My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Royal Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Minion Horde Royal Giant Elite Barbarians Hog Rider
Giant Snowball
Bomber Archers Minion Horde Hog Rider
Zap
Bomber Archers Minion Horde Royal Giant
Barbarian Barrel
Bomber Archers Elite Barbarians
The Log
Bomber Archers Royal Giant Elite Barbarians Hog Rider
Earthquake
Bomber Archers Hog Rider
Arrows
Bomber Archers Minion Horde
Royal Delivery
Bomber Archers Minion Horde Elite Barbarians Hog Rider
Fireball
Bomber Archers Minion Horde Elite Barbarians Hog Rider
Poison
Bomber Archers Minion Horde
Lightning
Elite Barbarians
Rocket
Minion Horde Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball The Log

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Archers Fireball Hog Rider Minion Horde Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber The Log Archers Fireball

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Elite Barbarians Hog Rider
Archers
Royal Giant Elite Barbarians Hog Rider
Minion Horde
Royal Giant Hog Rider
Royal Giant
Bomber Fireball Archers Minion Horde Elite Barbarians Hog Rider The Log
Elite Barbarians
Bomber Archers Royal Giant Fireball Hog Rider The Log
Fireball
Royal Giant Hog Rider Elite Barbarians The Log
Hog Rider
Fireball The Log Bomber Archers Minion Horde Royal Giant Elite Barbarians
The Log
Hog Rider Royal Giant Elite Barbarians Fireball

Defense Synergies 1 4

Bomber
The Log
Archers
The Log
Minion Horde
The Log
Royal Giant
Elite Barbarians
The Log
Fireball
The Log
Hog Rider
The Log
Fireball Bomber Archers Minion Horde Elite Barbarians

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minion Horde Fireball The Log
Minion Horde Elite Barbarians Bomber The Log
Minion Horde Bomber Archers Elite Barbarians
Minion Horde Elite Barbarians Bomber
Bomber Elite Barbarians Fireball The Log
Fireball The Log Bomber Archers
Minion Horde Archers Fireball
Fireball The Log
Minion Horde Elite Barbarians
Elite Barbarians Bomber Archers Minion Horde
Archers Minion Horde Bomber Fireball The Log
Minion Horde Archers Fireball
Minion Horde Bomber Elite Barbarians Fireball The Log
Bomber Fireball Minion Horde The Log
Elite Barbarians Minion Horde
Minion Horde Elite Barbarians Fireball The Log
Minion Horde Bomber Elite Barbarians Fireball
Fireball Bomber Archers Minion Horde Elite Barbarians The Log
The Log Bomber Archers Fireball
Elite Barbarians
Bomber Archers Minion Horde Elite Barbarians Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Elite Barbarians Fireball
Fireball Bomber Archers Elite Barbarians The Log
Minion Horde Elite Barbarians The Log
Minion Horde Elite Barbarians Fireball The Log
Minion Horde Elite Barbarians
Fireball Archers Minion Horde
Archers Minion Horde Elite Barbarians Fireball
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Fireball The Log
Minion Horde
Minion Horde Elite Barbarians
Elite Barbarians Fireball The Log
Elite Barbarians Minion Horde Fireball
Bomber Archers Minion Horde Fireball
Elite Barbarians Bomber Archers Minion Horde Fireball The Log
Bomber Archers Minion Horde Elite Barbarians Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde The Log
Fireball The Log
Minion Horde Fireball The Log
Fireball The Log
Bomber Fireball Minion Horde The Log
Fireball Minion Horde
Bomber Archers Minion Horde The Log
Fireball The Log
Fireball The Log
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball The Log
Fireball Archers
Elite Barbarians Fireball The Log
Minion Horde Fireball
Elite Barbarians Fireball The Log
Bomber Minion Horde Fireball The Log
Minion Horde Fireball The Log
Fireball
Bomber Minion Horde
Bomber Archers Fireball The Log
Bomber Fireball The Log
Minion Horde Fireball The Log
Fireball
The Log
Minion Horde Fireball The Log
The Log Bomber Fireball
Minion Horde
Fireball The Log
Fireball The Log
Fireball The Log
Elite Barbarians Archers Minion Horde Fireball
Minion Horde Fireball
Minion Horde Elite Barbarians Fireball
Bomber Minion Horde Fireball The Log
Minion Horde Fireball
Minion Horde
Fireball The Log
Minion Horde Archers Fireball
Fireball Archers
The Log Fireball
Fireball Minion Horde
The Log Bomber Fireball
Fireball
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Fireball The Log
Fireball
Fireball The Log

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