My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

2 problems 3 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Recruits Hunter Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Recruits Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Elite Barbarians Royal Recruits Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Recruits Bandit
Giant Snowball
Goblins Royal Recruits
Zap
Goblins Bandit
Barbarian Barrel
Goblins Knight Elite Barbarians Royal Recruits Hunter Bandit
The Log
Goblins Elite Barbarians Royal Recruits Hunter Bandit
Earthquake
Arrows
Goblins Royal Recruits
Royal Delivery
Goblins Knight Elite Barbarians Royal Recruits Hunter Bandit
Fireball
Elite Barbarians Hunter Bandit
Poison
Royal Recruits Hunter
Lightning
Knight Elite Barbarians Hunter Bandit
Rocket
Elite Barbarians Hunter

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Royal Recruits Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Knight Tornado Bandit Hunter Elite Barbarians Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Arrows Knight Tornado

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Arrows
Elite Barbarians Knight Bandit
Knight
Arrows Elite Barbarians Hunter
Elite Barbarians
Arrows Knight Bandit
Royal Recruits
Bandit
Tornado
Hunter
Hunter
Knight Tornado Bandit
Bandit
Arrows Elite Barbarians Royal Recruits Hunter

Defense Synergies 1 11

Goblins
Knight Hunter Bandit
Arrows
Knight Tornado Bandit
Knight
Hunter Goblins Arrows Tornado
Elite Barbarians
Hunter
Royal Recruits
Tornado
Tornado
Arrows Knight Royal Recruits Hunter
Hunter
Knight Goblins Elite Barbarians Tornado Bandit
Bandit
Goblins Arrows Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Royal Recruits
Elite Barbarians Hunter Goblins Knight Royal Recruits Bandit
Tornado Hunter Goblins Knight Elite Barbarians Royal Recruits Bandit
Elite Barbarians Royal Recruits Hunter Goblins Knight Bandit
Arrows Elite Barbarians Royal Recruits Tornado
Arrows Tornado Goblins Hunter Bandit
Tornado Hunter Arrows
Arrows Royal Recruits Bandit
Hunter Goblins Elite Barbarians Royal Recruits Tornado
Knight Elite Barbarians Tornado Goblins Royal Recruits Hunter Bandit
Goblins Arrows Knight Royal Recruits Tornado Hunter Bandit
Arrows Hunter Tornado
Royal Recruits Hunter Knight Elite Barbarians Bandit
Goblins Arrows Royal Recruits Tornado Hunter
Elite Barbarians Royal Recruits Knight Hunter Bandit
Tornado Elite Barbarians Royal Recruits Hunter Bandit
Goblins Arrows Knight Elite Barbarians Royal Recruits Tornado Hunter
Arrows Goblins Knight Elite Barbarians Royal Recruits Tornado Hunter Bandit
Arrows Tornado Hunter Knight Royal Recruits Bandit
Elite Barbarians Royal Recruits Tornado Hunter
Royal Recruits Goblins Arrows Knight Elite Barbarians Hunter Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits Goblins Elite Barbarians Bandit
Bandit Arrows Knight Elite Barbarians Hunter
Royal Recruits Bandit Goblins Knight Elite Barbarians Hunter
Royal Recruits Hunter Knight Elite Barbarians Tornado Bandit
Royal Recruits Knight Elite Barbarians Hunter Bandit
Arrows Tornado Hunter
Royal Recruits Goblins Knight Elite Barbarians Hunter Bandit
Knight Elite Barbarians Royal Recruits Hunter
Royal Recruits Goblins Knight Elite Barbarians Tornado Bandit
Royal Recruits
Knight Elite Barbarians Royal Recruits Hunter
Royal Recruits Arrows Elite Barbarians Tornado
Elite Barbarians Royal Recruits Knight Hunter Bandit
Royal Recruits
Elite Barbarians Royal Recruits Goblins Knight Tornado Hunter
Arrows Elite Barbarians Royal Recruits Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Royal Recruits Bandit
Arrows Tornado Bandit
Arrows Bandit
Arrows Knight Royal Recruits
Arrows
Arrows Tornado Hunter
Arrows Tornado
Arrows Tornado Hunter
Arrows Tornado Bandit
Goblins Elite Barbarians Tornado
Arrows Knight Royal Recruits Tornado Bandit
Arrows Tornado
Knight Elite Barbarians Hunter Bandit
Arrows Bandit
Arrows Elite Barbarians
Arrows Hunter Bandit
Arrows Royal Recruits Bandit
Arrows Tornado
Arrows Hunter Bandit
Arrows Tornado
Arrows Tornado
Tornado
Arrows Royal Recruits
Arrows Tornado Hunter
Arrows Tornado Hunter Bandit
Arrows Tornado Bandit
Arrows Tornado Bandit
Elite Barbarians Arrows Tornado Hunter
Elite Barbarians
Arrows Hunter Bandit
Arrows
Arrows
Royal Recruits Bandit
Arrows Tornado Hunter
Arrows
Knight Hunter
Arrows
Arrows Tornado
Elite Barbarians Royal Recruits
Elite Barbarians Royal Recruits Tornado
Tornado
Royal Recruits Tornado Bandit

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