The Log
Executioner Graveyard
Ice Wizard
Graveyard
Graveyard
Ice Golem Valkyrie Bats Rascals The Log Ice Wizard

Defense Synergies 0 14

Bats
Rascals Ice Golem Valkyrie The Log Ice Wizard
Rascals
Bats The Log
Ice Golem
Bats Executioner The Log Ice Wizard
Valkyrie
Bats Executioner The Log Ice Wizard
Executioner
Ice Golem Valkyrie The Log
The Log
Bats Rascals Ice Golem Valkyrie Executioner Ice Wizard
Ice Wizard
Bats Ice Golem Valkyrie The Log
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Valkyrie Executioner The Log
Bats Rascals Valkyrie Executioner The Log Ice Wizard
Bats Rascals Valkyrie Executioner Ice Wizard
Bats Rascals Valkyrie Ice Wizard
Valkyrie The Log
The Log Bats Rascals Valkyrie Executioner Ice Wizard
Bats Rascals Executioner Ice Wizard
Rascals Ice Golem Valkyrie The Log
Rascals Ice Wizard
Rascals Ice Golem Valkyrie Ice Wizard
Bats Valkyrie Executioner Ice Wizard Rascals Ice Golem The Log
Executioner Bats Rascals Ice Wizard
Bats Rascals Valkyrie The Log Ice Wizard
Valkyrie Executioner Bats Rascals The Log
Rascals
Rascals The Log
Bats Rascals Valkyrie Executioner
Bats Rascals Valkyrie Executioner The Log Ice Wizard
Valkyrie Executioner The Log Bats Rascals Ice Golem Ice Wizard
Rascals Valkyrie Bats Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Valkyrie Ice Golem
Ice Golem Valkyrie Executioner The Log
Bats Rascals Ice Golem Valkyrie The Log
Valkyrie Bats Rascals Ice Golem The Log
Rascals Valkyrie Executioner
Executioner Bats Rascals Ice Golem Ice Wizard
Rascals Bats Ice Golem Valkyrie Ice Wizard
Rascals Valkyrie
Bats Ice Golem Valkyrie The Log
Bats Rascals Valkyrie
Valkyrie The Log
Rascals Ice Golem Valkyrie Executioner
Rascals Valkyrie Executioner
Rascals Bats Ice Golem Valkyrie Executioner The Log
Bats Valkyrie Executioner Rascals Ice Golem The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Ice Golem Valkyrie The Log
Executioner The Log Ice Wizard
The Log
Rascals Ice Golem Valkyrie The Log
Executioner Valkyrie The Log
Executioner Bats Ice Golem Ice Wizard
Executioner The Log
The Log Ice Golem Executioner Ice Wizard
The Log
Bats
Valkyrie The Log
Executioner
Ice Golem Executioner The Log
Ice Golem The Log
Executioner The Log
Executioner The Log
Bats
Executioner The Log
Valkyrie The Log
The Log
The Log
The Log
Ice Golem The Log Valkyrie Executioner Ice Wizard
The Log Executioner Ice Wizard
The Log
The Log
Bats Ice Golem Executioner Ice Wizard
Bats
The Log
The Log
Bats
Executioner Ice Wizard
The Log
Rascals Valkyrie Executioner
The Log Ice Golem Executioner
Executioner
Bats Rascals The Log
Bats Executioner
Executioner The Log

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