My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Tower Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Musketeer Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Giant Heal Spirit Hog Rider Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider
Giant Snowball
Goblins Musketeer Hog Rider
Zap
Goblins Royal Giant Inferno Tower
Barbarian Barrel
Goblins Heal Spirit Musketeer Inferno Tower Magic Archer
The Log
Goblins Royal Giant Heal Spirit Musketeer Hog Rider
Earthquake
Hog Rider Inferno Tower
Arrows
Goblins Heal Spirit
Royal Delivery
Goblins Heal Spirit Musketeer Hog Rider Magic Archer
Fireball
Musketeer Hog Rider Inferno Tower Magic Archer
Poison
Musketeer Inferno Tower Magic Archer
Lightning
Musketeer Inferno Tower Magic Archer
Rocket
Musketeer Hog Rider Inferno Tower Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Heal Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Goblins Musketeer Hog Rider Magic Archer Inferno Tower Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Heal Spirit Goblins Musketeer Hog Rider

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Royal Giant
Royal Giant
Heal Spirit Lightning Goblins Musketeer Hog Rider Magic Archer
Heal Spirit
Royal Giant Musketeer Hog Rider
Musketeer
Hog Rider Royal Giant Heal Spirit
Hog Rider
Goblins Musketeer Lightning Royal Giant Heal Spirit Magic Archer
Inferno Tower
Lightning
Royal Giant Hog Rider
Magic Archer
Royal Giant Hog Rider

Defense Synergies 0 4

Goblins
Musketeer Inferno Tower Magic Archer
Royal Giant
Heal Spirit
Musketeer
Goblins Inferno Tower
Hog Rider
Inferno Tower
Goblins Musketeer
Lightning
Magic Archer
Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Musketeer Inferno Tower Magic Archer
Inferno Tower Goblins Musketeer
Inferno Tower Goblins Musketeer Lightning
Inferno Tower Goblins Musketeer
Lightning
Goblins Musketeer Magic Archer
Musketeer Inferno Tower Lightning Magic Archer
Lightning Musketeer Inferno Tower Magic Archer
Inferno Tower Goblins Musketeer
Goblins Musketeer Inferno Tower
Goblins Musketeer Magic Archer
Musketeer Inferno Tower Magic Archer
Inferno Tower Musketeer Lightning
Goblins Magic Archer
Inferno Tower
Inferno Tower Lightning
Goblins Musketeer Inferno Tower
Goblins Musketeer Magic Archer
Musketeer Magic Archer
Musketeer Inferno Tower
Goblins Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Inferno Tower
Musketeer Lightning Magic Archer
Goblins Musketeer Inferno Tower Lightning
Lightning Musketeer Inferno Tower
Inferno Tower Musketeer
Musketeer Magic Archer
Goblins Musketeer Inferno Tower Lightning
Inferno Tower
Lightning Goblins Inferno Tower Magic Archer
Inferno Tower Musketeer
Musketeer Inferno Tower
Lightning
Lightning Inferno Tower
Musketeer Magic Archer
Inferno Tower Goblins Musketeer Lightning Magic Archer
Musketeer Inferno Tower Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Musketeer
Musketeer Magic Archer
Lightning Magic Archer
Lightning Musketeer
Magic Archer
Musketeer Magic Archer
Musketeer Magic Archer
Lightning Magic Archer
Lightning
Lightning Goblins Musketeer
Lightning Musketeer Magic Archer
Lightning Musketeer Magic Archer
Lightning Musketeer Magic Archer
Lightning Musketeer Magic Archer
Lightning Musketeer Magic Archer
Lightning Musketeer Magic Archer
Lightning Magic Archer Musketeer
Lightning
Lightning
Lightning Musketeer Magic Archer
Lightning Magic Archer
Lightning Musketeer Magic Archer
Lightning
Musketeer Lightning
Lightning Musketeer
Magic Archer
Musketeer Lightning Magic Archer
Lightning Musketeer Magic Archer
Lightning Musketeer Magic Archer
Lightning Musketeer Magic Archer
Lightning Musketeer
Lightning
Lightning Musketeer Magic Archer
Lightning Magic Archer
Lightning Magic Archer
Lightning Musketeer Magic Archer
Lightning Musketeer Magic Archer
Lightning Musketeer Magic Archer
Musketeer Lightning Magic Archer
Lightning
Musketeer
Musketeer Lightning Magic Archer
Musketeer Lightning Magic Archer
Lightning Musketeer Magic Archer

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