My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Ice Golem Flying Machine Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Valkyrie Flying Machine Hunter Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Golem Valkyrie Flying Machine Royal Hogs Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Fire Spirit Flying Machine Royal Hogs
Zap
Fire Spirit Flying Machine Royal Hogs
Barbarian Barrel
Fire Spirit Valkyrie Royal Hogs Hunter Royal Ghost
The Log
Fire Spirit Royal Hogs Hunter
Earthquake
Royal Hogs
Arrows
Fire Spirit Flying Machine Royal Hogs
Royal Delivery
Fire Spirit Valkyrie Flying Machine Royal Hogs Hunter Royal Ghost
Fireball
Flying Machine Royal Hogs Hunter
Poison
Flying Machine Royal Hogs Hunter
Lightning
Ice Golem Valkyrie Hunter
Rocket
Valkyrie Royal Hogs Hunter

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Golem Poison Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Golem Valkyrie Poison Hunter Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Golem Valkyrie Poison Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Golem Royal Ghost Valkyrie Flying Machine Poison Hunter Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Ice Golem Royal Ghost Valkyrie

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Ice Golem Royal Hogs
Ice Golem
Fire Spirit Flying Machine Royal Hogs Hunter
Valkyrie
Fire Spirit Flying Machine Royal Hogs Hunter Royal Ghost
Flying Machine
Ice Golem Valkyrie Royal Hogs Royal Ghost
Royal Hogs
Fire Spirit Ice Golem Valkyrie Flying Machine Poison
Poison
Royal Hogs Royal Ghost
Hunter
Ice Golem Valkyrie
Royal Ghost
Valkyrie Flying Machine Poison

Defense Synergies 0 10

Fire Spirit
Ice Golem Valkyrie
Ice Golem
Fire Spirit Flying Machine Poison Hunter Royal Ghost
Valkyrie
Fire Spirit Flying Machine Hunter
Flying Machine
Ice Golem Valkyrie Hunter Royal Ghost
Royal Hogs
Poison
Ice Golem
Hunter
Ice Golem Valkyrie Flying Machine
Royal Ghost
Ice Golem Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Valkyrie Flying Machine
Hunter Valkyrie Flying Machine
Hunter Fire Spirit Valkyrie
Hunter Valkyrie
Valkyrie Poison
Fire Spirit Valkyrie Flying Machine Hunter Royal Ghost
Hunter Fire Spirit Flying Machine Poison
Ice Golem Valkyrie Flying Machine Poison
Hunter
Fire Spirit Ice Golem Valkyrie Hunter Royal Ghost
Valkyrie Poison Ice Golem Flying Machine Hunter Royal Ghost
Hunter Flying Machine Poison
Hunter Fire Spirit Valkyrie Flying Machine
Fire Spirit Valkyrie Poison Hunter Royal Ghost
Hunter
Hunter
Valkyrie Poison Hunter
Fire Spirit Valkyrie Flying Machine Hunter Royal Ghost
Valkyrie Poison Hunter Fire Spirit Ice Golem Flying Machine Royal Ghost
Hunter
Valkyrie Royal Ghost Fire Spirit Flying Machine Poison Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Ice Golem Royal Ghost
Poison Ice Golem Valkyrie Flying Machine Hunter Royal Ghost
Ice Golem Valkyrie Hunter
Valkyrie Hunter Ice Golem
Valkyrie Hunter
Fire Spirit Poison Ice Golem Flying Machine Hunter
Ice Golem Valkyrie Flying Machine Hunter
Valkyrie Hunter
Ice Golem Valkyrie Flying Machine Poison
Valkyrie Flying Machine Hunter
Valkyrie Poison
Ice Golem Valkyrie Hunter
Valkyrie Flying Machine
Ice Golem Valkyrie Flying Machine Poison Hunter
Valkyrie Poison Ice Golem Flying Machine Hunter Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Ice Golem Valkyrie Flying Machine Royal Ghost
Poison Flying Machine Royal Ghost
Flying Machine Poison
Ice Golem Valkyrie Flying Machine Poison
Poison Fire Spirit Valkyrie
Poison Fire Spirit Ice Golem Flying Machine Hunter
Fire Spirit Flying Machine Poison
Poison Fire Spirit Ice Golem Flying Machine Hunter
Poison Flying Machine
Fire Spirit Poison
Poison Valkyrie Flying Machine
Poison Fire Spirit Flying Machine
Flying Machine Poison Fire Spirit Ice Golem Hunter
Flying Machine Poison
Ice Golem Flying Machine Poison
Flying Machine Poison Hunter
Flying Machine Poison
Poison
Fire Spirit Flying Machine Poison Hunter
Fire Spirit Valkyrie Flying Machine Poison
Poison
Poison
Flying Machine Poison
Ice Golem Poison Fire Spirit Valkyrie Hunter
Poison Flying Machine Hunter Royal Ghost
Flying Machine Poison
Poison
Poison Fire Spirit Ice Golem Flying Machine Hunter
Flying Machine Poison
Poison Hunter
Poison
Poison
Fire Spirit Flying Machine
Poison Fire Spirit Flying Machine Hunter
Poison Valkyrie Flying Machine Hunter
Ice Golem Flying Machine Poison
Poison
Flying Machine
Flying Machine Poison
Flying Machine Poison
Poison Flying Machine Royal Ghost

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