My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Electro Wizard Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Inferno Dragon
Giant Snowball
Fire Spirit Goblin Gang Hog Rider Inferno Dragon Lumberjack
Zap
Fire Spirit Goblin Gang Inferno Dragon
Barbarian Barrel
Fire Spirit Goblin Gang Executioner Electro Wizard Lumberjack
The Log
Fire Spirit Goblin Gang Hog Rider Lumberjack
Earthquake
Goblin Gang Hog Rider
Arrows
Fire Spirit Goblin Gang
Royal Delivery
Fire Spirit Goblin Gang Hog Rider Executioner Electro Wizard Inferno Dragon Lumberjack
Fireball
Goblin Gang Hog Rider Executioner Electro Wizard Inferno Dragon Lumberjack
Poison
Goblin Gang Executioner Electro Wizard
Lightning
Executioner Electro Wizard Inferno Dragon Lumberjack
Rocket
Hog Rider Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Executioner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Goblin Gang Hog Rider Electro Wizard Inferno Dragon Lumberjack Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Goblin Gang Hog Rider

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Inferno Dragon Lumberjack
Zap
Hog Rider Electro Wizard Fire Spirit Executioner Lumberjack
Goblin Gang
Hog Rider
Hog Rider
Fire Spirit Zap Goblin Gang Executioner Electro Wizard Lumberjack
Executioner
Zap Hog Rider
Electro Wizard
Zap Hog Rider Lumberjack
Inferno Dragon
Fire Spirit
Lumberjack
Fire Spirit Zap Hog Rider Electro Wizard

Defense Synergies 1 12

Fire Spirit
Zap Electro Wizard
Zap
Electro Wizard Fire Spirit Goblin Gang Executioner Inferno Dragon Lumberjack
Goblin Gang
Zap Electro Wizard Inferno Dragon Lumberjack
Hog Rider
Executioner
Zap Lumberjack
Electro Wizard
Zap Fire Spirit Goblin Gang Inferno Dragon Lumberjack
Inferno Dragon
Zap Goblin Gang Electro Wizard
Lumberjack
Zap Goblin Gang Executioner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner Electro Wizard
Inferno Dragon Lumberjack Zap Goblin Gang Executioner Electro Wizard
Goblin Gang Lumberjack Fire Spirit Executioner Electro Wizard Inferno Dragon
Inferno Dragon Lumberjack Goblin Gang Electro Wizard
Lumberjack
Goblin Gang Fire Spirit Zap Executioner Electro Wizard Lumberjack
Electro Wizard Inferno Dragon Fire Spirit Zap Goblin Gang Executioner
Zap Electro Wizard
Inferno Dragon Goblin Gang Lumberjack
Goblin Gang Fire Spirit Electro Wizard Lumberjack
Goblin Gang Executioner Electro Wizard Zap Lumberjack
Executioner Inferno Dragon Zap Goblin Gang Electro Wizard
Lumberjack Fire Spirit Zap Goblin Gang Electro Wizard
Fire Spirit Executioner Zap Goblin Gang Electro Wizard Lumberjack
Inferno Dragon Goblin Gang Electro Wizard Lumberjack
Zap Goblin Gang Electro Wizard Inferno Dragon Lumberjack
Goblin Gang Executioner Electro Wizard Lumberjack
Fire Spirit Zap Goblin Gang Executioner Electro Wizard Lumberjack
Zap Executioner Fire Spirit Electro Wizard Inferno Dragon Lumberjack
Electro Wizard Inferno Dragon Lumberjack
Goblin Gang Fire Spirit Executioner Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Electro Wizard
Electro Wizard Zap Goblin Gang Executioner Inferno Dragon Lumberjack
Goblin Gang Lumberjack Zap Electro Wizard
Goblin Gang Lumberjack Zap Electro Wizard
Goblin Gang Executioner Inferno Dragon Lumberjack
Fire Spirit Executioner Zap Goblin Gang Electro Wizard
Goblin Gang Electro Wizard Lumberjack
Inferno Dragon Lumberjack
Zap Electro Wizard Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Lumberjack
Zap Electro Wizard
Goblin Gang Executioner Lumberjack
Executioner
Goblin Gang Electro Wizard Zap Executioner Inferno Dragon Lumberjack
Executioner Zap Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Executioner Electro Wizard
Executioner Fire Spirit Zap
Executioner Fire Spirit Zap
Fire Spirit Executioner
Fire Spirit Zap Executioner
Zap
Fire Spirit Goblin Gang Electro Wizard Lumberjack
Zap Electro Wizard
Fire Spirit Zap Executioner
Fire Spirit Executioner
Zap
Zap Executioner
Executioner
Fire Spirit Zap Executioner Electro Wizard
Fire Spirit Zap
Zap
Zap Fire Spirit Executioner
Inferno Dragon
Zap Executioner Electro Wizard
Zap
Zap
Fire Spirit Zap Executioner Electro Wizard
Zap Electro Wizard
Zap
Zap Electro Wizard
Zap Electro Wizard Fire Spirit Goblin Gang
Fire Spirit Zap Executioner Electro Wizard
Goblin Gang Executioner Electro Wizard Lumberjack
Zap Executioner
Zap
Executioner
Zap Goblin Gang Electro Wizard
Zap Executioner Electro Wizard
Zap Executioner Electro Wizard

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