My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Mega Minion Valkyrie Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Giant Inferno Dragon
Giant Snowball
Bomber Goblin Gang Mega Minion Inferno Dragon
Zap
Bomber Goblin Gang Inferno Dragon
Barbarian Barrel
Bomber Goblin Gang Valkyrie
The Log
Bomber Goblin Gang
Earthquake
Bomber Goblin Gang
Arrows
Bomber Goblin Gang
Royal Delivery
Bomber Goblin Gang Mega Minion Valkyrie Inferno Dragon
Fireball
Bomber Goblin Gang Mega Minion Inferno Dragon
Poison
Bomber Goblin Gang Mega Minion
Lightning
Mega Minion Valkyrie Inferno Dragon
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Valkyrie Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Arrows Goblin Gang Mega Minion Valkyrie Inferno Dragon Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Arrows Goblin Gang

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Zap Valkyrie
Zap
Arrows Mega Minion Giant Bomber Valkyrie
Arrows
Zap Giant Mega Minion
Goblin Gang
Valkyrie Giant
Mega Minion
Zap Giant Arrows Valkyrie
Valkyrie
Bomber Zap Goblin Gang Mega Minion Giant
Giant
Bomber Zap Arrows Mega Minion Goblin Gang Valkyrie
Inferno Dragon

Defense Synergies 1 11

Bomber
Zap Valkyrie
Zap
Mega Minion Bomber Arrows Goblin Gang Valkyrie Inferno Dragon
Arrows
Zap Mega Minion Valkyrie
Goblin Gang
Zap Valkyrie Inferno Dragon
Mega Minion
Zap Arrows Valkyrie
Valkyrie
Bomber Zap Arrows Goblin Gang Mega Minion
Giant
Inferno Dragon
Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Mega Minion Valkyrie
Inferno Dragon Bomber Zap Goblin Gang Mega Minion Valkyrie
Goblin Gang Bomber Mega Minion Valkyrie Inferno Dragon
Inferno Dragon Bomber Goblin Gang Mega Minion Valkyrie
Bomber Arrows Valkyrie
Arrows Goblin Gang Bomber Zap Mega Minion Valkyrie
Mega Minion Inferno Dragon Zap Arrows Goblin Gang
Zap Arrows Valkyrie
Inferno Dragon Goblin Gang
Goblin Gang Bomber Valkyrie
Goblin Gang Valkyrie Bomber Zap Arrows Mega Minion
Arrows Mega Minion Inferno Dragon Zap Goblin Gang
Bomber Zap Goblin Gang Valkyrie
Bomber Valkyrie Zap Arrows Goblin Gang Mega Minion
Inferno Dragon Goblin Gang
Zap Goblin Gang Inferno Dragon
Bomber Arrows Goblin Gang Valkyrie
Arrows Bomber Zap Goblin Gang Mega Minion Valkyrie
Zap Arrows Valkyrie Bomber Mega Minion Inferno Dragon
Inferno Dragon
Bomber Goblin Gang Valkyrie Arrows

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap
Bomber Zap Arrows Goblin Gang Mega Minion Valkyrie Inferno Dragon
Goblin Gang Zap Valkyrie
Goblin Gang Valkyrie Zap
Goblin Gang Valkyrie Inferno Dragon
Arrows Zap Goblin Gang
Goblin Gang Mega Minion Valkyrie
Valkyrie Inferno Dragon
Zap Mega Minion Valkyrie Inferno Dragon
Goblin Gang Mega Minion Inferno Dragon
Inferno Dragon Mega Minion Valkyrie
Zap Arrows Valkyrie
Goblin Gang Valkyrie
Bomber Valkyrie
Goblin Gang Bomber Zap Mega Minion Valkyrie Inferno Dragon
Arrows Valkyrie Bomber Zap Mega Minion Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Zap
Arrows
Arrows Valkyrie
Bomber Zap Arrows Valkyrie
Arrows Zap Mega Minion
Bomber Arrows
Arrows Zap
Arrows Zap
Goblin Gang
Zap Arrows Valkyrie
Zap Arrows
Arrows
Zap Arrows
Bomber Zap Arrows
Arrows
Arrows
Bomber
Bomber Zap Arrows Mega Minion
Bomber Zap Arrows Valkyrie
Arrows
Zap Arrows
Zap Arrows Bomber Valkyrie
Mega Minion Inferno Dragon
Arrows Zap
Zap Arrows
Zap Arrows
Zap Arrows
Zap Mega Minion
Mega Minion
Bomber Zap Arrows
Zap Arrows
Arrows
Zap Goblin Gang
Zap Arrows Mega Minion
Arrows
Goblin Gang Mega Minion Valkyrie
Arrows Bomber Zap
Zap Arrows
Mega Minion
Zap Goblin Gang
Zap
Zap

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